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Udyr Build Guide by Drachen

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Drachen

Jungle Udyr (Ad Tiger)

Drachen Last updated on April 5, 2012
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Ability Sequence

1
3
5
7
9
Ability Key Q
2
11
13
14
15
Ability Key W
4
6
8
10
12
Ability Key E
16
17
18
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


Guide Top

Introduction


Hello, this is my first guide on mobafire. I've been a long time player of LoL with about 500 games under my belt,(400 Normal, 100 Ranked), I mainly play Junglers, with my main being Udyr. I play a ton of Skarner, Maokai, Shaco, Jax, and Olaf.

My goals in this guide is to help everyone reading become a better Udyr and jungler in general.


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This is not an Off Tank Udyr guide, this is a Tanky Dps Udyr guide.

I know many Udyr guides and builds will tell you to build Udyr very tanky, example - Warmog's Armor, Frozen Mallet, and Atma's Impaler to have a good amount of health (4 - 5k), and good attack damage from Atma's Impaler. However, my build allows you to be quite tanky, but also dealing a large amount of damage, by building both Frozen Mallet and Phantom Dancer.

This is what not to do... EVER! You need to commit, not saying too tower dive at level 4...


I would like to thank theleshafun this funny Video!


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Pros / Cons

Pros / Cons

spaaaaaaace
Pros


+ Great movement speed with Bear Stance
+ Huge damage over time(DoT) with Tiger Stance
+ One of the Best Junglers in the game, along side Lee Sin, Skarner, and Nocturne
+ I don't even know how many times Turtle Stance has saved me from a Karthus ult or Ignite.
+ No ult which allows him to level up all his ability's up faster, I don't have to touch Phoenix Stance until level 15.
+ Very Tanky, but still being able to deal "Tons of Damage"
space space
Cons


- Hard to learn
- Blue Buff dependent until later game
- Can be kited when chasing range champions with slows such as Ashe with her Frost Shot Or Caitlyn with her 90 Caliber Net which is such a pain!
- If Blue Buff or Red Buff are stolen your early game is messed up.


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Runes

Runes


Runes

Greater Seal of Armor
9

Greater Glyph of Scaling Magic Resist
9

Greater Mark of Lethality
9

Greater Quintessence of Lethality
3


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Masteries

Masteries

Masteries
1/5
3/1
2/1
4/1
3/5
1/1
3/5
3/1
1/
1/5
3/1
4/1
1/1

I go /0/21/9, I put 21 points in the Defensiveness Tree help me to become that much more resilient, and the 9 points in the Utility Tree help me for the increased movement speed, and increased neutral buff duration.


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Summoner Spells

Summoner Spells

[Flash]: This spell is very good over all, Flash into Bear Stance can provide amazing ganks, and Flashing over walls can save you countless times.
space

[Smite]: Any and Every jungler needs this, helps early game with killing Blue Buff, and Dragon and Baron Nasher control.
space


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Skills

Ability Explanation

size=30 ABILITY ONE ABILITY TWO THREE FOUR

  • PASSIVE PASSIVE: // explanation of ability here
  • ABILITY ONE ABILITY ONE (Q): // explanation of ability here
  • ABILITY TWO ABILITY TWO (W): // explanation of ability here
  • ABILITY THREE ABILITY THREE (E): // explanation of ability here
  • ABILITY FOUR ABILITY FOUR (R): // explanation of ability here