Kassadin Build Guide by ReXxdrengen
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Hey Guys and Girls !!
I have been playing kassadin alot in my playtime, i won't call me a kassadin expert, but almost!
This is not a jungling guide or build, it's made for ganking noob in your lanes, im gonna try to teach you how to use the different skills such as
Forcepulse as an exampel(:
Kassadin ain't the hardest champion to play, but clearly one of them you enjoy the most!
There is a place between dimensions, between worlds. To some it is known as the Outside, to others it is the Unknown. To most, however, it is called the Void. Despite its name, the Void is not an empty place, but rather the home of unspeakable things, horrors not meant for minds of men. Though such knowledge is lost to the modern day, there are those who have unwittingly discovered what lies beyond and have been unable to turn away. Kassadin is such a creature, a man once forced to look upon the face of the Void and who was forever changed by it. Once a seeker of forbidden knowledge, he discovered that what he sought was something else entirely. Though a part of him died that day, he knows that he must protect Valoran from the things scratching at the door, waiting to get in and visit their torments upon the world. They are only one step away, something to which the appearance of the abomination known as Cho'gath attests.
''If you look upon the Void, you can't put it behind you. If you look upon Kassadin, he is probably already there.''
The runes i have choosen is only because of the ap, maybe someone would take Potency instead of force for the low lvl AP. But in my guide, you have to beat the enemy up 4 realz!
My idea of Kassadin is, AP and Mana
My masteries is 100 % homemade, and is made from pure experience!
When i made my mastery tree i was thinking, this Kassadin have to pown, and im gonna show how it's done!
As you can see, im not gonna do it utility - defensive, i don't think that Kassadin needs any of the defensive masteries.
The Offensive is just telling the truth, magic penetration, ability power, and CD Reduction, ever tryed when waiting on your Rift Walk is on a cooldown, getting chased? it's always great to be ready 0,5 or 1 second before (:
Firstly i would recommend you to get Rod of Ages as the second item, you have your teleport, save it so you can buy it when you have the money!
Don't take Sorcerer's Shoes forgiven! it's highly recommended, nothing is better for Kassadin, if!! Then tell me (:
Tear of Goddess You have to get this item as fast as possible, Kassadin
is a real big deal with mana! The fasterou get this the faster you get alot of mana and be ready for the Archangel's staff.
Rabadon's Deathcap This item says itself! It's wicked sick! With the Archangels staff, you're gonna be nearly undefeatable! The Archangels staff gives a great mana buff and wich is also giving you AP by the % of your mana! (WICKED SICK!! :D)
Void staff Is again recommended if you want to pwn the enemy champions, the 40& Magic Penetration is very good, against squishees and tanks, the tanks can be hard, but 40% Is alot, and plus your shoes, your spells will just pass their Magic Resistance.
If you didn't choose Will of the Ancients or one of the other thing's, i would recommend Lich Bane Or Banshee's Veil They both got great stats and have nice passives, but i don't use it.
Void Stone: Kassadin takes 10% reduced magic damage and transforms this damage into bonus attack speed. This effect lasts up to 4 seconds. I dont't notice this at all, it's not needed for me with attackspeed but wth.
Null Sphere: Kassadin fires an ethereal bolt of void energy, dealing magic damage and silencing the target for a few seconds.
Cooldown: 9 seconds.
This is a fun and very nice spell! Interrupt, RUNN!!!! Mwuahahhaha!!.. Very funny and very destroying!, makes a very nice combo with Forcepulse
Netherblade: Kassadin's melee attacks restore mana. This effect returns triple the mana against champions.
(Active): Kassadin gains bonus armor penetration for 5 seconds.
Cooldown: 12 seconds
Cost: 25 mana.
Im not gonna talk so much about this, i don't think you need this so much.. BUT! If you were AD it would be very usefull (;
Kassadin draws energy from spells cast in his vicinity, gaining a charge whenever a spell is cast near him, including his own spells. Upon reaching 6 charges, Kassadin can use Force Pulse to deal magic damage and slow enemies in a cone in front of him for 3 seconds.
Cooldown: 6 seconds.
Cost: 80 mana.
GREAT AND GODLIKE SKILL !! When you use Forcepulse After Nulls sphere Ouuhh ****es! It's heavy damage!
Kassadin teleports to a nearby location, dealing magic damage to surrounding enemy units. Each subsequent Riftwalk in the next 8 seconds costs 100 additional mana and deals additional damage. The cost and damage can stack up to 10 times.
Cost: 100 mana.
Area of Effect:
This is to one of my favorite spells, a free flash that make damage, ideal for chasing, can be used to jump over walls and can be very effective to move around with, be carafull if you spam it, it's gonna cost very much in the end, Ca. 800 Mana per. time.
The Gank im doing 9/10 times is going like this all the time, the enemy is at hes or her lane, the enemy seems curious and doesn't notice my arrival at the back of the enemy, i Riftwalk just at the enemy, then Forcepulse and immideatly Nulls Sphere to silence the enemy, and then if the enemy is not dead, riftwalk away, Charge up, spam your Nether Blade for the stacks, finish him with the excact same rotation.
This was my Kassadin pwn AP Tutorial, gank them lanes and make a reply to me, etc. vote to me!
If you read all, i really apriciate your patience with my bad gramma (: Thanks.