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Kassadin: The Death Bringer
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Spells:
Clarity
Teleport
Ability Order
Void Stone (PASSIVE)
Kassadin Passive Ability
Introduction
1.
This rune is Pure ability power allowing you to dominate with Kassadin's Null sphere and Force Pulse.
2.
This rune is for your lack of good Mana and Mana Regen Because when using Kassadin, especially when ganking early game, you run out of Mana quickly and need more so you can finish your enemy.
3.
Once again Pure ability power which is very important to Kassadin's build and ganking power
4.
Need I say more
Greater Quintessence of Potency
This rune is Pure ability power allowing you to dominate with Kassadin's Null sphere and Force Pulse.
2.
Greater Seal of Clarity
This rune is for your lack of good Mana and Mana Regen Because when using Kassadin, especially when ganking early game, you run out of Mana quickly and need more so you can finish your enemy.
3.
Greater Mark of Potency
Once again Pure ability power which is very important to Kassadin's build and ganking power
4.
Greater Glyph of Force
Need I say more
1.Early Game
vs
In your first purchase you have a choice in the Faerie Charm or the Regrowth Pendant. Depending on your point of view on early game if you are like me it depends on who gets first blood. If we do i get Faerie Charm, if they do i Get the Regrowth Pendant. But its all up to you and how you like to play it. but in the end u will be getting the Philosophers Stoneeither way.
The Rod Of ages is a good investment especially in early game Because it gives Your Champion 18 Health, 20 Mana, and 2 Ability Power every 1 min allowing you to gain more health as the game goes on. Plus Bonuses cap at +180 Health, +200 Mana and +20 Ability Power. You can beat that.
2.Mid Game
and
The Sorcerers Boot are pretty self explanatory. However Some of you might be going Huuuh at the choice of Lich Bane. Well my reasoning is because of the 100% chance when an ability is used that your next physical attack deals an additional 100% of your Ability Power in damage. Now some of you are probably like "but Kassadin shouldnt use a phisical attack," Well actualy you do and i will explain that next Chapter.
3.Ganking End Game
or
Like in the early game with what to buy first it comes down to what you need. if you are desperately in need of Mana all the time I would recommend Manamune. However if you are doing fine in the Mana region you should focus on your Killing abilities then is when I recommend Rabadon's Deathcap for an explosive amount of Ability power.
Early Game
With Kassadin the one thing you need to remember in early game is to taut your opponents into making stupid mistakes such as chasing you into a group of friends or running into turret range, you would be surprised how many people actually do that. Once you are LvL 6 the real fun begins.
The infamous LVL 6
You might be getting the **** beat out of you at lvls 1-5 but now its time for your pay back. GANKING. When Lvl 6 you are able to use rift walk the final ku de gra. what you need to do now is go to any Area that is having trouble and tell them to keep them center and that you are ganking that side, this is were teleport comes in handy. Once you are there see and look who is the weakest and tell your team that u need to focus on that specific one, trust me the others will fall back. once you are all focused us rift walk to get right next to them then use force pulse to slow them and kill them with Null sphere and you will have done massive amounts of damage or killed them.
Lanes
This really doesn't matter because at lvl 6 you need to be every were not stuck in one spot. But if you have to chose take top or bottom so when you do leave there is a person to pick up the slack.
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