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Spells:
Cleanse
Flash
Ability Order
Void Stone (PASSIVE)
Kassadin Passive Ability
PLEASE READ THIS FIRST
And with that, Happy Reading.
Looking for a random/fun build?
Want to steal the enemy's capture points when they least expect it?
Want to force the enemy into a cat-and-mouse chase which they will never win?
Want to have the best mobility when it comes to defense and offense?
Want to claim the Crystal Scar as your own playground?
If your answer to these questions are yes then look no further. Dominion is here and it's Kassadin's new playground.
Want to steal the enemy's capture points when they least expect it?
Want to force the enemy into a cat-and-mouse chase which they will never win?
Want to have the best mobility when it comes to defense and offense?
Want to claim the Crystal Scar as your own playground?
If your answer to these questions are yes then look no further. Dominion is here and it's Kassadin's new playground.
Why use these items?
MOBILITY!
Its your playground and your playground only, these items are to show that it stays that way.
Mobility Boots for max speed out combat.
Two Archangel Staffs...WHY TWO??? One to stack mana for the passive, the other to share in the mana regen with the other when using your ult all the time.
Deathcap for the damage, obviously.
Frozen Heart for the armor/passive to survive AD carries and more importantly CDR to cast your ult more often.
Force of Nature for some health regen when on the move, survival against AP carries, and small extra movement speed for getting around between riftwalks.
MOBILITY!
Its your playground and your playground only, these items are to show that it stays that way.
Mobility Boots for max speed out combat.
Two Archangel Staffs...WHY TWO??? One to stack mana for the passive, the other to share in the mana regen with the other when using your ult all the time.
Deathcap for the damage, obviously.
Frozen Heart for the armor/passive to survive AD carries and more importantly CDR to cast your ult more often.
Force of Nature for some health regen when on the move, survival against AP carries, and small extra movement speed for getting around between riftwalks.
Pros
-
Very good Mobility around map
Able to assist teammates with slow from E and silence with Q
Good mana regen with 2 Archangels...yes...two.
Good on offense: Stealing capture points when no ones around or help your team in doing so.
Good on defense: Hit the enemy with your Q and E and kite them around turret using Riftwalk
Very fun build
-
Not a serious build to use other than screwing around.
Chances to not fully complete build...Questionable item build...
Squishy early game 1-5
And in conclusion.
This is a "FUN" build that I personally use when playing on the Crystal Scar. Never should you use this build if you intend to use for serious purposes aka winbuild. If you are looking to criticize or looking for a build to help you perform very good in Crystal Scar....CLICK THE BACK BUTTON NOW.
Have fun on the new Field of Justice. =)
This is a "FUN" build that I personally use when playing on the Crystal Scar. Never should you use this build if you intend to use for serious purposes aka winbuild. If you are looking to criticize or looking for a build to help you perform very good in Crystal Scar....CLICK THE BACK BUTTON NOW.
Have fun on the new Field of Justice. =)
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