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Kha'Zix Build Guide by SalusPL

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author SalusPL

Kha'Zix ultra offensive

SalusPL Last updated on January 25, 2013
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Ability Sequence

2
4
5
7
8
Ability Key Q
1
9
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


Guide Top

Introduction

Hi! This is my first guide! It will be about Kha' Zix!

In first, I think it must be a very offensive build champion. We can always use stealth to assasinate enemy and kill him very, very fast. More information about this champion below.


Guide Top

Runes

Really good runes for Kha is:

Runes

Greater Mark of Lethality
9

Greater Seal of Armor
9

Greater Glyph of Scaling Magic Resist
9

Greater Quintessence of Attack Damage
3

Any other runes what You can add for it, is:
Runes

Greater Mark of Attack Damage
9
If You think, You need more ad for start


Guide Top

Items

Items, what I show is are very good in my opinion, because we have many health, ad and armor penetration (normal and in percents). Any other good items for him?

Item Sequence











Guardian Angel
2400

Maw of Malmortius
3250
But I don't prefer defensive build for him :P It's your choice...


Guide Top

Skills Evolving

Leap <== It's good to evolve this first to get good ganks or escape in hard situations. We can always jump over more enemies, when we see someone with low health, fast kill him and jump again because evolved leap have no cooldown after kill or assist.

Void Spike Taste Their Fear <== After Leap we can evolve one of this. I prefer first to evolve Void Spike, it's getting us in a good situation in teamfights when we first must poke enemies but if they still often going alone, it's better to evolve Taste Their Fear

Void Assault <== I never evolved it. I think I don't need be 1 more time invisible and take 40% reduced dmg, because it's really hard to take many dmg in 1 second, when being invisible.


Guide Top

Summoner Spells

Smite <== Primary Summoner Spell for jungle. I think, You don't need to explain.
Ignite <== Good to kill fleeing enemies.
Exhaust <== If You want to be sure, to kill enemy while ganks.
Flash <== For what if we can jump over all walls every few seconds?