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Kindred Build Guide by SapphireLoL

ADC KINDRED ADC/ OFF META BUILD GUIDE

ADC KINDRED ADC/ OFF META BUILD GUIDE

Updated on August 1, 2020
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League of Legends Build Guide Author SapphireLoL Build Guide By SapphireLoL 10,066 Views 0 Comments
10,066 Views 0 Comments League of Legends Build Guide Author SapphireLoL Kindred Build Guide By SapphireLoL Updated on August 1, 2020
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Runes: #1

1 2
Domination
Hail of Blades
Cheap Shot
Eyeball Collection
Ultimate Hunter

Inspiration
Magical Footwear
Biscuit Delivery
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health

Spells:

1 2
Normal
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Heal

Heal

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

KINDRED ADC/ OFF META BUILD GUIDE

By SapphireLoL
Abilities

Dance Of Arrows

Dance of Arrows should always be taken first to dodge skillshots early or, if you've helped leash, and are going to miss the first half of the wave and you can only get one or two minions you can use Dance of Arrows to shoot all three and be ahead of your opponent CS-wise, Not level-wise if they have not helped leash.


Wolf's Frenzy


Wolf's Frenzy should always be taken third as level three is when you start properly fighting (not to be confused with the level 2 rush and punishing). You should only use it to cool down Dance of Arrows when running away, chasing or fighting. Otherwise it is just a waste of Mana and will be a pain while CSing.


Mounting Dread


Mounting Dread should be taken second to punish over extenders or escape from early attempts to fight / gank. It is a really good tool for fighting because Kindred is one of the only ranged champions with a % missing health ability. It doesn't just do that, it also deals base damage too and critically strikes if the target is below 15% health.

Lamb's Respite

Lambs respite is your Ultimate, which prevents all things, ally, enemy or neutral from dying for 4 seconds and heals them after. This can be great for fights against burst mages, assassins, drake and baron steals. Some enemies don't know what it does so they get scared of it and dash/run out. Gives me a good laugh. Fun fact: If you have ardent censer for some reason and use it any enemies healed by it will also get the attack speed bonus from Ardent Censer.
Why Kindred ADC?
Almost everyone sees Kindred as a Jungler. However, I find her kind of weak as a jungler because she has to kite the camps and can be countered easily by a stun or root. She has amazing potential in bot lane. Lamb's Respite can save two people instead of one and scales well. Mounting Dread is a really good damage Dealer and slower. Paired with Blade of the Ruined King and Runaan's Hurricane they has great lane sustain and CSing. Her mark can help you steal camps from the enemy jungler while they are top side which also helps your jungler.

In early, or if behind, only go with another ally. If you don't you will probably get killed.

I feel like people underestimate junglers in lanes but they are quite op. I have a 63% WR with kindred in bot lane and have earned a Mastery lvl 6 in ~50 games. Her Mark means you can switch between ADC and Support without having to wait a long time to mark.
Runes

Rune set one


Domination:
Hail of Blades as your keystone: This helps finish Mounting Dread quickly and gives twice as much damage for 3 seconds in the same amount of time. Electrocute could work too, although Hail of Blades is better. Cheap Shot or Sudden Impact could work but it's best to go Cheap Shot if they don't have a tanky support. Eyeball Collection is next because it pairs with your marks on Champions. Then it is Ultimate Hunter to get more CDR on your ult. Relentless Hunter and Ravenous Hunter could work also, but not as good.


For inspiration, go with Boots and Biscuits / Approach Velocity. Perfect Timing is viable too.
Pros And Cons

Pros

Kindred Pros And Cons Cons
+Good Synergy with Runaan's Hurricane
+Great Kiting Potential
+Good Damage Dealer
+Low CD Dash
+Super Useful Ult
+Only ranged champion that can do % Missing health Damage
Kindred Pros And Cons -Squishy
-Has to roam in enemy jungle to make most of her passive
-Easily countered if slowed
-Weak Mid Game
-Bad if at melee range
-Ult can save enemies too
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League of Legends Build Guide Author SapphireLoL
SapphireLoL Kindred Guide
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KINDRED ADC/ OFF META BUILD GUIDE

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