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Kindred General Guide by SNX37

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League of Legends Build Guide Author SNX37

Kindred - Jungle [6.23]

SNX37 Last updated on November 30, 2016
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Ability Sequence

2
4
5
7
9
Ability Key Q
1
8
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R

Masteries

5/
Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
Vampirism
 
 
5/
Natural Talent
 
 
 
 
 
 
 
 
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Offense: 12

5/
Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
5/
Merciless
 
 
Meditation
 
 
 
 
 
 
 
 
5/
Precision
 
 
Intelligence
 
 
 
 

Defense: 18

Recovery
 
 
Unyielding
 
 
 
 
 
 
 
 
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Utility: 0


Table of Contents
Guide Top

Summoner spells

Smite -You are going jungle, so i would highly recommend taking smite.

Flash -Flash is your go to summoner spell. It can be used for escaping and kiting an enemy.

Ghost -Ghost is also a possibility, but its not recommended. But if you feel comfortable with your kindred skills, ghost is a good spell. It can be used to catch up to escaping enemies, kiting enemies and escaping enemies - You should only take this if you can use kindred's Q correctly. (Wall jumping/kiting)


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