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Choose Champion Build:
- Jungle
- Top
Introduction
You'll notice I have 2 main builds in my build section (not including the core page.) One is for the "normal jungle", and the other is for doran's blade jungling. I personally think Doran's Blade jungling is more effective and more fun, but my other build can be much more helpful in situations where you need a heavy tank to win.
Doran's Blade Jungling
Pros:
Super strong damage with only 1 or 2 Doran's Blade.
Great sustain due to lifesteal synergy with Doran's Blade and W.
Tons of HP early/mid game.
Extreme mobility with that early Sightstone.
HI-KUH!
Cons:
Have to sacrifice a bit more HP doing level 1 and 2 buffs due to having no pots.
More prone to falling behind if ganks don't go well or you fail to counter jungle.
(Can't think of more, will add later.)
Normal Jungling
Pros:
Spirit of the Ancient Golem gives HP, CDR, regen, and tenacity. Superb item and it complements tank Lee Sin very well.
Extremely tanky starting as early as mid game.
Mixes in good damage as well as tankiness later on after aquiring Last Whisper or even Trinity Force.
Cons:
Early game doesn't deal quite as much damage.
Harder to counter jungle with.
Doran's Blade Jungling
Pros:
Super strong damage with only 1 or 2 Doran's Blade.
Great sustain due to lifesteal synergy with Doran's Blade and W.
Tons of HP early/mid game.
Extreme mobility with that early Sightstone.
HI-KUH!
Cons:
Have to sacrifice a bit more HP doing level 1 and 2 buffs due to having no pots.
More prone to falling behind if ganks don't go well or you fail to counter jungle.
(Can't think of more, will add later.)
Normal Jungling
Pros:
Spirit of the Ancient Golem gives HP, CDR, regen, and tenacity. Superb item and it complements tank Lee Sin very well.
Extremely tanky starting as early as mid game.
Mixes in good damage as well as tankiness later on after aquiring Last Whisper or even Trinity Force.
Cons:
Early game doesn't deal quite as much damage.
Harder to counter jungle with.
Well, Lee Sin is simple in terms of jungling. You wanna almost always start at red, very rarely should you be worried about being counter jungled or invaded if you have your team at your side. If you do get invaded and they are gonna take your buff, take your vacant one or take one of theirs. (Be careful!) After red, go to blue, or if you're feeling confident, head to their next buff and kick their butt with your Doran's Blade of justice!
After aquiring Sightstone, try to always have like 1 ward down, but don't use them all up because you might need to make a quick getaway!
Speaking of getaways, how does Lee Sin get away and get in so easily? What makes Lee Sin the true hero he really is? Well, one of the things that does this is his ability to ward jump. Need a quick jump over a wall? Throw a ward, and Safeguard!!!! You can do this over a lot of walls, but you can also use it to gank! That's right, throw a ward behind someone, Safeguard and HIKUH!!! Dragon's Rage! This will knock them into the rest of your team or your laner that you're ganking for, making for another righteouss victory!
After aquiring Sightstone, try to always have like 1 ward down, but don't use them all up because you might need to make a quick getaway!
Speaking of getaways, how does Lee Sin get away and get in so easily? What makes Lee Sin the true hero he really is? Well, one of the things that does this is his ability to ward jump. Need a quick jump over a wall? Throw a ward, and Safeguard!!!! You can do this over a lot of walls, but you can also use it to gank! That's right, throw a ward behind someone, Safeguard and HIKUH!!! Dragon's Rage! This will knock them into the rest of your team or your laner that you're ganking for, making for another righteouss victory!
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