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Fiora Humor Guide by AyoWhatDatBootyDo

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League of Legends Build Guide Author AyoWhatDatBootyDo

Life Removal Service (Test)

AyoWhatDatBootyDo Last updated on December 1, 2016
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
14
15
17
18
Ability Key W
3
8
10
12
13
Ability Key E
6
11
16
Ability Key R

Masteries

5/
Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
5/
Vampirism
 
 
Natural Talent
 
 
 
 
 
 
 
 
5/
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Offense: 18

Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
Merciless
 
 
Meditation
 
 
 
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Defense: 0

Recovery
 
 
5/
Unyielding
 
 
 
 
 
 
 
 
5/
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Utility: 12



Threats to Fiora with this build

Threat
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Threat Champion Notes
2
Teemo A tiny nuisance at the most. His size makes it easier to fight around and he can be shattered very quickly. His only gamechanger in the laning phase is his blinding Q. As long as that's parried, the tiny pest will never get the edge. Put him behind early game.
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Making Them Step Into Regret (Intro)

You most likely want someone dead besides yourself. That's good. Fiora is the type of champion that can bring down the biggest of tanks Trundle or cockiest of carries Draven.


It all starts with learning what they don't know and using it in your favor.


Guide Top

Maneuvering Towards Enemy Rage Quittance (Abilities)


Duelist's Dance The Butter The point of Fiora's passive isn't to occasionally get more damage in fights. These are what make the fights. Movement Speed and Lifesteal make for a continuation of strikes best served endlessly until your opponent flees or has no ability to. Miss one and the fight may abruptly end in your death.


Lunge The Bread Q'ing to an enemy is almost always a big Nunu unless you hit your passive (or require one last slice towards death). Using the movement speed burst you gain can be utilized towards the next Vital ASAP - or for running away, which I do not recommend unless there is some type of existential fear for your life. (Eliminate that from your head, you're good)

Riposte The Denial and with every counter comes the attack. When you find yourself in a tricky position regarding stuns or a 1v5, this ability can quickly ward off any disables whilst being reverted back towards the attacker. Although you are not limited to your original attacker. Aim your Riposte strategically at who you want to disable and you'll find the enemy Lux just trapped Light Binding his/her ADC to an accidental decimation.

Bladework The Tipper It's like conducting an orchestra only without a wand and you kill someone by waving it briskly. This is mainly used for chasing down enemies you can't exactly destroy in a couple moves, but it's damage certainly helps work up to that. Time it with your auto attack to get an easy 3-strike under 1.5 seconds.

Grand Challenge The End Remember how I mentioned Fiora can end any type of champion no matter their state? I believe you know what time it is - but it's up to you to know when and how to use it correctly. In terms of you not jumping into 5 ultimates and a Baron pit you'll want to use it on the enemy that can die the quickest. If there happens to be a target of greater worth with his cheese out in the wind, don't be afraid to strike him on all sides as quickly as possible Lunge.
The Heal you receive is a reward that depends on how many sides you hit. Use it for teamfight sustain and keep pushing! Banner of Command



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