Master Yi Build Guide by gam60v6r
Champion Build: Master Yi
| Health | 1992 |
| Health Regen | 18.45 |
| Mana | 847 |
| Mana Regen | 14.6 |
| Armor | 133.37 |
| Magic Resist | 121.8 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 423 |
| Gold Bonus | 0 |
| Attack Damage | 345.92 |
| Attack Speed | 144.323 |
| Crit Chance | 65%S |
| Crit Damage | 50% |
| Ability Power | 0 |
| Life Steal | 22% |
| Spell Vamp | 0 |
| Armor Penetration | 0 |
| Magic Penetration | 0 |
| Cooldown Reduction | 0% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
Introduction
Welcome to my guide of
Master Yi.
Master Yi is one of the best and quickest melee fighters through the game.
Even though
Master Yi is a very squishy target with low health, you can easily take out the team or the enemies turret with your great power.
Just make sure to be aware of possible ganking positions that can be used against you.
Pros / Cons
Just some extra information on
Master Yi.
Pros:
-Great damage
-Very fast
-Great pusher
-Great killer
-Quick kills
-Great escaper
Cons:
-Squishy
-Quick target by enemy
-Probably dead after an enemy stun
Runes
Runes are one of the most important things you can buy in the store. But don't buy them before your level 20. This is because from level 20 you can buy the greater runes that give the best bonuses compared to their previous ranks.
The runes i chose are:
Greater Mark of Attack Speed: Extra attack speed
Greater Seal of Armor: Extra armour
Greater Glyph of Scaling Magic Resist: Extra magic armour
Greater Quintessence of Armor: Extra armour
These runes are chosen for more damage to your opponents, not only to their AD or AP but also to their tanks.
Masteries
The masteries I use for
Master Yi is a 21/9/0 build.
I have chosen these masteries because
The 9 masteries in defense give you just a little extra defense. It can be the difference between living or dying one of the enemies ganks.
Items
I follow a very good and basic use of attack damage items for
Master Yi.
These items give
Master Yi the bonus attack damage/speed he needs to get the kills, or to survive.
I will give an explanation why i choose each sort of item.
Starting of:
Boots of Speed: These boots just give you the extra speed boost that is needed to escape sticky situations or to get that kill while it would look that he would escape. These boots will be upgraded.
Potions: At the beginning i also buy 2
Health Potion and 1
Mana Potion. This is great to heal yourself during the early game and regenerate enough mana before you recall for next item.
Berserker's Greaves: What i find the best boots for an AD character. The boots still give you the speed but it also gives you bonus attack speed to get the kills quicker or just fire more often.
Zeal: Needed for that extra attack speed to get quicker minion farming or just to get the kill quicker before they get back to their turret. upgraded to phantom dancer latter
B. F. Sword: Just that extra damage output needed to get the kills. It is extremely important for the damage. Upgraded to Infinity edge latter in game.
Vampiric Scepter: Although it gives a small amount at the beginning with healing. It can heal you enough to get that kill and escape the tower. Or just to get the blue buff.
Phantom Dancer: This item will give you an amazing attack speed and critical chance mid game, ensuring your team to get the kill. Highly recommended to get it before Infinity edge.
Infinity Edge: The primary item of your damage out put. This will let you hit more on enemy targets.
Why i choose phantom dancer first is because it gives you great attack speed and critical chance, but it is your personal preference.
The Bloodthirster: This gives you nice damage output and also gives you life steal.
Quicksilver Sash: This gives you just some more magic resistance so you won't be to vulnerable agianst enemies. Also th unique active removes al debuffs from your champion
Madred's Bloodrazor: This item gives you extra armor, attack speed and attack damage, they are all required with
Master Yi so this is why i choose it.
These are all the items, i would stick to the first 4 items the last 2 are totally depending on the situation. But they do give you some nice bonus effects.
Skill Sequence
The skills of
Master Yi will get a descent explanation here.
I follow the following priority of skills
R => E => Q => W
=>
=>
=> ![]()
The Passive:
Q:
W:
E:
R:
Summoner Spells
Why i choose
Ignite and
Flash.
I have tested all the spells on
Master Yi, but i really think you won't need an other.
I choose
Flash as a standard because it is a great get away of enemies. When you are inclosed you just flash over a wall and run away.
I choose
Ignite because you can just get that last needed damage to kill your enemy.
Spells that can be used:
Heal can heal the team but
Master Yi has his own heal. (
Meditate)
Definitely not:
Ghost is one you shouldn't use. The ultimate gives you the speed you need to chase/retreat and ghost small speed bonus is only for players that want to break a speed record on LoL.
Tips/Notes:
Some Tips and notes i have:
Tips:
-Farm with your
Alpha Strike, great to hit minions and can also hit their champion(s).
-Only use ultimate (
Highlander) when needed. (Escaping, slaying champions, breaking their turret)
Notes:
-You are very weak so don't even try to tank.
-Don't jump in solo You need a tank to catch all the hits/enemy skills.
-At level 11 get blue buff then dragon. (Life steal item required)(
Meditate also useful).
-Great ganker do to high movement and attack speed. (Stun is not needed)
-You can get a lot of kills beware to also give your team some so they can get items as well. (Ofcourse kill them if your team is threatened to die).
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