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Master Yi Build Guide by Rizer

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Rizer

Master Yi, Way of the Sword

Rizer Last updated on August 23, 2011
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Ability Sequence

2
4
8
10
12
Ability Key Q
13
14
15
17
18
Ability Key W
1
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


Guide Top

Introduction

Hi this is my first build, Nektralik in-game, um I really only have to say that if you downvote, comment why, and give me all the feedback/criticism you can give, thanks!

I do love Master Yi, I think he has great potential for carrying, even in ranked. Also, if you have anything I can improve on, let me know!


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Pros :D/ Cons :C

Pros:
Decent farming due to Alpha Strike, also good jungling capacity.
Extremely high AD due to Wuju Style.
Can wipe most champions in a couple hits no doubt.
Good escape/facerolling ultimate.
He's a sword swingin'BA.

Cons:
Relatively squishy even after Frozen Mallet.
No CC.
Focused in team fights.
No one will like you and everyone will hate you, relish this.


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Summoner Spells

I went with Flash/Exhaust, mainly because Flash will help you get away easily and Exhaust will help greatly in tough 1v1 situations such as fighting Jax or Tryndamere, etc.


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Runes

I go with Armor Pen marks, a good choice on Yi due to his good damage and attack speed, armor pen will rip your enemies to shreds from beginning to end game.

Armor/Dodge for my seals, You can use either, armor is definitely a better choice imo letting you get a bit more defense since Yi is squishy, dodge can save your life too. Another viable option would be HP/HP regen.

For your glyphs you can go either Magic Resist for more defense, CDR for, well, CDR, or Attack Speed for that extra ealry/late game boost.

And finally Armor Pen quints, totally 25 armor pen (31) with masteries, this is incredibly OP early game and helps a lot on tankier people late game.


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Masteries

It doesn't matter too much what you do here, I did a standard 21/0/9 build taking most obvious talents and I went utility for experience because I don't think Yi needs the armor/mres/dodge as much as faster levels and other things in utility.


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Item Suggestions/Optional Items

Ok so your core should be:

, or , and either or before that you can get

After those items you'll want to go for some high damage output:

and then

Optional/Situational Items:

For playing against all those pesky 3k HP bozos.

For fighting heavy caster teams, wield this with vengeance!

For high armor tanks, don't get both, or prepare for QQ.

Can't really think of anything else, comments please!


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Gallery/Special Thanks!

Gallery coming soon!

Email me at: Tryan.garrett@gmail.com to submit pictures for gallery display :)





Special thanks to DEWO a.k.a. Belenzor, MeesterCheeSeen, and Zoki for the inspiration to Master Yi as well as helping me form my build through their builds and Zoki again for making me want to top his build >:D


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Final Note

Please, tell me what you think and if you have any suggestions for this build please let me know, and don't forget to vote!