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Mordekaiser Build Guide by Garanor

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Garanor

Mordekaiser. Master of mowing down enemies

Garanor Last updated on June 20, 2012
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Ability Sequence

2
8
10
12
13
Ability Key Q
3
14
15
17
18
Ability Key W
1
4
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


Guide Top

Introduction

Im new at making guides, so they may not be perfect in any way. but im doing my best to share with you, how i prefer to play some of my favourite champs.

This is my guide to a nice strong and fairly tough Mordekaiser.
Combining lots of ability power, a bit of damage, and some good resistances and hp.


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Runes

You can use any rune setup you want. sometimes i go with tanky runes if there are a lot of weak champs on the team, but usually i use the setup i have here above. some magic pen, and loads of AP. Gives me the AP to do great early game damage while i build up my Force of Nature.


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Masteries

Masteries can be chosen like runes, as you prefer. mostly i use a setup like displayed above. but again sometimes i use more tanky setup, depending on my team.


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Items

I always open up with Regrowth Pendant and a Health Potion. then i go for Boots of Speed and another Regrowth Pendant. I finish my Force of Nature as fast as possible, this will compensate for the hp cost on your abilities and the slow base movement. Now i go for Ionian Boots of Lucidity and a Rylai's Crystal Scepter. Mordekaiser have no cc of any kind, so the slow from Rylai's Crystal Scepter is a very nice compensation. Now i build either Zhonya's Hourglass or Hextech Gunblade, depending on if i need armor or more damage. And yes i know mordekaiser dont benefit that much from damage, but the damage in Hextech Gunblade gives quite a nice boost to Mace of Spades and its well worth it with AP and spell vamp. After these 2 items i finish up my build with whatever i like. mostly its a Rabadon's Deathcap. but sometimes i take situational items like Thornmail for a fed AD carry ect.


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Summoner Spells

Summoner spells are all up to your own personal preferences. i usually take Flash and Ignite/ Exhaust. but Ghost/ Teleport are also nice choises. Take what you like and kick butt ^^


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Summary

Pros:
Good damage
good survivability
nice minion farming
A Ghost pet
A big freaking mace! :)

Cons:
No real CC
Slow base movement
His mace is not big enough ;)

That was it i think. Feel free to comment and vote :)