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Ezreal Build Guide by novuhhz

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author novuhhz

Nova's AD Ezreal

novuhhz Last updated on February 3, 2012
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Ability Sequence

1
3
4
7
8
Ability Key Q
9
14
15
17
18
Ability Key W
2
5
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


Guide Top

Introduction

Yo, this is my build on ez :L

ezreal is a lot of fun, and a very unique champion because of his complete reliance on skill shots. I like to play ez like this.
Ezreal

It took me like a long time to get into ezreal... because he's pretty hard.
i used to play him AP, but even since a mate told me to try AD it's been a lot more fun and i get much better scores, don't forget to rate =D


Guide Top

Pros / Cons

Pros: - Skillshots :D
- Heaps fun
- Can be built so many different ways (although AD is what this is looking at)
- /dance.
- Global ulti
- Blink that does damage
- Excellent last hitting tool
- Great range
ye lots of pros xD

Cons: - Mana hungry, can't spam anything else but mystic shot early game
- If you lag, he is almost impossible to play as
- Squishy


Guide Top

Abilities

Rising Spell Force
Hitting a target with any of Ezreal's abilities increases his attack speed by 15% for 6 seconds (Max Stacks: 5).
Good for pushing towers, if you ult a minion wave you'll find you take turrets out a lot quicker.


Mystic Shot
Ezreal fires a bolt of energy dealing 35 / 55 / 75 / 95 / 115 (+1 per Attack Damage) as physical damage (applies on-hit effects).

Ezreal's cooldowns are reduced by 1 second if Mystic Shot hits a target.

Cooldown 6 / 5.5 / 5 / 4.5 / 4 seconds | Cost 30 / 35 / 40 / 45 / 50 mana | Range 1000
This spell is incredible for harassing, last hitting and it has low mana cost, so you can spam it. It also helps take seconds of your Arcane Shift, and your ulti. Such low cooldown. i love this spell more than..


Essence Flux
Ezreal fires a wave of energy that damages all enemy champions it passes through for 80 / 130 / 180 / 230 / 280 (+70% of ability power). Affected ally and enemy champions have their attack speed respectively hasted or slowed by 20 / 25 / 30 / 35 / 40% for 5 seconds.

Cooldown 9 seconds | Cost 70 / 80 / 90 / 100 / 110 mana | Range 10000
Pretty useless, tag teammates for more AS, uses loads of mana, not my favourite spell >_>
should be replaced with karthus ult /balanced



Arcane Shift
Ezreal teleports to a target nearby location and fires a homing arrow at the nearest enemy unit dealing 75 / 125 / 175 / 225 / 275 (+75% of ability power) magic damage.

Cooldown 19 / 17 / 15 / 13 / 11 seconds | Cost 90 mana | Range 475
BLINK oO:Oo can go through walls, so useful for initiating and getting away.

MAKE SURE IT'S READY FOR ESCAPING




Trueshot Barrage
(Active): Ezreal channels for 1 second to fire a powerful barrage of energy missiles, which deal 350 / 500 / 650 plus the greater of (+90% of ability power) OR (+1.0 per bonus attack damage) in magic damage to each enemy unit they pass through. However, it deals 8% less damage for each unit it hits with a limit of 30% less damage for any hit after the first 4.

Cooldown 100 seconds | Cost 150 mana | Range 20000
Last hit, initiate, get AS from minions, Snipe people from across the map. Such a sick ulti =)


Guide Top

Runes

Runes for nice and tanky early with plenty of damage


Guide Top

Skill Sequence

Not sure if the ones up the top are correct, but follow that basic order maxing
Mystic Shot first
Arcane Shift next
Essence Flux mainly just for helping team take turrets (tag them with the buff)
Trueshot Barrage at 6, 11 and 16.


Guide Top

Summoner Spells

Exhaust make them slow and do horrid damage for offensive or defensive purposes...

Ignite Anti heals, and damage for finishing people off. just a preference.

Clairvoyance This may also work, i'm going to try this and update. good for ulti.

Teleport Getting back to lane quick, ganks.



Ghost Run speed ftw :p helps again defensively or offensively.

I get and . Except when they have flash or some sort of flash of that kind, but with this build your damage early game should be unstoppable


Guide Top

Summary

That's it i guess.
Also take a look at Smart casting. you can enable different spells to activate when you press the hotkey without having to click, which is effective on all of 's spells. You can do this by going to Key Bindings ingame, and scrolling down a bit.

Rate, Comment suggest i'll update daily with new things if required.
Thanks :] - novzeehh~~

Montage I made for a mate, I just editted gameplay is all him. Enjoy.