Ezreal Humor Guide by Krazykid2O
Not Updated For Current Season
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Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Ezreal is an extreemely unique and versatile champion. There are literally thousands of ways to build this champion, all depending on your playstyle with him. In the past I have tried to build Ezreal as an AD carry, AP DPS, Lifesteal, AD, AS, etc. They all worked fine, but I never really found a build that totally clicked, until now. This current build generally focuses on Magic DPS from items, as you will see, it works surprizingly well. Keep on reading if you want to rock out LoL Ez style ;)
Pros / Cons
~Tons of mobility (main reason I play him)
~Passive that stacks up attack speed early game
~Strong Last Hits
~Mapwide Ult >>> SNIPES
~(Shift+3) or /Dance is AMAZING~! CONS!
~Takes getting used to
~Requires SKILL o_O
~Somewhat Reliant on Teammates
~Made Fun of b/c he is the LoL equivalent of a Fabulous WoW blood elf
~Vulnerable to CC
~!!!SQUISHY!!! and can fall behind if u die too much >>> sometimes constantly focused
Ezreal is COMPLETELY Skill Shot based but it's worth getting better at them. Play Lux a bit if you need practice.
Quintessences >>> FLAT HP SO YOU DONT GET TORN APART EARLY/MID GAME
Seals >>> DITTO
Glyphs >>> FLAT CDR for skill spamming
Marks >>> Magic Pen so your Items will deal more!
I love to tear everything apart as an AD carry, hence the 21 on Offence.
9 on Utility for Ghost improvement and faster EXP gain.
Early game I really only depend on my Q and E abilities. Really Ezreal completely depends on how YOU want to play him, but I play him pretty aggressively. I dont rely on the possible Q and W ability shot nukes early game because really it doesnt do much damage early game and the W ability costs too much mana. By specing only Q and E you will be able to get last hits, harass like crazy, and use your E to flee danger zones or jump at your enemy, Shoot off a Q, and run away before they can recover. Your E ablity is very nice because it sends a homing missile (you dont have to work for it!). It is helpful when jumping into tall grass where you think someone might be "B"ing back to base.
When Farming with Ezreal you dont want to spend too much mana shooting off your Q. Playing a ranged AD carry, its really easy to get last hits with just your auto. Although one strategy could be to get last hits on minions with your Q, then when your passive is at 5 stacks you can jump at your enemy with E and start off with tons of AS with your auto.
With Ezreal you can basically go in any lane you want, it all depends on your comfort level. The only instance I wouldnt reccomend you to lane with ezreal on is top lane 1v2. Ezreal is pretty teammate dependent early game (but can easily cutt down opposing mid laners by himself). It is very hard for ezreal to 1v2 early game because his staying power isnt too long if you get pounded on or if you use too many of your abilities you will have to B. He has NO CC and cant very well hold a lane by himself with 2 people against him.
I use Ignite for that early game DOT to get the first blood and many other kills. I use Ghost to chase people down while my E is on cooldown or to run away from whole team ganks.
With Ezreal your game performance depends on your teammates/lane partner, not completely, but it does have a significant effect. Type A LOT to your teammates (NEVER RAGE) and get people organized. As a carry people look to you for the main supply of damage and usually you are put on the spot as the team leader. If you neglect this position, your team will be disorganized and your only hope is that the enemy team is Equally as Disorganized. Ezreal requires skill but is extreemely fun and his gameplay is fulfilling.
In the end I hope you enjoyed my EZ build and benefitted from it as well. Have a nice day, and I hope to see you and the Fields of Justice!
~Krazykid2O Signing Off