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Ryze Build Guide by CosmoVibe

AP Carry Ryze to the Top with MURAMANA

AP Carry Ryze to the Top with MURAMANA

Updated on December 31, 2012
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League of Legends Build Guide Author CosmoVibe Build Guide By CosmoVibe 7 4 18,584 Views 15 Comments
7 4 18,584 Views 15 Comments League of Legends Build Guide Author CosmoVibe Ryze Build Guide By CosmoVibe Updated on December 31, 2012
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1
sirell (400) | February 6, 2013 7:50am
Buchsbaum wrote:

Good morning!
To be quite honest, I dislike the Itembuild you use.
1.) Rod of Ages is a must in my eyes. 2.) That Gauntlets are totally useless. 3.) So is GA.



1) Not incorrect, but not necessarily true either. 2.) Not useless. Mana, CDR and Armor, all good on Ryze. 3) GA gives revive, magic resist and armor, but not necessary, more of an optional item.

Buchsbaum wrote:

If you build RoA faster, and build Frozen Mallet, you get tanky enough so you can just leave GA. I'd also always say: Seraph > Muramana. But that may be personal opinion.

If you take Seraph you get the shield for even more tankiness and the passive AP buff, that increases Ryzes burst even more. You should'nt be Autoattacking anyway so the passive of Muramana is kinda senseless. And I don't think the Active is worth buying Muramana before Seraph. What I do agree on, is the possebility of building both of it. Wanted to try that anyway soon...


Frozen Mallet on Ryze... no. Did you mean Frozen Heart? Also, Muramana > than Seraph's Embrace. Ryze scales better off mana and the active on Muramana is better than Seraph's Embrace and deals more damage. So yes, it's a personal opinion, and one that is incorrect. Muramana isn't based on auto-attacks, it works on his spells.
1
Buchsbaum | February 6, 2013 4:40am
Good morning!
To be quite honest, I dislike the Itembuild you use.
1.) Rod of Ages is a must in my eyes. 2.) That Gauntlets are totally useless. 3.) So is GA.

If you build RoA faster, and build Frozen Mallet, you get tanky enough so you can just leave GA. I'd also always say: Seraph > Muramana. But that may be personal opinion.

If you take Seraph you get the shield for even more tankiness and the passive AP buff, that increases Ryzes burst even more. You should'nt be Autoattacking anyway so the passive of Muramana is kinda senseless. And I don't think the Active is worth buying Muramana before Seraph. What I do agree on, is the possebility of building both of it. Wanted to try that anyway soon...
1
gabiveruz | January 2, 2013 9:50am
CosmoVibe wrote:



Just wanted to toss out one more tidbit in case you didn't realize, but proc still does magic damage.


You are right, the magic dmg is way highter, it is just me tat like to auto attack a lot thanks for all the good chat. Have a good day. I am brazilian btw, and you?
1
CosmoVibe (8) | December 29, 2012 11:49am
Kog Maw wrote:

Jast wan't to know have you tested this ever in ranked?


On my smurfs I have quite a few games.

Last game on my main I got a triple.

shrug
1
Kog Maw (18) | December 29, 2012 8:47am
Jast wan't to know have you tested this ever in ranked?
1
CosmoVibe (8) | December 29, 2012 5:54am
gabiveruz wrote:
But with all that mana, Muramana and the Iceborn Gauntlets, alongside with the tankiness above AP(wich I agree totally), I think that your auto-attacks do more than 10% of your burst.


Just wanted to toss out one more tidbit in case you didn't realize, but proc still does magic damage.
1
gabiveruz | December 28, 2012 8:41pm
[/quote]
I don't agree. You do a little bit more physical damage from auto-attacks, sure, but the vast majority of your damage still comes from your spells, easily upwards of 90% of it. Because of this, items, runes, or masteries that gives him hybrid damage just because don't really work very well. He's still a caster, he just now has very particular usage of his auto-attacks.

That's also why I wouldn't build . You don't need the hybrid build and he doesn't need the active either. gives him the spell vamp he needs, is cheaper, and also gives the aura to your team, which is very significant and underrated for some team compositions.

I don't agree with either, but again, because it's an item with unique utility, it can be situational. Rarely should you find yourself in a position where this item will save your life, and if that was the case, you probably overextended and are already pretty much dead. It gives you a pathetic amount of mana and the mana regen is sort of bad without blue buff.
[/quote]

Of couse, price is more important, and the helpfulness for the team too, forget these items even as optionals, overstretching the AD is not good either. But with all that mana, Muramana and the Iceborn Gauntlets, alongside with the tankiness above AP(wich I agree totally), I think that your auto-attacks do more than 10% of your burst. Btw I imagined the hybrid pen for runes and masteries as an option, not main. I'm glad to hear your opinion. thanks
1
CosmoVibe (8) | December 28, 2012 2:14pm
gabiveruz wrote:

Hey boy, I liked the build, the S3 was very kind to ryze. As sugestions, you could put as options hybrid pen marks and sacrifice some points in the offensive tree to get the 8%armor pen, since with hybridism, your ad start to make a important role. I liked the optional Will of ancient, but i thought that Mikails crucible can be just as much useful while helping the mana sustain, and maybe gunblade instead for the richer ones. what do you think?


I don't agree. You do a little bit more physical damage from auto-attacks, sure, but the vast majority of your damage still comes from your spells, easily upwards of 90% of it. Because of this, items, runes, or masteries that gives him hybrid damage just because don't really work very well. He's still a caster, he just now has very particular usage of his auto-attacks.

That's also why I wouldn't build . You don't need the hybrid build and he doesn't need the active either. gives him the spell vamp he needs, is cheaper, and also gives the aura to your team, which is very significant and underrated for some team compositions.

I don't agree with either, but again, because it's an item with unique utility, it can be situational. Rarely should you find yourself in a position where this item will save your life, and if that was the case, you probably overextended and are already pretty much dead. It gives you a pathetic amount of mana and the mana regen is sort of bad without blue buff.
1
gabiveruz | December 28, 2012 1:39pm
Hey boy, I liked the build, the S3 was very kind to ryze. As sugestions, you could put as options hybrid pen marks and sacrifice some points in the offensive tree to get the 8%armor pen, since with hybridism, your ad start to make a important role. I liked the optional Will of ancient, but i thought that Mikails crucible can be just as much useful while helping the mana sustain, and maybe gunblade instead for the richer ones. what do you think?
1
Kog Maw (18) | December 28, 2012 1:08pm
CosmoVibe wrote:



Ryze needs the movespeed in order to fight properly the same way AD's need it. The same concept of orbwalking that you do with auto-attacking you have to do with Ryze and his spells in order to keep up with the opponent and properly juke skillshots.

You get Muramana because it procs on all of your spells, which turns out gives you more damage than the AP you get from Archangel, in addition to making your autoattack stronger.



Yes. The ultimate makes the damage you deal with your spells spread as AoE. For example, let's say that with Muramana proc, the TOTAL damage of your Q is 500 damage. That means the AoE damage of your Q is 50% of that, or 250 damage.


Seems legit :)
1
CosmoVibe (8) | December 28, 2012 10:25am
Kog Maw wrote:

Ryze, the master of the Muramana~

Would be a better name in my opinion!
And you should start either wick crystaline flash and ferie's charm and HEALTH pots in start!
Then get tear of godess.

And now when i think of it, why would you get an Muramana and not archangel staff o_______o?!


Ryze needs the movespeed in order to fight properly the same way AD's need it. The same concept of orbwalking that you do with auto-attacking you have to do with Ryze and his spells in order to keep up with the opponent and properly juke skillshots.

You get Muramana because it procs on all of your spells, which turns out gives you more damage than the AP you get from Archangel, in addition to making your autoattack stronger.

Real question: Does Muramana still proc when his ulti is active? Not sure whether his spells still count as single target damage then.

And +1, the build doesn't matter, what you said was awesome and I read it without color lol.


Yes. The ultimate makes the damage you deal with your spells spread as AoE. For example, let's say that with Muramana proc, the TOTAL damage of your Q is 500 damage. That means the AoE damage of your Q is 50% of that, or 250 damage.
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