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Syndra Build Guide by retrolives

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author retrolives

S5 Ap Carry: Syndra Build Guide [In Progress] Comment?

retrolives Last updated on February 17, 2015
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Team 1

Ability Sequence

1
3
5
7
9
Ability Key Q
4
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 9


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Introduction/Overview to the S5 AP Carry..

Hai, this is my guide to how i play Syndra, I used to main Syndra but recently i have been playing her again and I'm loving her, so i would like to make a guide on how i play her.

Syndra is one of many very powerful Mid Lane Ap Carrys, she has a very high skillcap and she is one of the hardest champions to master in the league of legends. Her strengths come in with her skill shots and landing them therefore giving her extremely high burst, which is why good syndra players sometimes do extremely well in solo que.

There is a downside to this power though, she is a very squishy mage which gets focused in team fights, if you don't position yourself correctly in a fight you will die very quickly.


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Runes/Masteries

For vs Ap as Syndra, like to run the 9 Mr Blues, 9 Armour Yellows, 9 Mp Reds and 3 Ap Quints, the reason i use this set up is because it gives good defensive stats, while giving good offensive stats too.
For vs Ad i like to remove 3 Mr Blues and add 3 Ap Blues instead for the tiny increase of damage, there is no reason to have too much Mr since your vs Ad.

For Masteries i like to run 21/0/9 specing down to Biscuits, there quiet useful which people underestimate, i know why people spec Runic Affinity but in some cases your Jungler uses the blue or it hits late game where you don't use it because you might have 40% CDR and enough mana regeneration. Also i like to run less CDR on my vs Ad build since it wont be used in the late game.


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Items

In Progress.


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Skill Sequence

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Spells

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Pros / Cons

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Ranked Play

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Team Work

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Unique Skills

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Farming

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