Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x
Miss Fortune Build Guide by TheAceOfStaves

AD Carry [S7][WIP] Guns Blazin'- Miss Fortune ADC Guide

AD Carry [S7][WIP] Guns Blazin'- Miss Fortune ADC Guide

Updated on November 24, 2016
New Guide
Vote Vote
League of Legends Build Guide Author TheAceOfStaves Build Guide By TheAceOfStaves 25,340 Views 0 Comments
25,340 Views 0 Comments League of Legends Build Guide Author TheAceOfStaves Miss Fortune Build Guide By TheAceOfStaves Updated on November 24, 2016
x
Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so!
Vote
Comment

You must be logged in to comment. Please login or register.

I liked this Guide
I didn't like this Guide
Commenting is required to vote!
Would you like to add a comment to your vote?

Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.

Spells:

LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Heal

Heal

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Introduction

Hello, and welcome to my Miss Fortune guide. My name is TheAceOfStaves, and I would appreciate any and all feedback you have, so if you have any, please leave a comment. Before you upvote or downvote this guide I would ask that you try it out in a couple games- this way you can see for yourself if it works.
I made this guide because I enjoy playing Miss Fortune, but she took a hit when they ruined the Ghostblade in the assassin update, which was her old starting item. This left a bit of an interesting issue of how to build her, some people ditching Armor Penetration/Reduction entirely and going for crit builds, others using Duskblade and other weird items to make cheesy/gimmicky builds that are either not very effective or hard to use. I set out to prove that the Armor Pen build- characterized by it's frequent, devastating ultimates- lives, although somewhat changed. Without any further delay, I present Guns Blazin'- the S7 MF ArPen build.
Back to Top

Pros / Cons

Pros

+ Easy to Learn
+ Strong Laning Phase
+ Low Cooldowns
+ Fast
+ Big AoE Damage
Miss Fortune has some very strong characteristics. She's fairly easy to pick up. She has a very strong laning phase using her Q to deal good damage in the form of safe poke, her W and Love Taps to deal big damage to turrets, and she can use her E to peel for herself or chase. Her cooldowns are fairly low. She's quite fast and can reposition easily. And finally, she deals a lot of damage between her Love Taps, Q, and Ulti, and she does it to multiple targets.




Cons
+ No Dashes
+ Roots Herself During Ulti
+ Ult can be Interrupted
+ Can be Counter-Picked very hard
Like any champion, she also has some weaknesses. Notably, while she IS quite fast, she's NOT mobile, meaning she has no dashes. This means you have to be very vigilant and predict where enemies will shoot their skillshots to try and dodge them. It also means you really don't have a way to survive if you're caught out. Also, her Ulti, death machine that it is, roots her in place and paints an enormous juicy target over her head when she uses it. It can also be interrupted fairly easily by any displacement whatsoever, although there is counterplay to this (more on that below). Finally, there are some picks which will absolutely ruin her damage potential- specifically, Yasuo and Braum.
Back to Top

Abilities

Back to Top

Ability Sequence


Skilling Order
#1. Bullet Time
6 / 11 / 16

#2. Double Up
1 / 3 / 5 / 7 / 9

#3. Strut
2 / 8 / 10 / 12 / 13

#4. Make it Rain
4 / 14 / 15 / 17 / 18
> > >
Back to Top

Runes


Quintessences


Marks


Seals


Glyphs
Back to Top

Masteries

Back to Top

Items

Back to Top

Why this vs. the Crit build

Your ultimate does much more damage while using this build.
Math-

Say that you used the example full build listed at the top.
60+75+50+65+70= 320 AD from items,
+ ~8 AD from runes,
+ 63 base AD at level 18,
= 391 AD.
Your ultimate at level 3 fires 16 waves, each doing 75% AD physical damage. You took Infinity Edge, so 3 waves should crit for an extra 30% damage per wave.
391*.75*13= 3812(waves that did not crit)
+ 391*.75*1.3*3= 1144(waves that did)
=4956 damage(4692 if no waves crit)
That's 4956 damage against an unarmored target that takes the whole ultimate. Including Deathfire Touch-
Ultimate lasts 3 seconds and applies DFT on every wave,
DFT lasts 2 seconds (AoE ability),
= 5 seconds of Deathfire Touch damage
DFT damage = .15 bonus AD+2 damage per second,
328 bonus AD = 49+2= 51 * 5 seconds = 255 damage.
That's 5211 (4947 if no waves crit) damage against an unarmored target that takes the whole ultimate.

Now let's suppose you used a standard Crit build, Essence Reaver, Infinity Edge, Bloodthirster, Last Whisper, Zeal, and boots, and took Warlord's.
70+70+75+50 = 265 from items
+63 base AD at level 18
+ ~8 from runes
= 336 AD/273 bonus AD
Your ultimate would deal 30% extra damage for every wave that crits, and you have 70% crit chance, so let's assume that 11 waves crit.
336*.75*5 = 1260(waves that did not crit)
+ 336*.75*1.3*12 = 3604 (waves that did)
= 4864 damage
And that's assuming that all of the waves that were supposed to actually did crit.
Download the Porofessor App for Windows
League of Legends Build Guide Author TheAceOfStaves
TheAceOfStaves Miss Fortune Guide
Vote Vote
[S7][WIP] Guns Blazin'- Miss Fortune ADC Guide

League of Legends Champions:

Teamfight Tactics Guide