Not Updated For Current Season
Ezreal-I build ezreal as an ad ap hybrid carry, giving his abilities both ratio benefits, considering his apones are so high, while his q has both now. This build takes advantage of both.
Ashe- A strong AD carry with great cc and kiting ability.
Caitlyn- One of the best AD carries, long range, good escapes,and just huge damage.
Corki- Got remodeled so it changed his skill order, great range carry that can get in a fight with large AD based aoe.
Miss Fortune- Personaly one of my favorites, if played right has huge burst with her q.
These summoners let you go back when needed without falling behind, and let forgood map control and escapability.
*With Ashe you can do the always famous arrow and tele combo allowing for full stun length for an easy and impressive kill
These runes are for good sustainability in lane, giving a better presence late game as tank become more of a problem.
Ezreal-This item sequence in the beginning allows for solid harass, the mana may seem like aproblem early, but thats what tele is for, it allows you to harass at a decent pace, and going in for the kill, with the most dmg possible without subsituting anything.
Ashe- my personal Ashe build includes manamune because it lets me harass as much as i want and be available for ganks when needed. Also, manamune has more dmg than a BF sword late game from mana bonus. This build focuses on surviving, as it lets you have enough mana to always kite, with the strong damage to take out the competition.
Caitlyn- Same build as Ashe without Manamune,instead a Frozen mallet for long range slows and more health.
Corki - Sheen is amazing on him, his rockets proc it, so if timed every 2 seconds you can wreck some face, this build has low attack speed to give as much dmg as you can to his guns and his rockets. with large mana sustain.
Miss Fortune- High mana for a lot of her spells as they are spammed. Black Cleaver can be switched out with Frozen mallet depending how focused you are getting.
For Ezreal, a lot of people pick up his w after q, but i enjoy having the ability to teleport away or into a fight fora kill more often than to slow their attack speed. This lets me be agressive in lane without too much fear of dieing. Especially with flash as a backup.
Ashe can have multiple ways of lvling her skills, depending on team and the person you are going against in lane. If you are against someone you can be agressive against, go the way i suggested, if the person is too strong, then level hawkshot and just last hit for gold.
Caitlyn gets traps first to set up her lane, while she gets her qmaxed for most poking. I level her next next for lower cd and better chance on escaping.
Corki has been remodeled, or will be shortly, so now his gatling gun will have a base dmg and a ratio. This has changed his skill order to be as it is in this guide. Max gatling gunfor max dmg, then vaalkyrie for more escapability.
MF- Maxing double up lets u have max harass in lane, as well as a strong combo in fights. If you auto attack, then hit double up,u will get maximum dmg from her, followed by her wfor max attack speed.