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Choose Champion Build:
Spells:
Ghost
Exhaust
Ability Order
Fury of the Dragonborn (PASSIVE)
Shyvana Passive Ability
Introduction

Thanks to this build, and Shyvana's mobility and power as a burst DPS champ, I've dumped Riven as my main and switched over to Shyv.
I was sceptical at first, given my past success with Riven as a DPS Offtank, that





This being said, Shyvana as a champion is not always a good match with some team compositions. I'll discuss some successes - and failures - later in the guide.
- 2012-01-23 - Version 1 published following long-term play tests as a jungler and laner in PVP, bot games, and 3 ranked games (1 win).
- 2012-02-04 - Updated for the new mastery changes with Ziggs patch - now focusing on CDR rather than Deadliness, since the Crit chance was changed to AD per level.
- Highly mobile - lots of movespeed, and with the above builds, attack speed.
- Offtanky - Especially with carefully chosen lifesteal and health items, Shyvana can become nigh-immortal.
- Fantastic support for an assassin, plays well with CC tanks.
Cons:
- Squishy early game if not properly fed.
- Ult (
Dragon's Descent isn't always an obvious choice in teamfights.
- Abilities take getting used to, engagement sequence isn't obvious.

Bad: Solo Top/Mid
I've never found Shyvana able to keep up in solo lanes. As a melee, she can be kited in mid quite easily. The same happens when facing off against two opponents; while she can initiate in teamfights, she's vulnerable enough to stuns and slows that all she'll end up doing is tower hugging or feeding.
Good: Ganker
She makes an ideal jungler with heavies on the team - and is fantastic as a gank, especially after attaining





Good: With the Heavies
Any team that's balanced towards range, or that lacks a good tank, means Shyvana will end up focused down and destroyed routinely. Due to her early game squishiness, she does need either some heal, or buffs - which is one of the reasons she makes a good jungler.




High Impact DPS focuses on attack speed, crits and livesteal. This combination is what leads to Shyvana being a sort of "lifesteal tank" without having 4k health or a big mix of resistance items. Using this mastery mix and the items from that build, expect to get one ability string in during a given engagement, before backing off for a beat or two while you cooldown.
UPDATE: I've changed these masteries to match with the Ziggs patch edits to the mastery trees; Crit Chance was removed from Deadliness, so we're switching up for CDR with Sorcery instead.
Offtank DPS opts for cooldowns and armour penetration in it's masteries, to work with the other on-hit effects you're building in the items. This means you're dealing roughly the same amount of damage, but can more effectively rip holes in tanks.
While you can't always plan which item build will work best until you see the enemy team, focusing on one of these two routes - whichever you expect to use more often - still means you can switch up your items any time before level 6 when the buying split happens without too much pain on the end game.



I always max

By maxing

By maxing

Early Core -



You should have this by level 4 or 5, depending on how your game is going - this combination, along with your runes, are what make


By the time you have to decide between Berzerker's Greaves and

High Impact DPS Core -



This build really shines in the end game in being able to crush even the tankiest enemies without much aid. Even if you take some damage going in, the lifesteal and AD combination - especially with the high critical strike chance - mean you can often come out of a duel or 2v1 at full health.
The stats above are actually a lie; 271 AD looks nice, but with full bonuses from



Offtank DPS Core -



The Lantern is, here, the key divergence; if you find your enemy team has a LOT of gank or roaming going on, even this one free ward will save your back more often than I can say.
In this build, we're also working for a lot of on-hit effects, particularly with








In lane, my job with Shyv is to initiate, back off for cooldowns, and secure kills once the tank's been weakened or exhausted. If paired with tanks like




In teamfights, Shyvana works best prepping enemies for massive strikes from AoE ults. Initiate with



Bonus points if you're using the Offtank DPS build from above -



I hope you've enjoyed this guide. Please remember to comment (I'm always looking to improve) and up-vote if you did.
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