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Build Guide by Fhear

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League of Legends Build Guide Author Fhear

Simple guide to Nasus

Fhear Last updated on September 18, 2010
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Core, Tank, Support Tank, DPS

Ability Sequence

1
4
7
9
13
Ability Key Q
2
14
15
17
18
Ability Key W
3
5
8
10
12
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
2/
Ardor
Reinforce
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 21

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


Basically, you can build Nasus one of three ways. DPS, Tank, and Support Tank. I'll be attempting to show you how to build Nasus all three ways.

So under the first picture of our beloved stick wielder we have the core items for his tank build.

Now, onto the tank build.

TANK GUIDE


RUNES


For runes, I go for flat HP Marks and Quints, dodge for Seals, and flat mana regen for glyphs.

MASTERIES


It's pretty much the basic tank mastery spec. I go all the way down the Defensive Tree, and go for Ghost and mana regen in the Utility Tree.

Playstyle


Unlike most other Nasus builds, I don't try to feed my SS, I've never found it to be useful unless you build for it. Instead, I focus on Wither and SF. I don't go for kills myself, instead I lane with a carry and get then fed, while I rake in the assists.

Early Game
What your going to focus on is getting that SF to rank 4, because then you can cast it on the mage minions and take them out, as well as do some damage to the enemy champs that decide to stand in it. Harass and farm with your SF, and casting Wither before you attempt to jump the enemy lane.

Mid Game
By now you should have an assist or two, or possibly even a few. Now would be the time when you want to start jumping lanes and ganking. Once again casting Wither and SF where they start to slow down, as well as using your ult, allowing you and your team to tear them apart.

Late Game
You should have the hang of things by now, if not then you shouldn't be playing as Nasus.

ITEMS


Typically, I start with a Doran's Shield for tanking, as well as a few health potions.
  1. Doran's Shield
  2. Health Potion
  3. Health Potion

    When I have enough money I go back for the Boots of Speed and a Zeal.

  4. Boots of Speed
  5. Zeal

    Third trip back, I get whatever boots the match calls for. If there are a lot of auto attackers, go for the Tabi. If there's CC, Merc Treads. If your just having trouble chasing/running, get Move Speed 3. I also try to buy another item for the Dancers, and start building my warmogs.

  6. Ninja Tabi / Mercury's Treads / Boots of Swiftness
  7. Dagger
  8. Ruby Crystal

    Trip #4, I finish the Dancers, and go for the giants belt.

  9. Phantom Dancer
  10. Giant's Belt

    Coming back for the fifth time, I finish the warmogs and start on the veil by getting the health crystal for the catalyst.

  11. Warmog's Armor
  12. Health Crystal

    Sixth time back, I get the catalyst and start on the veil. But most of the time I can afford the veil itself.

  13. Catalyst the Protector
    OR
  14. Banshees Veil


    #7, I grab the Heart of Gold and a Chain Vest. If possible, I get Randuin's.

  15. Heart of Gold
  16. Chain Vest
  17. Randuin's Omen


    Hopefully the game ended long ago, if not, then you have to decide what you need next. Most of the time it will be a Thornmail or FoN, seeing as how Guardian Angel got nerfed pretty hard.

  18. Thornmail
  19. Force of Nature
  20. Sunfire Cape
    OR
  21. Warmog's Armor

This concludes the tank guide.


SUPPORT TANK GUIDE


RUNES


Armor Pen marks and quints, dodge seals, and attack speed glyphs.

MASTERIES


It's pretty much the basic tank mastery spec. I go all the way down the Defensive Tree, and go for Ghost and mana regen in the Utility Tree.

Playstyle


Unlike most other Nasus builds, I don't try to feed my SS, I've never found it to be useful unless you build for it. Instead, I focus on Wither and SF. I don't go for kills myself, instead I lane with a carry and get then fed, while I rake in the assists.

(Essentially the same thing as the previous guide, but you can be more offensive.)

Early Game
What your going to focus on is getting that SF to rank 4, because then you can cast it on the mage minions and take them out, as well as do some damage to the enemy champs that decide to stand in it. Harass and farm with your SF, and casting Wither before you attempt to jump the enemy lane.

Mid Game
By now you should have an assist or two, or possibly even a few. Now would be the time when you want to start jumping lanes and ganking. Once again casting Wither and SF where they start to slow down, as well as using your ult, allowing you and your team to tear them apart.

Late Game
You should have the hang of things by now, if not then you shouldn't be playing as Nasus. Basically, your doing the exact same thing as before, just more offensive.


ITEMS



Start out with a Faerie Charm and some pots.


[*]Faerie Charm
[*]Health Potions

First trip back you should have enough for the Philosophers Stone and he Ninja Tabi/Mercs Treads. Obviously situational.


[*]Philosophers Stone
[*]Ninja Tabi/Mercury's Treads

Second time back, I go for Glacial Shroud, or Wardens mail. Once again it's situational. Whichever one I choose to get, I also try to start building the other one.


[*]Glacial Shroud/Wardens Mail
[*]Chain Vest