Skarner Build Guide by Monora
Not Updated For Current Season
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Not Updated For Current Season
Welcome to my second guide here on MOBAfire, Skarner, Cho'Gaths lost brother.
WARNING! Short "guide" inbound!
Skarner in my opinion is a mediocre champion, that requires some items to really shine. Most notably Sheen/Trinity Force since you will be spamming your Q alot.
I copied my masteries from Phreak and I found them useful. You are rather squishy early and youll need that dmg reduction+hp from Masteries for jungling.
I play him as a jungler, obviously, and atleast in my opinion hes ganks arent as good as I would have hoped for.
I will try to keep this up to date as well as I can, hope you like it.
Pros and Cons.
- Decent DPS
- Decent jungle speed
- A good CC that will be used alot!
- Amazing passive atleast in my opinion.
- Rather squishy early
- Focused easily
- Not so strong ganks
THE ITEM SEQUENCE IS NOT SET IN STONE. CHOOSE ACCORDING TO YOUR TEAMS NEEDS.
One might ask why I take Guinsoos and Gunblade so late into the game, once youve obtained youre core, which is: Mercury Boots, Trinity Force and Sunfury Cape. I will pick these 99% of the time on games. After that I pick what is needed. If DPS, then Hextech Gunblade and Guinsoo's Rageblade Are your friends. If you need to be tanky then pick according to the highest threats.
Nothing much to say here, choose according to what your team needs and whatnot. Once you have your core, Mercury Boots, Trinity Force and Hextech Gunblade, choose according to what your team needs. You have all the DPS you need right here, but anything extra is nice too, no?
Flash - Great for going into the midst of the fight, or getting out if needed. I also am a Flash junkie, I use it on any other champ but Nasus and Ezreal...
Smite - Nothing to say here.
Flash - Same as above.
Exhaust - Your an amazing CC monster now. You got slows, a stun, you can drag them around..And then Exhaust their ***es. What else do you need?
Other good ones.
Ghost - A great MS addition to your W, and whatnot. Its an amazing spell, but I still prefer Flash over it.
Jungle Skarner, Set 1
This ones pretty straight forward. Use the big golem route, wolf route or the double golems route. Anything works, but I find the big golem best. Start by killing the big wolf and run to the golem, tell your mid to pull it. You should be able to gank decently after your first clear in the jungle.
Solo top Skarner, Set 2
Now this is where it gets fun. You have an absorb shield, that increases your movement speed. Your Crystal Slash lets you push like a maniac if you want to. Your Fractureheals you, and your ultimate is the optimal suppression for a gank; pull that mo***a away from the tower for your jungler to finish, simple.
I like to start with a Sapphire Crystal for the added mana so I can spam my abilities more, going for boots next and then straight to Sheen. Works like a dream!