Nidalee Build Guide by Kwiick
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Not Updated For Current Season
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Hi everyone I'm Kwiick and welcome to my Solo Top Nidalee Guide "Try to catch the Cougar!" In this guide I will descibe you how play Nidalee AD/Tank solo top.
Why AD? AP Nidalee is better! Maybe but its difficult to have a good team composition with an AP Nidalee. Often your team will need a Tank on solo top. In this situation, my AD Nidalee will be a very good option and its work really good I recommend you to try it before post a comment like "Nidalee AD is bad". If you need AP build, you have a lot of very good builds on mobafire.
+ Nearly impossible to chase in bush
+ Great damages boost at 6 as cougar
+ Free mini wards! (Traps)
+ No counters (exept Yorick a little)
+ Good sustain
- Not very good escapes before 6
- Not a lot of damage in pre 6 ganks
- No CC
Prowl 15% increased movement speed for 2 seconds in brush.
This passive is what makes Nidalee such a great harasser. Poke, run through brush, escape.
Javelin Toss is a long range shot with powerfull damages. But you need an AP build. This spell will be interessting in Cougar form.
Bushwhack Nidalee lays a trap that deals magic damage over 2 seconds when sprung by an enemy, revealing them and reducing their armor and magic resistance for 12 seconds. Traps last for 4 minutes. This spell is userfull for prevent ennemies ganks by tribush or river.
Primal Surge heals an ally champion and grants them bonus attack speed for 7 seconds. That userfull for your top sustain and pushing. You can make a tower down fast with that.
Takedown Nidalee's next attack will be enhanced to deal additional physical damage that is increased by a multiplier equal to twice the target's missing health percentage.
Pounce Nidalee lunges forward, dealing magic damage to enemies around her landing area. This spell is userfull for escaping but don't do good damages with my AD build.
Swipe Nidalee claws at enemies in a cone in front of her, dealing magic damage. Userfull for farming and push even if this deals magic damages.
Aspect of the Cougar Nidalee transforms herself into a cougar, and in the process gaining a new set of abilities, bonus armor, magic resistance and 20 movement speed. Nidalee loses 400 range while using this ability (effective range of 125).
Flash: This is hands-down the best summoner spell in the game. Its multitude of uses in a variety of situations make it indispensable as an escape mechanism. This is the first summoner spell pick on all my champs.
Exhaust: WTF!!? Exhaust on top? With Nidalee yes. I will explain you that. Nidalee have no CC so if your jungler don't have a great CC, good luck for an userfull gank top. Exhaust allows Nidalee to escape easyest and be dangerous if be tower dive. That the reason I use generally exhaust with Nidalee.
But she can be played with other spell
So if your team got CC including your jungler, you can use others summoner spell.
Ignite: This spell allows to kill easily an enemy. This spell reduces the effectiveness of heall of the target enemy.
Teloport This spell will help you for lane sustain and let this choice for ennemy --> you buy, he old his lane and you got more stuff than him or you buy he do too and you push the lane hard. Of course he can tell his jungler to old his lane but that will losing time for the jungler.
Greater Mark of Desolation: These runes will help you deal more damages to monsters for farming and champions if they build armor for counter you.
Greater Seal of Resilience: These extremely cheap runes are easy to purchase and works good on AD champions on towers and minions.
Greater Glyph of Shielding These glyphs are cheap, powerful, and good on all champions. The scaling glyphs will help Nidalee to suirvive nukes from AP carries for the futur teamfights.
Greater Quintessence of Streng These runes increase your damages and are strong early game mid game and end game =)
The order of thoses items is optimal, but not necessarily the best in all situations. Feel free to change your itemization on a game-by-game basis. Judge which items you need based on the needs of your team and the strengths of the enemy team composition.
These items gives you a good mobility, a good sustain and prevent early ganks combined with Bushwhack and Primal Surge.
Mercury's Treads: Thoses boots will help you against early magic damages and give you some tenacity.
Wriggle's Lantern: This item give armor life steal and a good passive from Madred's Razors for farming well. Make a good use of its ward that will prevent a lot of ganks.
Warmog's Armor This item gives you a lot of HP and well be userfull with next items I recommend you will see ;)
Force of Nature gives you a nice health regen, some magic resist an movement speed that will help for escapes and it passive is very userfull combined with Warmog.
Atma's Impaler: It provides very helpful armor, critical strike chances and this is the 2nd item witch the passive is very usefull combined with your Warmog!
Trinity Force This is the 2nd item witch increase your movement speed! it will gives you AD and AP damages. I build this last item because I prefer play my solo top tanky but if you want, you can build it after the Warmogg's Armor if you have another Tank in your team.
Generally you will build this purchases but if you are countered by someone, you will must vary your build to old him (or them, if the jungler gank you too much) We will see how build Nidalee according differents situations.
This core build is intended for an easyest top lane against an AD player. If you are countered by and AD player or you are ganked a lot by the ennemy jungler, if top and jungler are AD for exemple Jayce and Rengar, I recommend you this item purchases. When you will start teamfights, sell the Ninja Tabi for Mercury's Treads to survive nukes from AP carries.
HAHA! The most funny as playing Nidalee. TRY TO CATCH THE COUGAR!
As he say, the lines marked in green are great escape jumps, but if you miss, you are dead! The lines marked in red are right next to a path, so you MIGHT survive.
To use that escape, you should be perpendicular to the wall and then press W. If your ennemies continu to harass you with flash for exemple run fast in bush for increase your movement speed and jump on another escape. or jump on the same wall if you are sure not any ennemies wait you behind this :D
I hope you liked this guide =). If you enjoyed it, vote +1 and leave me a comment to tell me what you think and to tell me what could be improved. I appreciate criticizes, as long as it's constructive.
If you've read my whole guide and still want to dislike it, please let me know why so I can fix the problem(s).
THANK FOR READING!
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