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Sejuani Build Guide by Tharran

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Tharran

Solo Top Sejuani

Tharran Last updated on December 14, 2013
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Ability Sequence

2
14
15
17
18
Ability Key Q
1
4
5
7
9
Ability Key W
3
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Havoc
 
 

Offense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Legendary Guardian
 
 

Defense: 26

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 4


General

Sejuani should be played as a total lane bully. If you start with Red Crystal and have the runes and masteries, your lvl 1 HP will be just over 800. That gives you a huge advantage against most champs top lane. Why? Because your main source of dmg scales off hp, so not only do you make yourself tanky, but you give yourself strong early game dmg. I don't recommend boots first primarily because 1) your q should be your initiator and boots don't effect that speed at all 2) your passive slows enemies sufficiently to compensate for your own lack of speed 3) the initial health along with your skill set will let you win just about any fight 1v1 in early game and 4) you have ghost, so running should be no problem especially with your q to escape also. Your combo should be initiated with q to apply passive, activate w to start loading out the damage, keep auto attacks on target as passive amplifies w damage, and if they start to run away or out pace you, you can use your e to slow them even more. E is also a good finisher move, so try to save for the end of fights if necessary. Often times they will try to run right before you kill them, and this move secures your victory. I wouldn't recommend trying to fight until you hit lvl 3, although you can at lvl 2 with just q and w. Anyway, this is all I have time to write. Hope you like it.