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Syndra Build Guide by InteriorGolden

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author InteriorGolden

Syndra nerfed? Too bad power is unlimited!

InteriorGolden Last updated on February 13, 2015
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
13
15
17
18
Ability Key W
3
8
10
12
14
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 9


Guide Top

Welcome to my Guide on AP Syndra mid

Happy to see you're learning Syndra! Syndra is a very high skill capped mage who has sustain poke and huge single target burst. Her kit has lots of aoe and a large stun. Overall her kit is unique and in the right hands can carry games! Syndra does well in the current meta and can stand her ground against any mid pick if played correctly. This build will tell you how to build, play and master Syndra.


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Item build

Your item build is a standard Mage build that balances Mana Regen with sustained AP damage. In general the build will do you well and allow you to manage in lane and after the laning phase has finished.


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Abilities

R > Q > E > W

Always max your ultimate on any champ, it's simple. With Syndra maxing Q is good because your other abilities rely on your Q. Syndra's Q is her most basic form of poke and is her main combo starter. E second because it reduces the cooldown on your stun therefore making you safer from ganks or help you cc in general. W last because it is a setup ability. The W slow helps you hit your E and is lower in damage compared to your Q.


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Runes

21-0-9

Standard AP Mage build. 21-0-9 lets you be aggressive early game and will keep you strong throughout the mid game. 21-0-9 > 21-9-0 because she is a mage and mages shouldn't be taking hits!


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Combos

Q -> W -> E -> Q -> R

Her best kill combo allows you to put 5-6 balls on with your ultimate depending on how many balls are out when you start the combo.

Q -> W -> E -> Q

Using this to poke is great because if you can land the stun your lane opponent will have little time to poke back at you.

Q -> R -> E

Sometimes if they're diving your turret and you want to stun everything do this. The R will place balls in front of you and once they are E'd I guarantee everything will be stunned.


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Ending note

I realise this may seemed like a rushed build but I will be sure to add pictures when I get the time. The build, runes, masteries are great except the presentation was rather ill. I hope you learnt something at least. Thank you for tuning into my build.

~Ahri Infinite