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Team Guide by ColdPsychosis

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author ColdPsychosis

Team Sunfire

ColdPsychosis Last updated on September 17, 2011
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Team 1

Ability Sequence

2
5
9
12
14
Ability Key Q
1
4
8
10
13
Ability Key W
3
7
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


Chapter 1

Ok ok. I started messing around on here because I was bored. Then I got to thinking well I've always wanted a team with 5 sunfire capes. So I decided I'd make a team based around that one idea. Then When I started playing with it I realized that I can easily just keep going with this beefy hp trend. It was at that point that I threw away all notions of adding a squishy AD ranged carry to my team and went "meh, I dont need ranged if they're ranged simply cant kill me." Now If youve been paying attention its pretty hard to shut this silly team I've created down. All of them except skarner have over 4k hp and he has a sheild to make up for it which actually maters since he has nice ap and tiny cooldowns. It brings his durability up pretty high. Lets not forget to mention though that the entire team despite being very tanky can for the most part hit like a truck. I put an atmas impaler on all 3 AD's being particulary effective when nasus and renekton use their ulti's. Then skarner and alister have items such as ryalais crystal scepter that provide some needed ap with the hp I wanted. Between Renekton and nasus's ults and lets not forget the sunfire capes, team fighting against them means taking some solid damage simply for being in the area. Not to mention the team has plenty of viable CC, renekton has his stun, skarner can slow and supress, garen can silence, alister just bully's people around, and lets not forget nasus has the mother of all slows. Between being so hard to bring down having solid damage, and enough CC to manage with this team is pretty hard to beat and if nothing else trying it out with your friends could be a lot of fun.


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