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LoL Champion: Fiddlesticks
| Health | 1910 |
| Health Regen | 15.4 |
| Mana | 1313 |
| Mana Regen | 44.51 |
| Armor | 124 |
| Magic Resist | 30 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 380 |
| Gold Bonus | 0 |
| Attack Damage | 93.2 |
| Attack Speed | 0.849 |
| Crit Chance | 0%S |
| Crit Damage | 0% |
| Ability Power | 430.16 |
| Life Steal | 0% |
| Spell Vamp | 20 |
| Armor Penetration | 0 |
| Magic Penetration | 28.55 |
| Cooldown Reduction | 20% |
Recommended Runes
Purchase Order
Ability Sequence





Masteries
Introduction
Hello everyone, I appreciate you taking the time to read my guide on how to appropriately play fiddlesticks and mid with him
Fiddlesticks is a great champion to play, he does insane damage early game, and due to his
Drain he can stay for quite a long time in lane
Your farming is also great thanks to your
Dark Wind, which will be discussed later on
Summoner spells
Why Flash and Teleport ?
-It's just great, whether to run away when getting ganked, or quickly catching your opponent on a break, also can be used with your
Crowstorm to make sure the enemy champion is right in the middle of the ulti so that he can't run away
-Since you're going to be mid you can't afford going back to base and finding the enemy champion back and pushing, especially if it's an AD carry who can push like
or
Runes
Marks
Greater Mark of Insight - Extremely amazing stacking with Fiddle's passive,
Dread, at early game, gives you a great advantage over your lane
Glyphs
Greater Glyph of Clarity - Not great at early game but gives you more lane sustain and late game very important as you will start having mana issues without it
Other replacement is
Greater Glyph of Replenishment More early game dominance but worse than Clarity in late game
Seals
Greater Seal of Potency - That extra AP really comes handy at early game
Quintessence
Greater Quintessence of Potency - Almost fifteen AP early game, talk about dominance
As you can see my build runes rely a lot on early game dominance, because as Fiddlesticks you need to pick up as much kills as you can early game
Masteries
Not much to speak about here, as you can see from the trees I'm really focusing on brute AP, and some mana and mana regen, that's all you need as a Fiddlesticks, trust me
Items
Here comes the tricky part
-Fiddlesticks has many ways to build him, however I'll introduce you to mine, and I'll try to explain them as much as I can
Doran's Ring - Early game this is very important, 100HP, 15AP and some mana regen, all things fiddle needs early game
Hextech Revolver - This certain item you won't find anyone arguing with, very easy to get early game (Only 1200 gold), gives you 15% spell vamp, as if
Drain doesn't do enough, and 40AP
Sorcerer's Shoes - I don't see why anyone would get any other boots, 20 magic penetration, combined with your marks and your passive that's a lot of magic penetration
Will of the Ancients - Instead of 15% spell vamp this will upgrade your Hextech Revolver to 25% spell vamp, aside from the extra AP, and comes cheap, only 900 gold after the Hextech Revolver, so why not raise your spell vamp at such a cheap price ?
Rabadon's Deathcap - I don't think I even need to say why, it's obvious that any magic damage dealing champion needs this, whether it's because the amazing passive or the pure AP it gives, you should try and rush this seriously fast
Morello's Evil Tome - This item is one of the best items for Fiddlesticks, 75 AP and 20% cd reduction, now Fiddle's ultimate,
Crowstorm, is arguably the BEST ultimate in the whole game, and it's a great way to initiate a team fight, I will discuss it later but the cooldown reduction is just essential for Fiddlesticks
Zhonya's Hourglass - 100AP and 50 armor, nice, however, this isn't why we're buying it, this item is just a must have with your ult, you should see the look on the face of your enemies when they fight you suddenly among them, with your
Crowstorm, and using the active of that item, which makes you untargetable for two seconds, enough to wipe down more than 70% of the enemy team's HP and the rest of your team will swipe them off
Other possible items
Rylai's Crystal Scepter - If you're finding yourself against a really strong team that's wiping you, you can always consider this, 500HP and 80AP is a really good thing to have
Abyssal Scepter - 57mr, 70AP and the great passive of lowering the mr of nearby enemies (Alongside Fiddle's passive) that'll surely hurt
Farming and laning mid
-It's very easy for Fiddlesticks in mid, if you're against someone without strong CC, I myself have nightmares going against
in mid, nightmares, however I've managed to deal against almost anyone else in the game
All you have to do is farm the creeps in mid lane, don't expect to be pushing, fiddle is NOT a pusher, your
Dark Wind is a great tool to farm with, try to use it when there's only like two minions around or one minion and the enemy champion to inflict damage and silence him while you farm quietly
Try to use
Drain on the enemy champion, it's a great tool for health regeneration while frustrating your opponent in mid, I love the look on
's face when I use Drain and it keeps draining even after he turns into his pool, it's a charm
Try not to go back until you have at least 1550 gold for your Hextech revolver and the boot
I usually try and push as much as I can when I reach lv6 just for the mid against me to go base, then I'll try and gank top/bot using my ulti, I'll explain it later on in the guide, read the skills section to get a few tips
Skills and Skill sequence
This sequence allows you maximum damage with reason
Your skills are





Here's how they work
How to use your skills
This is the gemstone of this guide, HOW to use your skills
Drain has only two uses, damage and health regen, what more can you ask for right ? here's a few ways you can use it
1) On the lane creeps, if your HP is low you can always drain a creep for it's HP, try to aim at one of those big creeps or ones that have full HP so that you regain the most
2)On enemy champions, best used after applying
3)If your HP is dangerously low and you're afraid to drain a minion so that you don't get killed, quickly run to your jungle's wraiths or those three foxes and drain one of them, try not to do this at early levels otherwise your jungler might get pretty pissed at you
I take this at lv2 and max it last, it's a great way to farm but not your best offensive partner skill, it's best used when the team reaches late game stages in team fights so that you make sure the enemy team gets hit as much as you can, also great to use when running after two champions, as it will keep hitting them both dealing maximum damage to both of them
This skill is great, either to attack or to run away, imagine running away after getting caught in the bushes (Won't ask what you're doing there :p ) and someone is running after you, you can always terrify him to apply fear and run away as much as you can
Also great to use in ganks and a MUST USE before draining an enemy champion
Ahhh, where to begin :)
The key to Crowstorm in my opinion is the element of surprise, I can't stress how many stupid people just cast it infront of you, it's silly, here are some great places to use Crowstorm at
1-At your wraiths, when their mid is pushing just use it from your Wraiths' spot to get over the wall to the mid, quickly apply
2-When ganking to either bot or top (Usually bot if their top is solo, your ulti is AoE so you wanna use it that way) run to the bush at the river and cast it there, or go to the bush leading to the enemy's golems/turret and cast a bit after that, I usually apply terrify to the non squishy person they have in that lane and drain him, have confidence that your team can take out the squishy one
3-NEVER, I repeat, NEVER, start casting your ulti from somewhere where your enemy can see you, they will either run away or someone with cc like
4-Your ulti is best used with
, just stand there in the middle of their team with your ulti one and untargetable while your team goes after you owning the pieces the have left
Other useful info
That's pretty much all, I just wanted to share some extra pro tips about how to use Fiddlesticks :)
When getting chased by someone with low HP and you're really low on HP, try to run into a bush and stop, face him, apply
followed by
, and laugh while he dies
The jungle is a great way to health regen quickly without having to go to base
Your
Dark Wind is great but you'll take time till you master it, but don't worry :), always try to use it like Brand's ulti, when no minions are around and as less enemy champions as possible
Champions that'll be great with you
There are some champions that work great with Fiddlesticks later in team fights, I thought I can mention some of them
-When chasing someone Nunu is great as he slows the enemy down using his ice blast and gives you speed using blood boil, with your terrify and drain that should be an easy kill
Also when using his ulti he slows down everyone and becomes the center of attention, giving you the chance to use
Crowstorm easily and inflicting weirdly great damage with him
-Just imagine this, Amumu using his ulti stunning their whole team, and you diving in with crowstorm, if you can imagine this sight then you'll know what I'm talking about
-Although with Malphite it'll be harder than Amumu since his ulti doesn't airborne the enemy team for a long time, but if you time it well enough it's just as devastating
Summary
-That's all about Fiddlesticks, I tried to place my personal experience with him into this guide rather than the recommended and hyped builds/items, I find this to be extremely amazing early game and late game turning into a beast, my personal best score with Fiddlesticks was 29/1/11 and yes I did score a Pentakill on that game :) , my first and sadly till now the only one
-I'm planning to further improve this guide with other summoner spells you can use, other item builds and more techniques later on, this way my first guide, I hope you like it :)
-I would like to thank jhoijhoi for her/his amazing guide on how to write guys, thank you very much
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