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Shaco Build Guide by teheownerer

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author teheownerer

The Shaco Way to JUNGLE

teheownerer Last updated on December 13, 2013
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Team 1

Ability Sequence

3
8
9
10
13
Ability Key Q
1
14
15
17
18
Ability Key W
2
4
5
7
12
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0


Guide Top

Introduction



Who am I? I'm kind of a big deal (not really...). It's my first time being here and everything...so, yeah. Anyways... I main as a Shaco Jungler, before I got Shaco I used to play Vayne, and I got eh pretty good. When I got started jungling, I was like "GANKING IS SO FUN WITH SHACO!" and indeed, it is very fun.


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Pros / Cons

Pros
    - A good ganker early game
    - Good dmg and crit
    - Can Escape Dangerous Situations
    - Good Team Snowballer
    - Really good chasing
    - Really good Team Support
Cons
    - CANNOT TANK VERY WELL
    - SOMEWHAT KILL DEPENDENT
    - DIES TO TANKS
    - CANNOT KILL TANKS EASILY
    - BAD LATE GAME
    - WEAK.



Summary: He's powerful early game, weak late game.


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Matchups

Nasus Nasus has his ult and everything, he can tank and kill you very easily. Simply put...BAD MATCHUP He's really tanky, I have already tried to 1v1 him, I failed horribly.


Teemo Quite easy if you don't get hit by him and his shrooms. He runs sort of faster than you, depending on who is playing him.
Medium Difficulty
Shaco It's Shaco himself...he's pretty easy to take down, depending on your current hp and your enemy Shaco's hp, and whether or not he can be a real dmg dealer. Shaco is of Advanced Difficulty only because...well...all Shaco players should know why.
Vayne Ugh..a true nightmare, Vayne can easily die to your hands, but in a 2v1 w/ Vayne involved, you're dead meat, if you're out of mana and a Vayne is chasing you, you might die. Vayne can just tumble to you, or knock you into a wall, she isn't too tanky, so a backstab w/ Deceive will do quite a bit of damage.Medium Difficulty
Twisted Fate Ah...TF, my used-to-be-favorite champion. He can help his team find you by using his ult, a tip from me, never get into a fight with TF when you're out of mana, or when you're low level and not confident, for he will the second he sees you, stun you, and then kill you. ADVANCED DIFFICULTY
Thresh An easy matchup UNLESS you're trying to get away from him and he has his whole team, then he is a problem, for he has that hook of his, that wall of his, and that E of his. In a 1v1 he is VERY easy to handle with backstabs, Qs and Es. Easy Situational: Medium
Shen The one I have been waiting to talk about. Shen is quite a tanker late/mid game, you never will want to get into a fight with him unless you're confident you can win and you have everything off cd, and u have almost full mana w/ good items. Advanced Difficulty
Kayle Not really an easy target, she can easily slow you down while running or chasing her, she can EASILY speed herself up while healing herself by using her W skill. Even if you do get to her and do lots of dmg, she still has her ult. ADVANCED
Volibear and Udyr Okay...these two are really tanky like Nasus so I do them together. Volibear has his monstrous strength with his monstrous tankiness, same with Udyr, and these two can kill you in a jungle fight. Tip: NEVER EVER CHASE A VOLI/NASUS/UDYR ALONE. BAD MATCHUP
Xin Zhao Xin is quite annoying late/mid game, he can really do some dmg to you, and I think that's it, he's somewhat squishy. Medium


Guide Top

Getting Kills

Very important, if you don't have kills you probably won't be able to buy a lot of items. Kills should come easily to you, unless you're facing a tank or a 1v5. Kills come very easily in a 2v1/1v1, for you have a lot of crit dmg, atk speed, atk dmg, life steal, etc, you have everything in that bag of yours to kill anyone in your path.


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Runes


Runes

Greater Mark of Attack Damage
9

Greater Seal of Attack Speed
9

Greater Glyph of Attack Speed
9

Greater Quintessence of Movement Speed
3
Why these runes? Well they help you, simple answer really when you use your head, the quints help you chase down your enemy, while the atk spd and atk dmg make killing your enemy...quite faster. See, the fun for me comes from ganking the enemy and killing him/her w/e.


Guide Top

Masteries




Aren't these masteries just...so fun?
Masteries
1/5
4/5
1/1
3/5
1/1
3/5
3/1
1/
3/
1/
2/5
2/5
1/1
3/5
1/1

Every single one of these help you kill! Isn't that fun? When you're low on health and you kill someone, wut's gonna help? THE MASTERIES! When you need to kill someone...what's going to help? THE Masteries, should I stress it more? The masteries (now new) are cool I guess, while trying to 1v1, these Defense and Offense masteries will help you slaughter your target down to a measly little pulp.


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Items



All of the items are quite important, the Tiamat will help you jungle/creep early game and get gold quite fast, the Greaves will just make the killing faster. The Hydra and Trinity Force is a must have, crits are your way to go, get BotRK and Infinity Edge mid/late game only because...well, it isn't needed too much, with all these items, not many people can survive a 1v1 against you, but...who could forget the most important items of all, the starting items, double Doran's Blade will help you survive in jungle, while the HP Pot is just there.


Guide Top

Skill Sequence



Ahh...the skill sequence.
Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Maxing the Shiv first get's a good advantage for you when chasing an enemy, you get to deal dmg and slow. Maxing the Deceive next...is uhh pretty self-explanatory, more crit dmg = more kills = happiness. Jack in the box needs to be maxed last, for it is pretty useless when you get out into the real world (out of the jungle). Hallucinate is pretty self-explanatory too, I get a lot of kills when I kamikaze my clone (Kamikaze means "death by explosion while aiming for others" basically, it means to sacrifice yourself.) they don't even expect it and some even die. Hallucinate is a good skill for getting yourself out of trouble.


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Creeping / Jungling

Most important part early game. Shaco depends on this! He needs the creeps to level up and stuff so he can get enough gold and lvls to gank a lane.


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Team Work

Does Shaco have teamwork? Eh, kind of I guess, he can slow enemies for his teammates w/ his E, known as Two-Shiv Poison.