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Team Guide by Protòtype

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Not Updated For Current Season

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League of Legends Build Guide Author Protòtype

There's only one slaughter!

Protòtype Last updated on April 18, 2011
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Team 1

Ability Sequence

2
3
5
7
9
12
Ability Key Q
4
8
10
13
18
Ability Key W
1
14
15
17
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
2/
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 9

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 0


Guide Top

Feedback!

This is my first build posted here, so please give me feedback! Positive and negative is appreciated, as long it's constructive.


Guide Top

Basic fact

Lower health = More Crits. ( Q is very important to rank up early in the game, great heal! )
-Insane Crit Dmg, at least with 42% damage at the beginning of the game!
-Can spin through walls
-Great Farmer
-Has to be one of the best end game damagers averaging at 1000-1200+ off crits.
-Has Undying Rage: You just cant die, in 6 Seconds.
-Perfects escapes and has a great ability for staying on targets. ( Slow )


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Why Critical damage and crit chance runes??!

Someone has also asked me why I do only have critical damage and a little bit critchance, instead of Armor pen. , dodge and maybe flat Magic resistance.
My reason is like this:
Tryndamere is created to hit like a hell in late game. Tryndamere is one of the best end-game character. So why not crit like a hell also in early game?
At lvl 1, with 70+ dmg = 200 + - crit.


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Summoner Spells

I have been chosen the summoner spells, Heal and Flash.
I use Heal because after my ultimate " Endless rage " I am left with only 1hp, so I combine heal with my spell Q: (Bloodlust.) This results to almost full hp, and i'm now ready for a new battle.

Flash is my second spell.
Flash is a very effective spell, so if I combine flash with my own attack: "Spinning Slash, I can escape from almost anything.


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Farming

Tryndamere is an epic farmer.
In early game he can almost 'one hit' minions.
This is because: for each critical attack, you gain bonus attack Damage.
This is upon 8 stacks.
You should never use Bloodlust when you only got 4 or less stacks, because then you wont heal yourself that much.


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Masteries

My masteries is: 21-9-0.
I'm speccing as normal 21 on offense.
And 9 on defense as normal.


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