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Kha'Zix Build Guide by Tinjus

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League of Legends Build Guide Author Tinjus

Tinjus - Detailed Kha'Zix Jungle Guide for Patch 7.1

Tinjus Last updated on January 17, 2017
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Bountyhazard | January 12, 2017 2:33pm
Hi Tinjus, your guide to kha'zix got me out from bronze 5 to silver, and this season was my first ever. Any way I climbed fast because I carried a lot of games with kha'zix. People in bronze just went solo every time and fed me, even in mid and late game they some times get separated which makes them an easy target for kha'zix. But in silver it's rare that I can Cary with kha'zix because in a team fight I'll barely get to kill any one since they are always together. What do you do when the enemy team is just more powerful and grouped together ? I've changed to vi and Heca since the do more in team fights. Since you play him almost every game what is the best thing to do against tanks and teams who group.

Here is my profile http://eune.op.gg/summoner/userName=BountyHazard
You can look at my builds and how can I improve.
Also u can see I went 16/6 and still lost
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Tinjus (5) | January 12, 2017 5:39pm
Nice job on climbing. Against team comps that group you have to rely on isolation a lot less than before, and stay back and peel while you wait for the right opportunity to jump in and get a reset. Otherwise stick to splitpushing and making picks, while trying not to fight 5v5.
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Elusive Ferret (65) | January 11, 2017 7:54am
Toughts on Kha Top?
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Tinjus (5) | January 11, 2017 5:35pm
Hmm, Its not something I like to play because its extremely feast or famine. If you lose lane you can fall behind very quickly and its very difficult to catch up. It also doesn't help that Kha'Zix doesn't have many favourable matchups but if you're really committed to Kha'Zix then I think it can work out just fine.
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Elusive Ferret (65) | January 11, 2017 5:52pm
I guess also the fact that a lot of the time it's going to be near impossible to get isolation due to minion waves.
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SpikeThePike (11) | January 10, 2017 6:03am
It's very useful how the guide now matches items with evolutions, that's a very nice way to think about things while playing a game.

But the guide currently seems in two minds about whether Youmuu's Ghostblade is a good or bad item!

I suggest Youmuu's is an excellent first item for three reasons. It's the highest damage item against squishy opponents (which includes most mid-game opponents, as almost nobody except the top laner and Taric will be building armor in their first two items). It's the cheapest big item, at only 2900 gold, and cost is important because a jungler's gold is capped (unless lucky with early kills). And it has a great build path, both components Caulfield's Warhammer and Serrated Dirk are strong already and are things Kha'Zix would be building anyhow. The guide knocks the lethality, but the +20 lethality on Youmuu's gives around +13 or +14 armor penetration already by the time you complete the item, because as a jungler you are not going to be completing your second item until level 9 at earliest.

The Black Cleaver is more of a team-fighting item, in my opinion, and also does not give very much benefit until the opponents have higher armor, either from natural scaling or from items. The armor shredding (5% per ability / attack) is great if you have a mostly AD team, but is not - on average - as strong as the +20 lethality on Youmuu's unless you will require 7 or 8 hits to take that opponent down. Therefore I think The Black Cleaver is generally better taken as a second or third item.

I think:
Youmuu's Ghostblade matches a Q-first evolution
The Black Cleaver matches a W-first evolution (strong in team fights)
Edge of Night matches an E-first evolution
Duskblade of Draktharr matches an R-first evolution

(but I'm not sure about the E-first evolution, I don't use that one so much...).
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Tinjus (5) | January 10, 2017 9:05pm
Youmuu's is, has and always will be a strong first item because of its cost efficiency, theres no doubt about that. I never said Youmuu's was bad in my guide, I only mentioned that it isn't as strong as before the assassin update. Many builds involve taking it as a first item, but that doesn't mean its core by any means.

Right now Red smite + Black Cleaver as a first item is the superior item build because of the emphasis on dueling, and this is further enhanced by Evolved Q which synergises incredibly well with the armor shred and 20% CDR. Even with Youmuus, it WILL take at least more than 1 Q to kill your enemy unless you are miles ahead of them. Its inevitable, meaning that you cannot judge an item's power based on their stats alone. If you fail to take into account the utility that an item brings to the table then you will miss out on a lot of power. Black Cleaver possesses much more utility compared to Youmuus' 10% CDR and movespeed active. I would much rather have the 20% CDR of black cleaver which puts me at 40% with runes/masteries compared to youmuu's 10% cdr, and be able to cast Qs much faster. The fact that Kha'Zix's damage is more consistent overall now rather than always relying on isolation means that getting CDR as fast as possible is much more efficient than prioritising lethality.

I don't even look at lethality anymore, I buy items based on their passives and actives and determine what those items can actually enable me to do. It isn't like last season where armor penetration was a MUST HAVE. Since black cleaver is such a well rounded item, it works wonders for almost every situation, with it only being 200 gold more expensive and enabling you to do much more simply because of the 20% CDR. I would say Youmuu's is still the superior item for assassinating, but it is very easy for supports to peel off assassins in this meta, so I rarely find myself building youmuu's anymore unless they have a bunch of squishies that I can assassinate with ease.

Thinking of Black Cleaver as a teamfighting item makes no sense to me. It has always been for champions who can dish out multiple hits of physical damage quickly in a few seconds. It doesn't really have anything to do with teamfighting. If you're thinking that it works well with Evolved W (which I used to think), assuming you cast evo W on an entire team, you will only be shredding 5% of their armor, meaning that you have to wait another 5 seconds for your W to come back up where you can shred it again. Its a very gimmicky concept, and it has never worked for me in any of my games. Youmuu's movespeed active is flexible so it can work for all the evolutions, I'd much rather have that instead of black cleaver for evolved W.

Still, when it comes down to it, Youmuu's Ghostblade for squishies, and The Black Cleaver against bruisers/tanks is the way to go, regardless of your evolutions. The information is slightly outdated so I may update it soon. I did my best to explain everything but its very difficult to justify with there being so many variables.
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SpikeThePike (11) | January 11, 2017 6:31am
Thank you very much for the detailed response, this all makes sense!

I ran some careful computer simulations against various different opponents to look at the effects of lethality and to test which is the hardest hitting 1, 2, 3 and 4 item set for a full Kha'Zix combo (E-Q-AA with passive-W) - also taking a look at the DPS for a longer combo assuming evolved Q (E-Q-AA with passive-W-Q-AA-AA). (And yes, I appreciate that the passive could be refreshed for the second or third auto-attack using R or a nearby brush, but let's just assume R is on cooldown and there is no brush...)

The answer, as you might guess, is that it depends slightly on the opponent's armor and level, and also on what runes and masteries Kha'Zix has. But in all scenarios these items regularly feature: Duskblade of Draktharr Youmuu's Ghostblade The Black Cleaver Edge of Night Last Whisper. The only thing which really changes is the order of taking those items, and the changes are subtle. The Black Cleaver is the best in DPS terms, because - as you rightly say - Kha'Zix DPS is mainly affected by the timing between Qs. (One tricky thing which I'm not sure about is whether it's better to fit in a second auto-attack when Q is just coming off cooldown, and so delay your Q because of the auto-attack animation, or whether it's better to use Q immediately?)

Six interesting results from my simulations:

1) From level 6 and a completed Warrior enchantment, Greater Mark of Lethality give higher damage than Greater Mark of Attack Damage, for the rest of the game. As Kha'Zix builds AD items, the benefit of Lethality marks becomes stronger and stronger, roughly speaking it's a 2-3% additional improvement for each additional damage item, depending on opponent armor levels - so Lethality becomes stronger as overall physical damage goes up, and in contrast the benefit of having +8 AD from runes becomes fairly trivial once you have over 200 AD. (But at early levels with no items, Attack Damage marks give fractionally higher damage against jungle camps, around 0.5% higher depending on camp. This difference at low level is so small that I suggest it can't be worth taking Attack Damage marks just for that, it probably makes zero difference to actual clear times, because of overkill. I'll try to reproduce the nice tests in this video to be sure!)

2) Duskblade of Draktharr is the highest damage first item, because of its true damage bonus. It's especially strong if combined with Greater Mark of Lethality because its true damage scales off Lethality. However, The Black Cleaver offers higher DPS, and health and other benefits, for less gold, so is overall a much more gold efficient choice.

3) Lord Dominik's Regards, or other Last Whisper alternatives, are not worthwhile in the first three items unless the opponent has extreme bonus armor, like two or more full armor items. However, for a fourth damage item these overtake other items against any opponent with bonus armor of 60 or higher. At full build it's probably best to build to take down those armored opponents, because you can 1-shot squishy opponents with any build.

4) Trinity Force never features in the hardest hitting item sets for Kha'Zix. Its damage including the Sheen effect is pitiful compared with any of the items offering +50 AD and armor penetration.

5) Infinity Edge is fairly high on the list - around the 5th strongest item - thanks to its raw +75 AD. It would place higher if Q is not evolved and if the target is not isolated, so that auto-attacks are a more important part of the damage mix.

6) For gold efficiency and DPS in the early game, it looks possibly better to rush The Black Cleaver instead of Enchantment: Warrior. This seems counter-intuitive, but The Black Cleaver makes a noticeable difference to jungle clear times because cooldowns are important and all large jungle camps carry some armor and need multiple hits to kill them. It only costs 825 more gold to have the stronger item, and the build path is also stronger - for example Caulfield's Warhammer + Long Sword gives you better combat stats than Caulfield's Warhammer + Hunter's Talisman. Obviously if rushing The Black Cleaver first, you delay the ability to smite champions when duelling, and you won't have the mana regen from Talisman.
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Hyoed | January 9, 2017 6:06am
Hi Tinjus, I have been following your guide for quite a while now and I completely love it! But recently a streamer/youtuber named NightBlue3 (Pretty sure you've heard of him) has came up with a build where you go full leathality, so skirmishers - warrior , blackcleaver, last whisper item and then finish with damage or defensive items. What are your thoughts on this build? Is it an actual decent build or is it not a dependable build? Thanks!
Hyped
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Tinjus (5) | January 9, 2017 7:55pm
Its a good build, he didn't come up with it but a lot of people have been running it now in the current meta because of the emphasis on strong dueling potential. Definitely a good build to try out.
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Hyoed | January 10, 2017 3:47am
Ok thanks! But 1 more question, if you were to go this lethality build, whats an example build order of this build and what items would you go after the 3 core items? Thanks!
Hyped
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Flohack (1) | December 29, 2016 4:37am
Hi! Please check the masteries page, to me it looks like there are more symbols highlighted than there are points available / assigned :)
BR Flohack
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Tinjus (5) | December 29, 2016 4:54am
If you read the text below it it says that multiple masteries are highlighted, so choose between them as you please.
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Flohack (1) | December 29, 2016 7:10am
Ah sorry :) too much text, as I read most of the other sections before. Also another question, do you never upgrade Tiamat at all? in the example builds w evolution on the items section
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AFKDYR Sibitrix (8) | December 28, 2016 5:17am
Funny that you list Udyr as one of the hardest jungle matchups, me as an Udyr main would list KhaZix as annoying matchup as well. Would be interesting to hear your opinion in more detail about the matchup, my Udyr guide isnt finished yet but when i do the matchups this would be very interesting to know!
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Tinjus (5) | December 28, 2016 5:16pm
The information in the matchups might be outdated so I'll probably update it eventually. This was back in the time where Runic Echoes was OP and Udyr was permabanned. Nevertheless a good Udyr can create so much pressure around the map that you're just going to find yourself in an awkward situation where you have nothing to do because Udyr has already taken everything. Udyr gains an advantage over you by starving you to death of gold and experience while he takes everything and destroys all the towers, thats why I find him to be difficult as Kha'Zix. Hes a lot easier to duel now with the assassin update but in terms of objective control its very hard to keep up with him.
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AFKDYR Sibitrix (8) | December 28, 2016 6:07pm
Well, i get your point, i know what a good Udyr can do, i would consider myself as not that bad as im #1 on popular ranking sites :)
For me as Udyr KhaZix is annoying as he is stronger earlygame, is hard to outfarm (well or "outgold") when he gets his snowball rolling and can duel me lategame even as an assasin what is pretty rare. Also hard to pick or peel from in teamfights since he can pretty much always avoid getting stunned with Ults and Jump(s) at the right time.
The outpressure thing is more of a generel Udyr thing but still legit to mention it when talking about the matchup.
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VagnerMA | December 23, 2016 3:38am
Hello Tinjus, I've been following your guide, and so far I am having better results in my Kha'zix games. So first of all I like to thank you for such an organized and helpful guide!

For my question at all, I just wanna know your preference and your insight on both masteries, Thunderlord's decree and Stormraider's surge, I'm current using Thunderlord's, and I think it's very good for dueling because the bonus damage sometimes offers a surprise that the enemy is not expecting. But since i'm open for trying new ways of play, in which case Stormraider's would be a better option? In which situation or against which composition would be a good option to try it out?

Thanks in advance!
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Tinjus (5) | December 23, 2016 8:13pm
Hey there, nice to hear that you're getting results :)

In terms of your keystone it comes down to your personal preference. Stormraiders helps a lot with your in game mobility and lets you be more slippery in fights, while Thunderlords is a very nice option for some extra burst. Stormraiders is mainly useful when you're in a teamfight or skirmish where a lot is going on and you can easily use the movespeed to move around the fight. Thunderlords is less situational so it tends to be the standard mastery for KhaZix, and you can never go wrong with it, but try out stormraiders and see how you like it. You either love it or hate it.
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VagnerMA | December 26, 2016 8:20am
Thanks for you answer! I will try out Stormraiders a bit and check if something change in fights.

Another question, if you may want to answer that. I saw your videos, good job on them by the way, it seems you don't use smartcast and prefers to use the standard mouse click to target where you want to go or throw spikes. Do you think using or not using smartcast, comes with preference and game style only, or do you think it helps a bit when playing with Kha'zix?
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Bountyhazard | December 11, 2016 12:38am
Yo thanks for this guide Tinjis, I've followed your guide ever since I started playing kha'zix and believe it or not I got mastery level 7 with only 38k points and that's something really good since I was a bad player when I started to play him.

Any way I do two different things from your guide. I evolve W second and I don't build Tiamat. I evolve W since it helps in ganks, team fights, dueling and even running away since it slows.

However I have a question, should I build Tiamat ? Since I don't really want to waste my money and I just want to rush black Calver. Is Tiamat worth it ?
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Tinjus (5) | December 11, 2016 2:05am
Nice man, pretty impressive.

I'm actually really glad that you're following your own evolution order and build style. Evolved W can be very potent when used properly, and helps with the things that you mentioned.

Tiamat is entirely personal preference. I don't take tiamat because I too like to get to my core items earlier since it lets you powerspike ASAP. I only take it if I feel like it, so yeah you don't have to get tiamat if you don't want to.
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Bountyhazard | December 11, 2016 12:16pm
hey dude, can you tell me what your game settings are? like mouse speed key board speed etc..
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KLMG | December 7, 2016 12:05pm
Hey Tinjus can you explain in what circumstance you would evolve your W or R when doing Q>E>W/R
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Tinjus (5) | December 7, 2016 2:06pm
I would almost always evolve W because R isn't as effective late game. However, if I see no reason to go W, and the slow won't be beneficial to the game, then I'll just go R.
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KLMG | December 8, 2016 9:15am
thanks for answering
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Virus_Void | December 5, 2016 6:55pm
Hey Tinjus. I'm pretty new to league and I'm definitely improving. But how do I practice and learn to carry? I've been playin alot today and I haven't been able to actually carry. I need a team currently otherwise I can't win. So basically do you have any tips for carrying a match? Thank you! :)
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Tinjus (5) | December 5, 2016 10:00pm
It mainly comes down to experience. When you play enough games you'll notice patterns in your playstyle, and if you can identify these patterns you'll be able to fix them through practice. In your games pay close attention to everything in the game and analyse what you can be doing better. If you have low farm, practice farming in a few games, if you die too much, focus on staying alive. There'll be a section in the guide explaining how to play the early/mid/late game as Kha'Zix eventually, so when thats up take a look at it.

All in sll, its all about pointing out and admitting your mistakes and improving on them. Analysing replays is a good way to improve too. Focus on taking towers, objectives and farm. These are the main factors in winning games
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Virus_Void | December 6, 2016 11:56am
Ok. Whats the best way to get better at lane farming?? I've been trying to practice it by going into custom and last hitting without items and abilities. But I usually end up pushing into tower which makes it hard to farm since no one is pushing it back out. I main JG but I definitely suck at CSing in lane. Thanks for the tips. :)
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Mendax (1) | December 5, 2016 3:15am
What about that build:
Skirmisher Warrior,Trinity Force,Ioanian Boots,Titanic Hydra and then based on the enemy team and the damage you take either you take deadmans or mercurial or you rush darktharr.This build gives you a decent ammount of health so you can be alive for more time in a fight and a good ammount of damage.
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Tinjus (5) | December 5, 2016 3:40am
Decent on-hit build, but everything would have to go right if you want that build to succeed. Triforce is expensive and titanic hydra is gimmicky. On paper it gives good damage but you have to rely on getting that auto attack off. Your abilities won't do as much damage.
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Mendax (1) | December 5, 2016 5:34am
I've tested on some games and i can say i was more usefull on team fights with hard cc than before cause i was going in with ulti assasinate adc and jump away and come in again with second ulti it needs some improvement in order to work perfectly. I could say i was doing almost one shot with q+aa on squishy targets(adc,apc)
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Powerrminerr | November 30, 2016 4:36pm
You didn't talk about what items work well with E evolve or do you recommend not evolving E first
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Tinjus (5) | December 1, 2016 1:34am
You can evolve E whenever you want. Since its such a versatile evolution and it doesn't really have anything to synergise with, most items work well with it. However, if you are evolving E first, you should be building based on what evolution you are going to evolve next. I'll put this in the guide.
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TR_GMan | November 16, 2016 7:43am
Can he still do a one shot?
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Tinjus (5) | November 21, 2016 9:48pm
Yes.
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Visca0125 | November 13, 2016 11:45am
Hey man, let me tell you that is an awesome guide. However, have a question. Since Kha is kind of squishy and can't tower dive on the first 6 levels, what can I do if my mates are pushing too much. Should I stay farming or what? Thanks in advance!
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Tinjus (5) | November 13, 2016 11:12pm
Best thing to do is to simply keep farming and try to keep your laners safe from ganks from the enemy jungler. You can do this by warding their jungle and lanes, identifying which lanes are overextended and guarding them, or finding the enemy jungler. You may also have to observe your laners to see if there is a possibility that the enemy laners will solo them, so keep in mind the strength of your laners as well.
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Thales225 | November 11, 2016 11:34pm
Hey I saw your video on the new rework and I had a question revolving evolution path. I feel like the q just deals too much damage to pass it up. I feel it just isn't worth it unless you're playing against a team with tons of cc and escape potential from tanks and counter jingling. Otherwise q is just soooo overpowered especially early where you snowball like its nobodyies business. My usual evolution path is q/e/r or w as I feel the r is just so useless as I'm usually so fed to the point I really don't need the move speed and stealth and I don't need the slow with my w when I gank. I could just be wrong and a complete noob. Help me out here?
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Tinjus (5) | November 12, 2016 1:23am
The thing is, Q becomes less efficient the harder you snowball, because if you're snowballing hard it means you're already going to deal massive amounts of burst, usually one shotting most enemies. Its not always about damage potential, W/E/R all possess unique utility and create opportunities that Q cannot. Q is pretty strong but whats the point of the reduced CD if you're one shotting everyone anyway, aside from taking neutral objectives 5-7 seconds faster.

It honestly doesn't matter anyway, its entirely up to you which evolutions you want to use, it won't punish you too hard for going against what is optimal in the current situation, but I still recommend evolving based on the situation to achieve successful and smooth games.
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Tropicunicycle | November 10, 2016 5:22pm
Hey Tinjus gust wanted to Say i really appreciate all the work you put into your guide. This is easily the best guide for kha"zix
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Tinjus (5) | November 10, 2016 11:17pm
Thanks mate, glad you enjoyed it.
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Meliuz | November 10, 2016 12:47am
Hey Tinjus,
I have a few questions about itempriority in patch 6.22
I saw ur latest game results and i have seen u start a lot with cleaver and duskblade but i dont know in what situation do i have to start first with duskblade and when do i start with cleaver?
Also has ghostblade fallen off this patch and when du u descide to use tiamat?
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Tinjus (5) | November 10, 2016 3:10am
Since lethality has been implemented item builds have changed a little bit. Its a mediocre stat so unlike armor pen I don't prioritise it. Right now I've been having success with the duskblade + cleaver combo.

So if I were to evolve Q, I would go with black cleaver instead of duskblade first. This is due to the fact that I'd get 40% CDR early, which means I can spam my Q much faster.

If I were to go R, I'd go duskblade so I can have more burst when executing the stealth maneuvers. Duskblade is ridiculously strong in this patch so I'm actually willing to call it a core item at this stage. Youmuus just doesn't measure up to the damage duskblade deals, but the movespeed and CDR can still be fairly useful. If I do not plan on evolving Q, i'd probably replace Black Cleaver with youmuu's or something else.

Thats pretty much the basics of it. I'm still updating the guide, trying to figure out the optimal item builds and stuff. Evolutions is pretty much done, as well as the Runes and Masteries.

Also tiamat is still a personal preference thing, but I'm finding it to be a lot more useful than before because of the changes to the camps. I've just started to take a liking to it again.
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Thales225 | November 10, 2016 2:01pm
I don't think you're giving lethality enough credit. Perhaps you don't know how it works but essentially it can be more effective than armor penetration after the enemy reaches a certain level. Correct me if I'm wrong.
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Meliuz | November 10, 2016 3:38am
Ty verry much for ur response!
Its now a lot more clear to me.
Just 1 more thing about the evolutions...
So u said u almost figure it out is it not the same as before Q->E->and situational W/R
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Raxoras | October 27, 2016 11:28am
Hey, i was just curious where you place pantheon on your threat list? I main pantheon, and am slowly beginning to play Kha'Zix because i really enjoy his assassin playstyle. But as i was playing i realize that pantheon has a very good counter to kha, with his Passive going into a fight, then all he has to do is his basic combo of letting kha hit, the WEQ and a few basic's sprinkled in and he usually will win the trade. So i was curious as to what your opinion on him is? And if you do end up against one in jungle, what should i go as?
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Tinjus (5) | October 28, 2016 4:42am
Panth is extremely hard to deal with due to his passive block and ridiculous amount of unavoidable burst, not to mention point and click CC. All of these tools are insanely good on assassins, and Kha'Zix is no exception. There is no chance in fighting or laning against him unless you snowball harder than him.

When I fight one, I simply wait until he burns W and all in him once he does so. If you don't wait, you'll lose 80% of the time unless hes really behind.
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Tquilarius | October 26, 2016 2:11pm
What do you guys think about his "little" changes on the PBE?

I like his new evolved R but i am a little bit scared about the Q because it looks like Youmus and Duskblade of Draktharr are now a lot weaker.
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Tinjus (5) | October 28, 2016 4:36am
I'm loving the new changes. It adds so much diversity to his kit, and I especially like the new R. Duskblade is actually one of the stronger items on him now, and I'll touch on that once preseason comes around and I get to experiment with it properly instead of playing on 180 ping on PBE.
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Tquilarius | October 28, 2016 5:01pm
Whats about armor pen remove? lethality insteadfeels different? waah so many questions
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yepyeah | October 21, 2016 10:13am
Tried posting the other day, doesnt look like it made it for some reason.

Anyhow, great guide, item reviews, etc. Havent stopped playing Kha since I found this guide. Of course improvising is needed based on situation.

Wondering if youve played the PBE at all and/or have any input on the potential changes to Kha and items. Since Youmuus is getting revamped!
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Tinjus (5) | October 21, 2016 8:48pm
Hey there, thanks for reading

I've played a little bit on the PBE, but my ping is too high to play properly. The changes are great and the items as well, and I can't wait for it to hit live.
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yepyeah | October 22, 2016 2:39pm
Care you elaborate or provide a link to another forum which youve already discussed the changes?

I dont have PBE access otherwise Id check it out myself.

If not I understand as well, people can be rather busy. =D
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Senpai Ares | October 15, 2016 5:19am
When should I go for bruiser (black cleaver build) instead of the assassin build.
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Tinjus (5) | October 21, 2016 8:49pm
Against other bruisers
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Senpai Ares | October 14, 2016 5:17am
When is deathcap a good idea to get after ghostblade? What scenario is deathcap good for.
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Tinjus (5) | October 21, 2016 8:49pm
If you don't need Maw/LDR/Black cleaver
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Senpai Ares | October 12, 2016 2:36am
When should u go for a split push with kha?
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Tinjus (5) | October 12, 2016 10:14pm
When teamfighting isn't an option and you want more control over the map.
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Senpai Ares | October 13, 2016 7:09am
Just to make sure, so when we have no chance winning tf I should go for split push?

But what if their top laner (with tp) is stronger than me 1v1.
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Altian | October 11, 2016 1:41pm
Hi tinjus!I need ask u.I am a platinum Kha main from RU and I want to know what better evolve Q or E first?I evolving Q first cuz i play very agressive VS enemy jungler.Do I have to get evolve E first?
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Tinjus (5) | October 12, 2016 10:14pm
Q. Read my guide
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poisonNM | October 8, 2016 10:19pm
Can you tell me why BC is so good on him because i don't see why. The passive procs only a few times during assassination since you kill them so fast and only stacks to at most 4 at the end of the combo,which by then they should be dead if you are ahead.
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Tinjus (5) | October 10, 2016 5:14am
You misunderstand what Black Cleaver is actually used for. It isn't to provide extra burst or deal more damage, its to provide utility with 20% CDR, movespeed passive, health and armor shred. You should not be buying it in an assassin build of Kha'Zix, but more so for a bruiser build as all of the stats complement the playstyle better rather than an assassin build.

Black cleaver is insanely strong on him because it allows you to destroy any and every enemy in a 1v1 regardless of who they are due to its insane amount of utility. HOWEVER, this damage takes time to stack up, so it is rarely, if not ever use in an assassin build
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Senpai Ares | October 8, 2016 2:24pm
I was just wondering if u ever had played on another server than OCE since oce is prob the 3. worst server, in that way, that there is fewest people on it. Making it much easier.
Compared to for intence EUW with aorund 20 times as many players, making it much harder to climp.
source: https://www.unrankedsmurfs.com/blog/how-many-lol-players-are-on-each-server

My point is its not really that impressive to be high elo in oce.
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Tinjus (5) | October 10, 2016 5:08am
The population of the server has nothing to do with how hard it is to climb. It just means that there is more competition, it is impossible to survey the skill level of players just by looking at the population.. If a server is largely populated then you are likely going to skip the majority of those players, you aren't going to vs every single one of them, and you only need to win a set number of games to advance divisions.

If we're talking about high elo, then theres an obvious difference, as greater competition makes people strive to be better and you'll eventually find the high elo scene crammed with players on high populated servers. This does not mean that the entire OCE server is worse than the other servers. In fact, I believe that the skill level of players between regions in diamond and below are quite similar.

I've played on NA before I moved to OCE, and spectated high elo games on EUW, and they all make the same dumb mistakes that any player makes. You cannot assume that one region is worse than the other simply because of its population. I'm confident that I and the majority of OCE challengers could get challenger on the other servers just as easily, and I hate nothing more than debating region vs region, because one side of the argument is always going to be biased. You simply cannot compare regions based on the assumption that lower population = worse.
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Senpai Ares | October 1, 2016 7:26am
what is your thought on the 5 instant cd reduction runes instead of all 9 scaling mr.
then 3 mr and 6 cd runes?

Sorry if i am asking a lot of questions by the way, i just want to play at my maximum.
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Tinjus (5) | October 2, 2016 5:53pm
I use them if there is no AP threat on the enemy team. Even then, I realy like the 5% CDR early game, so its a viable option.
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Senpai Ares | September 25, 2016 3:42am
Why are u going for tiamat instead of yomuus and deathcap?
U told us that tiamat was overrated, now u are one of them... wtf. ?
Can u explain why u suddenly think that tiamat is a better choice.
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Tinjus (5) | September 25, 2016 7:25pm
Just because I say tiamat is overrated doesn't mean its bad. Its still good, its just not a core item that you MUST take every game. Its a personal preference thing, and right now I'm having fun with using tiamat, thats all there is to it.
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Senpai Ares | September 26, 2016 11:55pm
But if u are not going to farm with kha, dont u think its better to go the yomuus into deathcap build as usual? As tiamat is more for farming.
By the way, do u stream? I would love to see u play :3
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inics | September 21, 2016 2:52pm
As i have seen your recent match history, you where using stormraiders very often.
would you recommend that over thunderlords?
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Tinjus (5) | September 21, 2016 6:48pm
Its a playstyle thing, so its up to you whether you want to take it or not. I just like using a mobility based playstyle and I'm able to deal with the slightly lower burst. Thunderlords is easier to use effectively so I recommend starting with that first, then trying stormraiders later and see how you like it.
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Senpai Ares | September 18, 2016 5:22am
When u are full build is it then good to do:
1. sell boots for dead mansplate?
2. sell your starting jungle item for another item (if it is, which item should i sell it for?)
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Tinjus (5) | September 18, 2016 10:07pm
1. Not recommended, you should swap your boots for a movespeed item that provides damage such as Trinity force or duskblade, or even one of the crit items. Even then, boots are still very useful.

2. If you want to sell your jungle item I'd go for a deaths dance or any item that provides more damage.
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Senpai Ares | September 20, 2016 4:50am
But if i go for your recommened build i would already own the death dance.
U know the yomuss into death d.
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Caesar5711 | September 6, 2016 5:08pm
This is an amazing guide, but I have a question...

Can I replace Youmumu's w/ Bloodthirster? n.n
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Tinjus (5) | September 6, 2016 7:15pm
I wouldn't recommend that you do that, because then you lack armor pen in your build which can make it hard to assassinate. Theres also no point in going bloodthirster when you can go ravenous hydra instead.
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Caesar5711 | September 6, 2016 7:22pm
Okay, thanks for the help! I just thought I would ask b/c I love the bloodthirster passive. :P
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LokiKiller45 | September 5, 2016 9:26am
Tinjus can you add Jax to the threat level?
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Tinjus (5) | September 6, 2016 7:15pm
Sure, adding it now :)
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LokiKiller45 | September 4, 2016 10:41am
I LOVE LOVE LOVE this guide!
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Bambus Jessica | August 16, 2016 3:10pm
Can you add Shaco to the threat level? :)
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Tinjus (5) | August 16, 2016 11:40pm
Added :)
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Bambus Jessica | August 17, 2016 3:00am
Thanks ;)
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Senpai Ares | August 6, 2016 6:17am
Can u give me some examples of when I should go for deathcap? I find it very hard to judge if i should go for it or not.
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Tinjus (5) | August 10, 2016 5:24am
I'm guessing you mean for the Hybrid Build? There is no space for Deathcap in it, so don't worry about getting it :)

Comment has been deleted

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Tinjus (5) | July 25, 2016 7:32pm
I usually go youmuu's after warrior, then I'll build depending on the enemy team. You shouldn't be building the same thing every game.

Comment has been deleted

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Easypesy | July 24, 2016 11:43am
10 wins in a row with this guide,love you <3
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Tinjus (5) | July 24, 2016 3:26pm
Nice job, glad it helped you :)
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EarlCiel303 | July 21, 2016 1:37am
Voted +1
TY
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Tinjus (5) | July 21, 2016 1:42am
NP :)
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EvilBanKai | July 20, 2016 8:29am
Nice guide thanks! can you add the threat levels of zac,olaf and sejuani?
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Tinjus (5) | July 21, 2016 1:00am
Added, thanks for reading :)
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Dark Isolation | September 21, 2016 11:24am
I would make a guide myself but with all the commands ... rather not i dont even got the time
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Khannuuuuur | July 18, 2016 7:23pm
Very helpful guide, my only suggestion is to add a section talking about what you should do early game based on the match up so you can start snowballing. I am not too experienced so I am not entirely sure if that is too broad of a topic to cover in a guide such as this.
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Tinjus (5) | July 18, 2016 10:56pm
Thanks for the suggestion, thats a really nice idea and I'll look to add it in at some point, I'm just a little busy at the moment.
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Svarog Zrinski | July 14, 2016 4:33pm
Brutal guide mate. Continues to help me a lot. I just fell in love with Kha like week ago and feel like he is amongst 5 most unique champs out there. Anyway, wanted to ask you why do you think Cleaver doesn't go with Hydra, since, as you said yourself, Cleaver gives you utility and Hydra high AD, LS and AoE? Thanks for your answer. Keep up the great work.
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Tinjus (5) | July 15, 2016 6:37pm
Hey thanks for reading, sorry for the late reply

Cleaver doesn't go well with Hydra because you lack flat armor pen which can cripple your assassination potential. The combination does have utility and damage, but without armor pen you won't be doing much, so you'll need to compensate for that with something such as a ghostblade.
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Svarog Zrinski | July 16, 2016 12:34am
I understand, but Cleaver does lower their armor, and by a lot if I may add. so isn't that almost the same? And no problem about late answering, I don't really mind it.
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Doubblera1bow | July 12, 2016 8:34pm
I just picked up kha and I stumbled upon this and its a good guide keep up the good work but I have one question what do you do if you are behind and need to catch up? Thanks!
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Tinjus (5) | July 12, 2016 10:42pm
Thanks for reading :)

When behind try not to make too many plays and instead farm up until you reach your item powerspikes such as warrior. You should look to countergank and take unfair fights so you can slowly build up a lead.
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mexicanyoloswag | July 9, 2016 9:47pm
Voted +1
suh doo
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SirDragon36 | July 9, 2016 6:26pm
Voted +1
its a great build who likes playing Kha'zix Champ
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SirDragon36 | July 9, 2016 6:25pm
its a great build and I do like it a lot. with this Item build I became Kha'zix player
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FizzesShark | June 28, 2016 11:11am
Voted +1
This is so insanely detailed! If I had money I would definitely commend this.
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Tinjus (5) | June 28, 2016 7:30pm
Yeah I put a lot of time into it haha, thanks for reading :)
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C_low52 | June 28, 2016 10:18am
Voted +1
Great build, as a kha'zix player myself i think this was extremely helpful and insightful
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Tinjus (5) | June 28, 2016 7:48pm
Glad it helped you :)
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SejuaniLover | June 23, 2016 2:58am
I'm a massive fan of this guide and more importantly you, this has really taught me a lot about playing kha'zix, so thank you so much. I'm specing your game right now xD
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Tinjus (5) | June 23, 2016 4:13am
Thanks for the kind words man, it means a lot :)
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AGEDIE | June 28, 2016 11:19am
Hey Tinjus, can you explain to me why you take 50% cdr? U have 40% in your core Items (Trinity20,Youmoos(typo)10 and JunglerItem 10) that's 40 plus the mastery which highers the cap and gives 5%.. so why get cdr in the runes if you could get a certain amount of mr for it?
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Linjakid | June 20, 2016 9:57am
Hi Tinjus! Awesome guide, but do you still use ghostblade after the minor nerf? If not, which build you use now? :D Thx!
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Tinjus (5) | June 20, 2016 8:25pm
Ghostblade is still a very strong item on Kha'Zix, and the minor nerf is unlikely to have an impact on item builds. I still build it in the majority of my games and it is still useful in most situations.
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gardianxdevil | June 5, 2016 11:24am
How do I isolate Jungle monsters or enemies?
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Tinjus (5) | June 5, 2016 11:33pm
For enemy champions ,you simply have to make sure that they are not around allies. For jungle monsters, to isolate them you need to kill the small monsters first, that will isolate the big monster.
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kagaeDrakon (1) | June 3, 2016 9:50pm
Voted +1
Love your stream! The guide is super full of info! Just love it
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Tinjus (5) | June 4, 2016 7:20pm
Uh... I don't have a stream lol, but thanks for reading :)
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Fearlord14 | May 26, 2016 2:20pm
Voted +1
Thanks for this guide Bro! It is very useful and nice! :)
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Tinjus (5) | May 12, 2016 10:47pm
@P3nguin0 and @Demoham, thanks for reading!

@GetRektXD3 The hybrid build focuses on getting more damage out of his passive, so we pair a few AD items with a few AP items in order to boost your passive's damage while stil maintaining high isolation damage with Q. The build is not better than AD Kha'Zix, but its a fun way to play Kha'Zix rather than going the same AD build every game. Trinity force on Kha'Zix is only good if you are very ahead
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GetRektXD3 | May 12, 2016 3:36pm
Hello My Friend im not a high elo player but i have some questions about the hybrid style build
first one is why? kha'zix is a assasin right? so why to have ap on AD Assasin? and Trinity Force is good on kha'zix it is good?
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Demoham | May 12, 2016 10:28am
Voted +1
<3
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Demoham | May 12, 2016 10:27am
I have recently started using this build compared to my old one, and I have to say, this is far better. Keep up the good work, man!
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P3nguin0 | May 10, 2016 4:07pm
THIS IS AMAZING THANK YOU SO MUCH
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Tinjus (5) | May 9, 2016 10:18pm
@MrMad2000 and @cutmeh, thanks for the upvotes!

@SpikeThePike Thanks again for the kind words! Hextech Gunblade definitely puts the cherry on top of the build. I guess you can consider it a defensive item because of it's passive, plus all the AP in the build is going to scale with your passive which allows for even more healing.
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SpikeThePike (11) | May 9, 2016 12:06pm
This guide just gets better and better! I really like the updated images with their border. And the strategy and advanced mechanics have really helped me with my own Kha'Zix game, thank you again so much for this: I managed to get perfect KDA in a couple of recent games.

---

In your AP build I think the most powerful element is the Hextech Gunblade, that gives such high lifesteal / spellvamp - it even heals off smite damage and Thunderlords. A jungler who is on full health all the time has so many more opportunities. And it's reasonable defence, I reckon strong lifesteal is worth at least +300 raw health, as you can heal that much in any engagement.
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cutmeh (1) | May 9, 2016 5:22am
Voted +1
<3
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Baalaazs901 | May 8, 2016 7:48am
Voted -1
bad build.
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Vencel | May 8, 2016 7:48am
Voted -1
kaka
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Tinjus (5) | May 6, 2016 10:29pm

Rek'Sai is a grill not a guy, please change when talking about her in your threats. <33


Fixed lol thanks.
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HangryPotato | May 6, 2016 10:05pm
Rek'Sai is a grill not a guy, please change when talking about her in your threats. <33
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MrMad2000 (37) | May 6, 2016 7:15am
Voted +1
<3
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Tinjus (5) | April 22, 2016 2:51am

Hey there, I updated my comment actually since you wrote that - see the thinking about the ultra fast start (which makes level 1 CDR less necessary - if starting with 1 health pot you would actually want to clear the first 2 camps more slowly, so as to reach 650 gold exactly when you back after the 4th camp is cleared).

FURTHER UPDATE: to confirm the ultra fast start is possible for Kha'Zix. My testing seems to show the skill order W-Q-Q works best. With a perfect leash you can back after 4 camps at 03:30. Without a leash take 1 starting health potion and by the time you back at 03:45 you'll have 650 gold. The best route seems to be Krugs (smite) - Raptors - Gromp (smite) - Wolves.


I must say, I'm very impressed with the way you take these jungle routes into account, I never thought about doing that ultra fast clear. I tested my standard jungle path, and without a leash I averaged 3:00 after 3 camps, and finished the full clear at 4:00 with the two tier 1 jungle items. It seems that your suggested clear is much more efficient in terms of gold/time spent clearing. I'll have to experiment with this some more, I believe if this clear is pulled off correctly like you said, you won't need to take flat armor/CDR early, although I still think the 5% CDR in the runes paired with Intelligence works well for early game in general, not just for jungle clears.
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SpikeThePike (11) | April 21, 2016 4:13am
Hey there, I updated my comment actually since you wrote that - see the thinking about the ultra fast start (which makes level 1 CDR less necessary - if starting with 1 health pot you would actually want to clear the first 2 camps more slowly, so as to reach 650 gold exactly when you back after the 4th camp is cleared).

FURTHER UPDATE: to confirm the ultra fast start is possible for Kha'Zix. My testing seems to show the skill order W-Q-Q works best. With a perfect leash you can back after 4 camps at 03:30. Without a leash take 1 starting health potion and by the time you back at 03:45 you'll have 650 gold. The best route seems to be Krugs (smite) - Raptors - Gromp (smite) - Wolves.
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SpikeThePike (11) | April 21, 2016 3:27am
Voted +1
Thank you, this is a brilliant build and a very well written and well laid out guide, super clear and well explained, truly excellent job.

About the runes, I think that more scaling MR glyphs would be better, because Kha'Zix will have blue buff a lot of the time and with blue buff you have more than maxed out 45% CDR (starting Enchantment: Warrior and The Black Cleaver gets you to 45% quickly, with blue buff). Those cooldown glyphs are semi-wasted from mid game onwards. Taking more MR runes should mean you are not compelled to take Maw of Malmortius / Mercurial Scimitar in all games - allowing you more often to take Lord Dominik's Regards as the 6th item.

About the start, I have been experimenting with whether Kha'Zix can do the same ultra fast start that is covered in my Shyvana guide, by starting W for higher sustain off the level 1 camp and starting at Krugs to have the stun. I think with decent clear mechanics it is certainly achievable. Alternatively it is actually fairly easy if you buy 1 Health Potion at the start, though that means you then have to wait a few seconds after camp 4 to get to 650 gold (you'll be waiting at Fountain some seconds anyhow to restore mana and health). I think if one can make this start work on Kha'Zix it gives great liberty, you no longer have to take flat armor seals, or flat CDR glyphs, because it's OK to clear the first four camps fractionally more slowly and it's OK to lose all your health in your first four camp clears. Even with what seem like early problems, with this start you actually get your full jungle item much faster and your level 6 much faster.
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Tinjus (5) | April 19, 2016 1:10am

Great Guide! Im a bronzie just really started playing ranked this season. I just played kha'zix for the first time after looking extensively at this guide. I played a normal of course to try him out and there were some fellows in much higher ranks than I. Runes and masteries worked great and built according to your help and my first game I stomped 17-6 kd. I will continue to look back to this as i try to learn more about kha'zix. Thank you!


Haha well done, Kha'Zix is a very fun champion to play, I hope you can find success with him as I did. Good luck in ranked! :)
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ErgoproxyXD | April 18, 2016 6:16pm
Voted +1
Great Guide! Im a bronzie just really started playing ranked this season. I just played kha'zix for the first time after looking extensively at this guide. I played a normal of course to try him out and there were some fellows in much higher ranks than I. Runes and masteries worked great and built according to your help and my first game I stomped 17-6 kd. I will continue to look back to this as i try to learn more about kha'zix. Thank you!
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Saasi | April 16, 2016 10:34am
Voted +1
Nice guide...
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Tinjus (5) | April 15, 2016 6:06pm

very nice guide. Thanks for including the combo portion of the guide. It made a lot of sense. All around great job (^.^)


Thanks for reading :)
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Catmaggedon | April 15, 2016 8:04am
Voted +1
very nice guide. Thanks for including the combo portion of the guide. It made a lot of sense. All around great job (^.^)
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Tinjus (5) | April 12, 2016 5:07am
Hi there,

Redmercy makes good informative videos thats for sure, hes got the information quite right but the problem with mid kha'zix is that he can have a very hard time in the early game against AP mages with long range poke and cc. Kha has a much easier time against AD champions in general, especially in the mid lane with the likes of zed and talon. He can almost every champion when they're up close as long as you play it right, but against AP mages, if you can't dodge their cc or burst then you're going to get destroyed one way or another. As for Top Kha'Zix, he has an easier time in lane but when it gets to mid game teamfights you can be screwed if you don't have a tank of some sort. I would only recommend playing Kha in mid or top if you've gotten his mechanics down and are able to outplay your opponents in fights.

I will eventually update this guide to include Top and Mid. I'll go over the basics on what to do in lane and try and adjust item builds as well.
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Wasabii | April 5, 2016 9:51pm
https://www.youtube.com/watch?v=yLHQW-hJ_qo

What do you think about this?

Also, can you do a guide for Kha'Zix top/mid? With the new draft pick, I need to select a second role for him
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Tinjus (5) | March 25, 2016 12:30am
Hey there, thanks for reading!

I think having the extra 5% CDR early game is much better. It allows you to clear the jungle a lot faster especially with the new Kha'Zix buffs in patch 6.6. Since Kha'Zix isn't great in the early game, anything that helps his jungle clear and early prowess is worth it. Overcapping with 50% CDR is still in my opinion, worth it. Black cleaver, youmuus and warrior are still amazing items for kha regardless if you overcap your CDR. I don't really pay much attention to the magic resist as that small amount of magic resist won't mean anything in the late game with high burst mages. You can always build hexdrinker or mercurial scimitar to compensate if needed.
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Oddy | March 24, 2016 4:28pm
Hey, this is the best Kha'Zix guide. Thanks for putting the time into the champ and this guide.

One thing that is bugging me is that with Sorcery Mastery, 6 CDR Glyphs, Warrior Enchant, Black Cleaver, and Youmuu's gives 50% CDR. I guess the alternative is 5 less CDR at the start vs 18 MR at level 18. Do you think the boost in early game is worth the 6 dead Glyphs in late? It probably is, lol.
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Gruppenrabatt (1) | March 22, 2016 2:31pm
afraid of seeing kha banned in future due to the 6.6 buffs tomorrow ◙
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hesmydoctorpartner | March 20, 2016 1:07am
10/10 would be guided again
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Tinjus (5) | March 19, 2016 8:24pm
Hey there, thanks for the input!

The early clear that you do is good if you want to gank very early, but its quite a risky path to take. Ganking so early is not necessarily the best idea for Kha'Zix, if you screw up the gank it can be pretty hard to catch up to the other jungler. You also risk getting your blue stolen, which is much more valuable to Kha'Zix than red. Its a good path if you pull it off, but I still recommend that you recall and take all of your jungle before you decide to gank, Kha'Zix's level 4 is very strong.

With that build, those items are fine, but Frozen Mallet is a complete waste as you already have 2 reliable slows. It would be better to swap out the Frozen Mallet for Dead Man's Plate as it gives you a great movespeed buff and provides armor rather than just health.
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Boo Bees Sting (1) | March 19, 2016 5:18pm
Hey Tinjus,

small comment on the hard early clear. I like to start krug . always. krug , raptors (take raptors by aa, q, w the one in the far corner. 1 aa on middle, 2aa on last small one and by that time you should have only the big one left and q back off cd.) make sure you have less then 14 secs cooldown left on Smite and then start red so you can Smite it for hp. kill small ones first if you start it at 14 secs cd.
This should leave you at ~75% hp and half mana.

at this time you can easily get a gank off on mid or top. (if no oppertunity, just take rift scuttler to regain more hp and little mana. dont waste much mana on it though. then gank) and go to blue.

also, if my team thinks a tank is not needed, i like to go Maw of Malmortius, Sterak's Gage and Frozen Mallet after Enchantment: Warrior/ The Black Cleaver. not that much dmg but mostly good enough and nice if you know you will be taking a lot of heat.
whats your take on that?

great guide btw!
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Tinjus (5) | March 15, 2016 9:48pm
Hi there, thanks for reading!

For masteries, both Oppressor and Bounty Hunter are good choices for Kha. The reason I prefer Bounty hunter is because 8 times out of 10 you are going to get kills by cleaning up in fights. As Kha'Zix you want to be taking kills, so Bounty Hunter works great with him as you will most likely be getting at least 5-6 kills per game. Those kills will more than likely be from different enemies, so it is more rewarding than Oppressor with very little risk involved. (Bounty Hunter gives 5% while oppressor gives 2.5%)

For runes, Greater Mark of Critical Chance is unnecessary. It is good, but you need to be very lucky for it to work properly. Its more of a safety measure.

About the design, I don't really mind the basic design. As long as the information is there I have no problem with it. If I feel like improving on it i'll be sure to PM you. Thanks for the offer! This is my first guide, so its nice to get feedback.

PS. Your guide is great!
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MrGrom222 (2) | March 15, 2016 3:48pm
Hi! Overall, that's very informative and good guide in my opinion, by the way I learned few things from your guide. You got some problems with runes ( I know that you like 10% CDR, but you have overcup in late), masteries ( i like SOTA, but we speak not about that), design (it can be way beter) and C2V.

Masteries: Bounty Hunter < Oppressor . Because Bounty Hunter is going to be uselles after you killed all team and you will get for that 5% only (thats not snowball mastery), but Oppressor is goingto usefull, cuz you always want to use chilling smite on enemy, so thats mean you going to have gauranted dmg on targets.

Runes: Just to be honnest, Greater Mark of Critical Chance is hidden OP and way better then 1 AD.

Design: About this question, write to my PM and I'll try to help you.

C2V: And you have to turn ON Comment 2 Vote to prevent troll votes.
C2V Image
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Tinjus (5) | March 15, 2016 3:37am
I see what you mean by the lower damage, starting black cleaver doesnt really give you the best amounts of ad, but its the utility you get from it that allows you to snowball out of control. Even if you have a small amount of AD, Kha'Zix's damage scales really well with levels, so its important that you try stay ahead in levels, which means making the right decisions to avoid wasting time.

As for that Xerath problem, grabbing the Maw was a good choice. If you can't deal with the burst that mages dish out then it's much better to buy Maw instead of Scimitar. Buying both is fine as well, it just means you'll have to swap out another item for Maw, which would probably be your Youmuus. Thanks for reading!
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tehufn | March 15, 2016 3:05am
Nice guide. I've been trying to think of tanky alternatives for Kha'Zix. My only problem with starting Cleaver is that I felt the lower damage... Maybe it's just me.

I had a really long match, and I kept getting bursted by the Xerath, even with the Merc Sceptre. Selling off the stalker blade and grabbing Maw fixed that.