Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
This is the result of me and my friends getting bored 2 am.
My friends and I (AES98, TheDudeWhoWere, PT KeeD) got to damn tired to play serious and I got the idea that true damage is nice :3. So I picked Darius and TheDudeWhoWere picked Olaf and PT KeeD picked Vayne and we were like AWESOME!
Why the Champions: Well they are the champions that overall in the game deal the most true damage. I know about Ahri and Cho'Gath, but Ahri deal to little true damage and Cho'Gath only deal true damage with his ultimate. So dose Darius, but Darius ultimate refresh after a kill. Cho'Gath's doesn't.
Why the Runes:
Darius: Well I build Darius as an AD Off-tank and want as mutch damage as possible but don't need the armor penetration because the passive of my E.
Olaf: Well Olaf doesn't have Darius passive (:3) and therefore I have to get the armor penetration and its his and Darius job to tank for Vayne.
Vayne: Only damage as mutch as possible, for Darius and Olaf tank but I of course need some armor and magic resist, don't want to die to minions xD.
Why the Items:
Darius: As I said earlier much damage and tanky.
Olaf: Same as Darius.
Vayne: Well not mutch defense is needed with the CC of this team or tanking form Olaf and Darius so almost just all out DAMAGE! Ghost blade is only for attack speed and armor penetration so it can be exchanged for The Bloodthirster or other, but I think its nice.