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Spells:
Smite
Flash
Ability Order
Battle Fury (PASSIVE)
Tryndamere Passive Ability
Introduction
This is my guide to Jungle Tryndamere! In my opinion, he is one of the best junglers in the game if played right! With Jungle Tryndamere, you can pull off amazing ganks and deal massive amounts of damage!
Runes
Greater Mark of Attack Speed Attack speed for jungling capability and for getting through the jungle at the fastest time possible.
Greater Seal of Armor More durability and survivability in the jungle and for the game in general.
Greater Glyph of Attack Speed Same reason as above.
Greater Quintessence of Desolation Gives you extra damage against jungle creeps and more armor penetration on champions.
Plentiful Bounty because... you're jungling
One point in Sorcery because cooldowns aren't much of a problem for Tryndamere
Max out Alacrity to add on to the already fast attack speed you have at level 1
Max out Sunder for more armor penetration
Max out Offensive Mastery for more damage against jungle creeps
Max out Brute Force for more attack damage
Max out Lethality for even more damage on your crits
Havoc because more damage is always nice
One point in Good Hands because it's meh
Max out Perseverance for more durability and sustenance
Max out Awareness so you can keep up in levels with your opposition
One point in Utility Mastery cause you're out of points :P
I max out Mocking Shout second, its a really awesome skill for ganking and teamfights. Its also a nice chasing spell, as it slows your running opponent to a complete halt. When maxed, it slows a champion by 60%, veeeeery slow. It only works if they have their back turned to you, so don't try and use it as an escape mechanism. I like to grab a point in this skill at level 4.
I max out Spinning Slash last, it has many uses, but I do not feel that it's necessary to max out this skill in early game. I mainly use this to escape ganks, chase, and to spin through walls. The damage it does is good, but the other skills are a better selection. I put a point in this at level 2.
Undying Rage is the spell that makes Tryndamere one of the most daunting AD carries in the game. If used properly, it can devastate the opposition. It can be used in many different ways, you can use as an escape tool, you can use it for tower-diving, you can use it if you're being focused in teamfights, but most importantly, this skill makes you immortal for 5 seconds. Use that time wisely. I put points in this skill at anytime I can.
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