Urgot Build Guide by Fenrir93
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Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Tanky DPS Urgot - bot lane Dominion
Manamune Urgot in Dominion doesn't works very well (i think it is the worst item in dominion, there is enough manaregen for every champion in LoL, even Urgot), and it is way too squishy, Tanky-DPS/Tanky-AP will counter him too much.
This guide focus on OffTank-DPS Urgot, people won't expect all that damage both early and late game
Early game grab a The Brutalizer and watch how they melts. In this phase of the game you are very squishy, but you can do a LOT of damage.
Late game you'll be very tanky and will still do a lot of damage.
Urgot is different from any other AD champions of the game, he doesn't need Atk Spd / Crit, he only needs Cooldown Reduction + Attack Damage + Armor Pen to deal damage, so Frozen Mallet+ Atma's Impaler is a very good combo on him.
Greater Mark of Attack Damage
Greater Mark of Strength
Actually, with brutalizer and Last Whisper in the build, Flat Damage runes will makes you hurt A LOT in the early phase of the game
Greater Seal of Armor
Greater Seal of Resilience
Armor, to counter graves, yorick or any other AD bot
Greater Glyph of Scaling Cooldown Reduction or Greater Glyph of Scaling Magic Resist
Greater Glyph of Celerity
with CDR per level glyphs you can reach 36% at level 18, allowing you to shot 4 times Acid Hunter with one Noxian Corrosive Charge
Greater Glyph of Magic Resist works too, since this build have low MR
Greater Quintessence of Attack Damage
Greater Quintessence of Strength - More Flat AD, with runes + masteries = +18AD at lv1
for seals since I rush Atma's Impaler Greater Seal of Vitality works on him too
22 for the bonus damage and the CDR from the Offense Tree
8 mana regen + mana per level to remove Urgot mana problems
1 Garrison splash damage
Pros / Cons
Allow you to win even 1v2 or in some cases 1v3
Good Early and Late Game
People underestimate him
Last Whisper in the build
Zaun-Touched Bolt Augmenter become very usefull with this build
One of the best bot laner in Dominion
Low Magic resistance until Odin's Veil
Silence will reduce your DPS by 50%
Frozen Mallet + Atma's Impaler + Odyn's Veil is an awesome combo for tanky DPS champions, Hp+Armor+Damage
If they keep using on you Exhaust or if they CC you too much, you can make a Quicksilver Sash instead Odyn's Veil
I used to make Warmog's Armor in dominion but since it has been removed I had to switch to Frozen Mallet, this build still works great
also, if you're going top it's better if you take Prospector's Blade, boots and at least one mana potion or you'll destroy 1 of their team and then you'll be Out of Mana.
I start with The Brutalizer and CDR Boots to fast reach 25% Cooldown Reduction, with runes at lv18 will become about 36% and it's enough for Urgot.
If they don't have many casters you have to switch Odyn's Veil with Thornmail (Atma's+Thornmail+Ultimate = about 350-370 Armor)
You can even make Trinity Force with this build but I really don't like it (the 150% bonus takes only the base AD, not from items) and it's VERY expansive.
Early game harrass them as much as you can, in this phase your passive (-15% damage recieved) is often underestimated and allow you to grab some kills. Go on bot lane, hit them with Noxian Corrosive Charge and try to zoning them with Acid Hunter. Harrass them as much as you can. If you are vs squishy targets your Q will remove 15-25% of their HP. When you reach level 6 if they are pushing use Hyper-Kinetic Position Reverse under your tower, also remember that it boost 80/105/130 AR/MR, making it a good combo with Frozen Mallet (Hp+AR+MR)
If you are going top if your team don't suicide and if they don't use all their exhaust on you, almost always you'll get the Windmill. If you got enough Hp stay there and defend, if not go back to the base and rush back there
Hyper-Kinetic Position Reverse > Acid Hunter > Terror Capacitor > Noxian Corrosive Charge
I max Acid Hunter first because it is the only way to do damage
Then Terror Capacitor, this shield will save you a LOT of times and with Frozen Mallet it will slow enemies for 60-80%
also, it really help in 1v1, you can use it at least 3 times (= + 240 / 420 / 600 / 780 / 960 Hp). Many times I find my self 1v1, both 10% hp --> I use W and I survive with 10-15hp
Some people max Noxian Corrosive Charge before Terror Capacitor but it does very low damage, it's better keep it at lv1 just for the armor reduction and for the combo with Q
Use Hyper-Kinetic Position Reverse when you are 1v1, it will boost your defense by a lot, allowing you to win vs very strong champions, sometimes even if they use exhaust you can win.
If they are melee, force them to stay in brushes and then hit them with Noxian Corrosive Charge. Don't go too near to them if they are dangerous champions, like Yorick or Irelia
If they are ranged go near them and try to hit them with Noxian Corrosive Charge, all the ranged champions at low levels will lose about 50% of their hp if you hit them 2-3 with Q+E
Urgot is a great champion, one of my favourite in LoL and in dominion he can show his truly power.
I don't like him at all as a squishy carry AD, any other carry AD can do his job better, both in Summoners Rift and Dominion.
As tanky AD he is simply perfect, every items and every skill synthetize perfectly, making him one of the strongest bot laners in dominion