Varus Build Guide by Keondre
This build has been archived and is for historical display only.
PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Pros / Cons
+ Long range
+ Nice CC
+ Strong skill-set
+ Team fight ultimate
+ Fun to play!
+ Uses a bow!
- No escape skills
- Skill-Shot ultimate
- Fairly difficult to master
- Weird animations
- Shut down by CC
I run 21/9/0. Explanations:
Summoner's Wrath - Since we are taking Exhaust we want their amour to be reduced by 10 when fighting them. 10 armour reduction isn't much? Umm.. yes it is.
Brute Force - Helps you last hit. Since we are starting with Boots of Speed and 3x Health Potions, the 3 AD is helpful. That is greater than 1 Greater Quintessence of Attack Damage. It's like taking 4 of those quints!
Alacrity - Helps you last hit. I take this because it also stacks with his passive, Living Vengeance so you can last hit multiple minions within a 6 second time frame. You are going to be last hitting so this helps you attack faster to hit those minions.
Weapon Expertise - 10% armour penetration. Makes you hit harder.
Deadliness - 0.5 attack damage per level masteries. You will be hitting pretty hard already, this just gives you a little kick.
Lethality - Since we are grabbing Infinity Edge early, we will be hitting really high. This provides 10% crit. strike damage. The passive from Infinity Edge boosts your critical strikes to hit 250% instead of 200%. You will be hitting 260% now with this mastery!
Vampirism - Life steal... Pretty self explanatory.
Sunder - 6 armour penetration. You will be hitting harder with this mastery.
Executioner - You will be hitting 6% more damage to enemies that are 40% health or below. Helps with 1v1 and last hitting.
Resistance - Taken for the magic resistance and to fill a slot.
Hardiness - Taken for the armour. Since you are going to be at bot against other AD carries, you are going to be taking quite a bit of damage from them. This reduces it by a bit.
Durability - This makes you a bit beefier. Since you are quite squishy this helps.
Veteran's Scars - This makes you beefier as well. Since you are squishy, this helps.
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