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Warwick Build Guide by chinchillas1

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League of Legends Build Guide Author chinchillas1

Warwick Mid - New Meta

chinchillas1 Last updated on August 4, 2016
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Ability Sequence

1
3
5
7
9
Ability Key Q
2
14
15
17
18
Ability Key W
4
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

5/
Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
Vampirism
 
 
5/
Natural Talent
 
 
 
 
 
Bounty Hunter
1/
Oppressor
 
 
 
 
 
Battering Blows
 
 
5/
Piercing Thoughts
 
 
 
 

Ferocity: 18

Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 0

Recovery
 
 
5/
Unyielding
 
 
 
 
 
1/
Explorer
Tough Skin
 
 
 
 
 
5/
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
1/
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 12


Table of Contents
Guide Top

Introduction

Hey everyone! This is a short guide to playing Warwick in mid lane as of patch 6.15. I strongly recommend not going AP Warwick unless you are only trying to have fun. A more traditional AD build is stronger on Warwick in my opinion because AP Warwick does not scale as well.

This the first guide I have made and I will add more content to it with time. Eventually I will add an AP Warwick Mid Guide as well.

I play mid Warwick often. Watch me on twitch.tv/chinchillas1


Guide Top

Runes

I choose to use movement speed quints because I think Warwick's lack of range makes it so he needs to be more mobile. Honestly, taking AD quints is probably just as good though.


Guide Top

Masteries

18/0/12 is the best choice for masteries


Guide Top

Spells

Taking Ignite and Flash are definitely the best choices for mid laning. Flash is an obvious choice for so many reasons. Ignite will simply help you win lane by finishing off opponents. Once you hit level 6, your ultimate and ignite might be all you need to finish off a half health champion.