get
prime

Ashe Build Guide by AncientNecro

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


575
Views
0
Comments
0
Votes
League of Legends Build Guide Author AncientNecro

Whoa, slow down now. - Ashe Support

AncientNecro Last updated on April 13, 2013
Like Build on Facebook Tweet This Build Share This Build on Reddit

Ability Sequence

1
4
5
7
9
Ability Key Q
3
8
10
12
13
Ability Key W
2
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Nimble
 
 

Utility: 21


Guide Top

Read This If You Want To.

This guide is more or less a personal reference to myself. I find Mobafire fills a huge niche in that aspect and helps me in my game play considerably when I try to re-approach a champion I may have not played in a while.

Uh oh, a teammate just dropped. That's about 90% of my attempts at Ashe Support. The other 10% are victories. Ashe is as straightforward of a support as you've got. With 2 perma slows (matched with frozen mallet, this sucks for the enemy), a great poking passive, an ability for map vision and some extra loot, and a very-long-range stun - She would probably be considered a meta support if she was just a little "safer" of a champion - i.e. she had an escape and a way to protect herself / her lane partner for a minute.


Guide Top

You Have 2 Exceptionally Easy Jobs.

And if you manage to do them well, you will probably be victorious.

Job 1) Permaslow all enemies.

Job 2) Provide ***-tons of map vision.

That is all. In lane, poke and aggravate the enemy as much as possible without putting yourself in danger. Save volley for pokes that hit more than one champion, or to help save your ADC. Keep hawkshot up for when a ward dies or you are curious as to their jungle route.

Stay safe, poke poke poke all day. Utilize your amazing range. You automatically permaslow the enemy, and your team will love it. Your passive insures your pokes are substantial. Put wards every where. I don't buy sightstone because I love pink wards and so do my teammates.

Pop shury's for a solid chase, or to help your team get away. I'll very rarely pop it for myself if I get caught out alone. Boots of mobility plus permaslowing the enemy should be enough to keep you out of harms way. Assassins can burst you pretty hard, but if you've been warding properly, they shouldn't catch you out.

Good luck, have fun, and remember that you're playing a game. Enjoy it!