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Zed Build Guide by PaoComSalame

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League of Legends Build Guide Author PaoComSalame

You call that armor? ZED 6.6

PaoComSalame Last updated on March 28, 2016
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
14
15
17
18
Ability Key W
3
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

Fury
 
 
5/
Sorcery
 
 
 
 
 
 
 
 
5/
Vampirism
 
 
Natural Talent
 
 
 
 
 
Bounty Hunter
1/
Oppressor
 
 
 
 
 
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 12

Wanderer
 
 
5/
Savagery
 
 
 
 
 
 
 
 
5/
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
1/
Dangerous Game
 
 
 
 
 
5/
Precision
 
 
Intelligence
 
 
 
 

Cunning: 18

Recovery
 
 
Unyielding
 
 
 
 
 
Explorer
Tough Skin
 
 
 
 
 
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 0



Threats to Zed with this build

Threat
Low
High
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Threat Champion Notes
1
Katarina No sustain, very squishy, if she ults you, you ult her right back.
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Introduction

Hello I'm PaoComSalame from EUW and this is my first guide. I finished Gold 3 this pre-season, and I'm currently Gold 5. I love playing Zed, because he isn't a braindead champ, and you can do some cool combos with him + he's a ninja :) I have around 65 games with him this season 6, with a winrate of 65% and 10.5/6.5/7.3 KDA.


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Pros / Cons

Pros:
+ Great burst damage
+ High mobility
+ Strong Early/Mid game
+ High outplay potential
+ he's a ninja!

Cons:
+ Meh LateGame
+ Can be quite hard to get back into the game, once behind
+ Can be countered fairly easy with a lot of items and spells
+ Depending on some champions, he may get demolished


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Laning Phase

In your early levels (1-2) your Q to farm safely(if the enemy laner has high harass) and your W to escape ganks. When you reach level 3, is when the Thundering starts, use your W on top of the enemy, E right after to proc the slow and 1 stack on Thunderlord's Decree, and hit both Q's on the enemy(its quite easy because he's slowed), and you prof Thunderlord's, dealing half of the enemy's HP with 1 unique combo. Continue with that harass untill you get a kill, or you get lvl6.
After reaching lvl 6, ult the opponent, slow them with your E, use your W right after to dodge an incoming spells, and finish it off with your Q's, that should do the trick if you hit the combo. if they flash out of your combo but you think ignite will take it, use it instantly.


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Teamfighting

Wait for the harder CC to be used, and when you have an openning, rush for the enemy ADC or midlaner. If he's well protected, use your ultimate, slow him with your E, ignite him, teleport back to your R's shadow and hit your shurikens on him(from your shadow). in that stage of the game, it should be enough to get the kill, even though you weren't close to him to do much.


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Summary

I hope you enjoyed, and that my guide was somewhat helpful, thank you for reading, and I hope you get plenty of "WTF" in the chat after you deal half of the enemy's health with your ultimate proc :) (still adding more stuff)