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Removal of Crit Masteries?

Creator: Maedroas January 27, 2012 7:46pm
Temzilla
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Luther3000 wrote:



Havoc and Vampirism are pretty ****. Even with 300 AD the difference they make is barely noticeable.



The 2 points in Butcher can end up buying you 3% life steal sometimes.
Tri lane for life.
Mesima
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I put ethree points into Sorcery since I don't care for Havoc or Vampirism or I go with Butcher and Demolitionist . That little bit of CDR from Sorcery is nice to have.

My 100th post, wewt.
DuffTime
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Permalink | Quote | PM | +Rep January 28, 2012 7:19pm | Report
Vampirisim is great in a solo lane. Every attack is like 1-2 HP healed, crits are like 2-4.

In a duo lane, Havoc is pretty great for Ad carry types.
Luther3000
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Eh, I dunno about great, but they're alright - Vampirism in particular. Nothing really compared to 4% crit though.
Pølsemanden
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DuffTime wrote:

Don't see why or how that could be the case.

Trynd's kit is based around crit. But he rushes zeal(after vamp scepter) and has a lot of natural crit. 1 gp parrley that crits, can basically force a B, just because there is the chance his next parrley crits again, ultimately resulting in that a flash ignite will be the end of u.
Yeah, 4% crit on trynd is nice. And he build his kit around crit, BUT he builds a phantom dancer, like allways.
:Tryndamere, 35% from passive+25%from Infinity edge+30% from phantom dancer. that's 90% crit chance. Let's say u add 4% to that, that's a relative increase of:4,5'ish percent. , if u build atmas as well, that's 108%(wasting an 8%)
I personally only build atmas(18%)+tri-force(15%)+IE(25%)=58% for crit on GP, atmas and tri-force being situational.
4% is now a relative increase of something like: 7'ish percent. With some extra passive AD and extra AD from parrley. I believe GP's kit synergizes just as well with crit as trynds does.
4,5% relative increase end-game vs. 7% relative increase endgame. Add to that at early game, the relative increase is EVEN farther apart.
Ty MM and Blood for the sigs :3 | Rammus is comming back - heard it here first!


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Yukimaru
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Better take out whole crit mechanics...
Anandre
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Crit is fine so long as you have to work for it. You're giving up other resources (runes and/or gold, which could give you other stats instead) for crit, but free crit was imbalanced.
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Anandre wrote:

Crit is fine so long as you have to work for it. You're giving up other resources (runes and/or gold, which could give you other stats instead) for crit, but free crit was imbalanced.

The crit wasnt free cuz u also need to decide do i take Critmastery or Mastery XY?
NicknameMy
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I already posted the best way to get out of crit, riot should listen to that.^^
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NicknameMy wrote:

I already posted the best way to get out of crit, riot should listen to that.^^

link/paste?
Ty MM and Blood for the sigs :3 | Rammus is comming back - heard it here first!


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