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League of Legends (LoL) Question: Any tips on Yasuo or tricks to help me confirm a kill

Posted in General | Tags: Yasuo 6,330

  • S4mZY

    Any tips on Yasuo or tricks to help me confirm a kill

    Im just starting yasuo and wondering if i could get help with Tips and Tricks to use to help me get more kills and confirm more.
  • Answers (2)

    2
    Pure Panphobia (33) | January 28, 2018 9:13am
    Runes: Press the Attack, Triumph, Legend: Alacrity, Coup de Grace, Taste of Blood, Ravenous Hunter

    Take Steel Tempest level 1, then Sweeping Blade, then Wind Wall. Max Steel Tempest first. Then max Sweeping Blade.

    It's important to know how the champion works, which comes mostly through actual play experience. Important things to remember are: (1) multiple uses of Sweeping Blade increases damage of the next use, maxing at 50% more damage after the second consecutive use. (2) using Sweeping Blade and immediately following the input with Steel Tempest turns it into a circular aoe, rather than a straight line skill shot. (3) Cooldown reduction is fairly unimportant on Yasuo, as Steel Tempest's cooldown is reduced by building attack speed.


    There's a bit more to know in regards to combos and such, but it's honestly a ton of information. After you feel comfortable on the champion, I'd suggest going to YouTube and looking up ArKaDaTa, as he has short how-to videos on Yasuo's more advanced techniques.


    As far as a build goes, start with Doran's Blade, 1 Health Potion, and a Stealth Ward. I'd generally recommend rushing a B. F. Sword and then a Phantom Dancer, then at least getting a Cloak of Agility if not just outright finishing Infinity Edge. You can also reverse this by rushing Phantom Dancer first and then Infinity Edge. After that, don't build anymore Critical Chance items. From there you'll need to get boots, I'd recommend either Berserker's Greaves or Ninja Tabi. The rest of the build is pretty situational, but you'll need at least 1 Life Steal item, which I'd recommend either Blade of the Ruined King or Bloodthirster. Guardian Angel, Frozen Mallet, Maw of Malmortius are all good offensive/defensive options, or if you need to be tankier Randuin's Omen and Spirit Visage can be built as well. Mercurial Scimitar is also viable if there is heavy CC on the enemy team. Here are general recommendations for a build:














    Tips:

    Vision is important. You want to make sure you keep a Control Ward near your lane to spot out enemies moving toward your lane so that you can fall back if you're too pushed up, and keep your trinket wards out as well. You can be quite easily ganked, especially when you're inexperienced, because your mobility is only able to take you into enemy units.


    Focus on farming. Until you get comfortable with Yasuo, the best plan is to play safe and prioritize farm over kills. If your jungler comes in or another laner roams up and you think a play can be made, go for it. If the enemy shoves you under tower and stays overextended, push them off and get aggressive. Playing passively and focusing on CS and not overextending will keep you from feeding in the early game, while giving you enough gold to stay relevant moving into mid game, where you'll have the support of your team. Remember that 15 minions is roughly equal to one kill. So if you stay 20CS ahead of the enemy and don't die, you'll be ahead. If you are 20CS ahead and die once, you'll still be slightly ahead. Your goal should be at least 70CS at 10mins.


    Hold your Wind Wall for important abilities. Even if you fall behind, you can still be a huge asset for your team. You have a form of Crowd Control that isn't broken by Cleanse and your Wind Wall can save your team from fight winning ultimates such as Miss Fortune's Bullet Time or Ashe's Enchanted Crystal Arrow. You need to make sure you have your Wind Wall available if fighting champions with abilities like that.


    You are NOT a hard engage. You can set up engages by landing a good tornado from your third Steel Tempest, and your Last Breath is a great follow-up to a hard engage, but you are not a tank and you should not hard engage and put yourself in a bad position. 1v1 you can engage, of course, but in team fights you should be a secondary engage or a setup.


    I hope this is helpful for you. Good luck and have fun. And always remember that if your team is flaming you too hard for learning someone new, press enter and type "/mute all" so your morale isn't affected.
    1
    Ronyk (21) | January 28, 2018 8:05am
    Well, first thing first: make sure your build is efficient.
    Yasuo's passive doubles his Crit chance, meaning you can efficiently get 100% crit chance by building the Infinity Edge and either Phantom Dancer or Statikk Shiv.

    After building your core items, check to see if your opponents are building armor against you, or if there are any problem enemies who are either way ahead or can lock you down with chain cc. If there's an enemy who is really ahead, consider getting an early Hexdrinker and Vampiric scepter, if there's chain CC, don't worry if you buy Merc treads and the quicksilver sash.

    If you have a tough early game, getting an early Vampiric Scepter, Zeal, and/or Hexdrinker might be more beneficial than rushing your core items.

    Now, actual tips and tricks:

    With any champion, keep vision in mind, and try to keep an eye on the minimap. Vision is everybody's responsibility, so control wards and sweeper trinkets are a good idea.

    With Yasuo and other assassins, always make sure you've got a way out from a fight, and count the CC. If you're thinking of diving a Fizz plus Sona, you'll know that they both have a slow naturally, and both have CC ultimates. Try to judge how much damage you'll be able to stack onto your targets, how much you can get CC'd, and your escape route.

    For Yasuo specifically, know what forms of CC your windwall can block, and use it to decrease the available cc in situations where you're fighting more than one enemy at a time. In actual teamfights, decide beforehand where your wall belongs: shutting down enemy ADC damage is a good choice, but maybe save it to eat that Orin Ultimate.

    The biggest tip I can give you for Yasuo is to learn all of the airborn abilities that exist in the game. Most people know the obvious ones: Oriana's Ultimate, Chogath's bounce, Malphite's Bounce, etc. But learn that you have about a .25 second window to catch enemies airborn after Draven's Stand Aside, Darius' apprehend, or an enemy Kha'zix trying to jump your team. I think an enemy Quin's vault makes her airborn, even.

    I did a quick search online to see if I could find a full list... I found a list, but it's from four years ago, so do some experimenting yourself.

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