Had to get done the one I had started so I can get to Top Facts 40 PULSEFIRE EZ!!!!!!

Champion Overview:


Malphite is a tanky champion with one of the best burst initiates in the game. Malphite has very good lane matchups as well as having a strong lategame. Malphite has the ability to lockdown and debuff enemies and allow your team to kill them.

Skills Overview:


Passive: Granite Shield- Malphite is shielded by a layer of rock which absorbs damage up to 10% of his maximum health. If he has not been hit for 10 seconds, this effect recharges.
This passive sort of acts like your "sustain". If you balance out your trading (Which keeps your mana pool high as well) with your shield, you will keep a pretty high hp gauge though the laning phase.

Q: Seismic Shard- Malphite sends a shard of the earth through the ground at his target, dealing 70 / 120 / 170 / 220 / 270 (+60% of ability power) magic damage upon impact and steals 14 / 17 / 20 / 23 / 26 % movement speed for 4 seconds.
Good poke, the slow and speedboost are nice for positioning. This skill does a good deal of damage if i maxed first and allows you to harass the enmy while keeping yourself pretty safe.

W: Brutal Strikes- Passive: Malphite's attacks hit units near his target for 30 / 38 / 46 / 54 / 62% of his attack damage. Active: Increase Malphite's armor and attack damage 20 / 25 / 30 / 35 / 40 % for 6 seconds.
This skill goes unnoticed by alot of malphite players, but it is INSANE. This skills passive essentially gives you a tiamat (Which is actually kind of bad in laning, as it pushes the lane), but the active is SOOOOOOO good. A % increase in armor and AD, this allow your autos to be able to trade with champions who are building AD while they will be dealing minimal damage to you.

E: Ground Slam- Malphite slams the ground dealing 60 / 100 / 140 / 180 / 220 (+50% of his Total Armor) magic damage to surrounding enemies, reducing their attack speed by 30 / 35 / 40 / 45 / 50 % for 4 seconds.
Such a fun skill. An decent damage AOE AS slow that scales off ARMOR =D, I pray for an AD who has to fight you.

R: Unstoppable Force- Malphite charges towards the target area, dealing 200 / 300 / 400 (+100% of ability power) magic damage, knocking enemies into the air and stunning for 1.5 seconds in 325 area around impact. Malphite cannot be interrupted during this charge.
Gap closer, knockup, and good damage source. This skill has it all. :P

Combos/Skillorder:


Skill Order:
Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Vs champions who can poke or who beat you in melee range.
Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Vs champions who auto for damage.
Combos:

Q-E (W whenever you need the armor and AD) (R whenever you want to full on fight).

Matchups:

Easy

Darius (Is that a bug hitting me?), Jax (LOL WHY UR ATTK SPD SO SLOW NUB), Pantheon (Poke war, guess whos shield works on the others poke :P), Fiora (Have fun in the afterlife! :D), Talon (Ugh poke and AD, sucks for you), Lee Sin (Ye have fun sustaining all day, Ill just farm), Tryndamere (Have fun using 1 auto every 5 seconds), Riven (You can force her off and farm), and Irelia (I wonder how many autos you will get to do while your hiten style is up?).
Hard

Vladimir (Sustain and poke), Yorick (Sustain and spammable poke -.-), Rumble (Rumble can engage when CDsa re down, and he does magic damage so Malphite's Armor stuff doesn't help), Olaf (True damage sapm, BROMACIA!!!! Cannot be disabled!Cannot be disabled!Cannot be disabled!Cannot be disabled!Cannot be disabled!Cannot be disabled!Cannot be disabled!Cannot be disabled! WTF!!!!!), and Kennen (range, poke, and builds sustain.

Playing AS/VS:

As:
  • Remember your Q gives you movespeed based BASED OFF the enemy movespeed. If you wait until they use a skill to speed them up you steal from there faster speed.
  • Use your E to hurt your enemies ability to CS.
  • When ulting try and get the enemy AD carry so you can follow it up by slowing their attack speed.
Vs:
  • Have your flash ready to avoid Malphite's ult.
  • Avoid Malphite until he blows some of his skills, his CDs are decent so you can poke when this happens you can get some easy damage.
  • Gank malphite frequently. His W passive will push the lane if he is last hitting.
  • Malphite cannot effectively last hit under turret without blowing mana, when in doubt push, but do not let him freeze the lane.

Big Item Choices::


Philosiphers Stone and Heart of Gold- You will survive through the early game fine, these Gps make you scale into late faster, and they provide useful stats.

Rod of Ages- Tanky, mana, and Ap.

Rabadon's Deathcap- Makes your ult do alot of damage

Abyssal Mask- Gives you MR and Ap

Frozen Heart- Gives you CDR, armor, and mana.

Randuin's Omen- Tanky, lets you kill enemy ADs

Shurelya's Battlesong- Gives your team mobility in fights.

Gametypes:

SoloQ:

Malphite is strong in soloQ as he has good matchups and he is not as likely to get killed in ganks. His ultimate is devastating and if he can engage a good teamfight can win his team the game.
Ranked 5s:

Malphite excels working with a premade. He can be put on many different comps, his ultimate when coordinated is devastating and he provides so much utility to the team.

Conclusion:


This was my top facts Malphite. Malphite is a strong champion who has just recently started to rise to the popularity he deserves. Malphite is a cheap champion to buy and fun to play, I suggest you try him if you haven't. As always summoners have fun and good luck on the fields of justice!

SERIES UPDATE:
I plan on releasing these every day/other day until I get all of the top lane picks in the league ( about 50-60 of them) if there are any requests leave in the comments below and ill work on them. I want to make this series for others to better understand the champions of top lane. Once I am done (Or once I have a few top facts out) I will release some Facts about top lane mechanics, eventually I will probably put everything into one generic top lane guide, however until I do that I will continue to watch and update my blogs as needed. Tips and tricks I missed under my Top Facts would be helpful if you put anything I don't have in the comments I will be sure to add it. I will be forming a guide called The complete guide to Top lane or something in that nature. The intention of this series is not as a "Build guide" or a "play guide", these are more like facts you should know about the champion. These are to inspire people to think of new champion possibilities they might not have thought of or to help a new player with the champion. I do not list runes masteries or a set build ( I give a kind of recommended items) in here due to the fact I want people to think of that for themselves and try new things. This series is an attempt for the LOL community to try new things and have fun in a fun game. Thank you for reading and have a nice day :P