Vynertje wrote:
On that note though I think this is a good start, but I really wish they'd also bring back the new guides tab.
Just wanted to pop in to mention we haven't forgotten about this idea, it's just that this first change was made sooner because of the end of the C9 partnership. It does not mean no further changes will be made. Not making any promises either though, of course.
Will pass on the feedback emoriam, thanks :)
Thanks to Hoppermh for the signature!
Vynertje wrote:
Also guys what happened to the comment badges, haven't seen those yet.
PsiGuard wrote:
Fixed a bug with Achievement automation that prevented people from automatically receiving badges.
This is what delayed the comment badges. It's supposed to be fixed now, but if they still don't show up in a couple days then it's still bugged.
I could go around handing them out manually but there are a TON of badges that people have earned and I would rather just get the automation working.
Thanks to Minho for the sig!
PsiGuard wrote:
I could go around handing them out manually but there are a TON of badges that people have earned and I would rather just get the automation working.
Especially since people are still going to get badges in the future
Spare a few Rep+ for the poor ( ã¤â—•â—¡â—•)ã¤
Thanks for mentioning the guide, I do want to say here as well that Raitoundoo wrote the base to work on.
Can't say I'm sad to see the C9 collaboration ended, those guides were written in a hurry anyway.
I do hope to see the "new guides" tab again as well :)
Can't say I'm sad to see the C9 collaboration ended, those guides were written in a hurry anyway.
I do hope to see the "new guides" tab again as well :)
PsiGuard wrote:
This is what delayed the comment badges. It's supposed to be fixed now, but if they still don't show up in a couple days then it's still bugged.
I could go around handing them out manually but there are a TON of badges that people have earned and I would rather just get the automation working.
Just tried to update badges but it seems to be bugged still.
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