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The issue here should be Bruisers picking up the Helm. Tanks are less damaging now overall (unless they mix it up) and Swain's R ignores damage reduction for the healing. I don't think the Helm will be of any use to squishies regardless, so we'll have to see how obnoxious this item is on Juggernauts/Bruisers :/
1.- If I first use Decrepify (Q) against the enemy, and Immediately after I use Torment (E); Does Adaptive Helm block the damage of both Abilities or just Decrepify (Q)?
2.- Does Adaptive Helm have Cooldown?
I mean, I use Decrepify (Q) against the enemy, This item blocks the damage for 4 seconds, but Immediately after those 4 seconds I use Torment (E), Does Adaptive Helm block the damage of Torment (E)?
Could you upload a .gif or something?
I'll check if I have footage to make a gif, but there's really no trick to it, it's mostly prediction that's facilitated by the Q slow. You need to see the way they're walking, place Q accordingly to slow them and almost immediately cast W.
What do you think about of this?
I'll playtest it but am glad you brought it up!
You can check it out
First click on "View Match" then "more details" to see the Item Purchase Order
http://www.lolking.net/replays?summonerName=JemKebaba&platform=TR1&lks=all&duration=all&champion=50&champion_rel=either&matchup1=all&matchup2=all&search=1
Tear of the Goddess is extremely hard to fit into Swain builds. Although he can stack it at a decent speed (not amazingly fast like Ryze or Cassiopeia), Tear is ideally a rush first item so you can stack as fast as possible. The problem with this is that what you REALLY want to rush ASAP is Rod of Ages (RoA), and delaying either will create many issues:
- Delaying RoA will mean you get stats later, making you less tanky. Besides, Tear of the Goddess doesn't actually provide you with laning power, only with some sustain through ult upkeep. It also makes you less of a threat in lane unless you go tear - Blasting Wand - catalyst. If you do this, you'll be less tanky due to delaying the HP from catalyst;
- Delaying Tear means you will have it stacked much later into the game. It is also still a dead item in your inventory for a while, because Swain's ult mana cost is cumulative, which means that extra mana will be melted faster. Getting more AP would make you heal more and deal more damage.
- The only possible "fix" for this would be to get Tear and rush the hextech item that builds from catalyst. My issue with this build is that Archangel will eat away at a precious item slot and you will be less tanky (not to mention that the hextech item is more expensive than RoA).
Assuming this question comes from having issues with mana on Swain during skirmishes, my advice is to ALWAYS demand blue buffs and, if you REALLY want a mana item, you may consider getting a Lost Chapter after Rod of Ages, finish Zhonya's Hourglass and then finish Morellonomicon which, along with your passive, gives you absurd amounts of mana on kill and assist.
Do understand that morellonomicon means you'll need to forgo Spirit Visage, making you considerably less tanky. Ideally, you should learn to manage Swain without any mana providers asides from RoA, especially because from midgame onwards you have less issues on that department.
Finally, on a sidenote, I do get Tear of the Goddess + ap support item + refillable pots on ARAM if I get Swain. Then I follow it up with RoA and Zhonya's.
They are decent in lane because you keep casting Q to harass + farm but once out of it they lose effectiveness (Q will apply over time AND if people leave it'll stop applying, W and R apply less). Overally, they're just a decent lane gimmick but fall flat out of lane.
The reason I'm asking is because I recently face a Mordekaiser & took a very LETHAL amount of damage after he got a single kill out of our Mid Laner, which in turn, allowed him to 2 shot ADC's & 3 shot Myself & other tanks during the final stages of the game. I tried optimizing & re-optimizing my build to suit my style & taste but nothing seemed to Stop Mordekaiser from dropping me like loose change.
The build I went with:
I'll admit, kiting around him with a full team at my back made this build great, Zhonya's Hourglass saved my hide a few times, but when he catches me solo with his Ultimate, Kiting almost seemed impossible, Zhonya's Hourglass didn't stand for anything, & Ignite didn't make a difference to how much he healed and how much damage got mitigated into his Shield either.
His build:
Jax is more complicated and he should be 1v1'ing you late game, unless he built really poorly. But with bruisers and fighters like Fiora, Riven, Yi, Jax, etc, there's only so much you can do by yourself. You should be drawing them in and your team killing them while you tank.
I'd say Rylai's is great vs 2+ bruisers that can dive your team and your team doesn't have many options, otherwise I'd replace it with more AP or Visage.
Opinions on this Skill order?
Swain is actually pretty balanced for the entirety of the game and I do think you underestimate his healing. Every second you deal damage and heal, while most midlaners will have cooldowns for damage and will just stand there. It's great in skirmishes, it's great for trading in lane and healing back up, etc. Swain's real issue is that if he gets behind he's pretty worthless till level 11 and he's pretty easy to gank early with aggressive junglers.
You can max E second against very mobile teams sure, otherwise W is better for setup or follup CC (and for farming faster). Starting with E can be good against some melees, like Yasuo.
As for the mordekaiser, I haven't played against new morde in lane but he should never be dying to you. Old morde was fairly easy with E spam, with new morde you should just be farming like a *****, but neither of you should be dying ever unless ganks are involved.
What I mean is that, overall, your Q and W should be enough to make things hard on him. Adding Rylai's and team mates, morde shouldn't have had so easy a time moving about in a fight. Of course this also depends on his team's CC setup, but to address your original question there was nothing, itemwise, you could've added that would seriously impacted your success versus him except maybe rabadon for liandry's, which would've given you more damage and self-healing.