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Hwo to counter Morgana.

Creator: Babit October 1, 2011 6:44pm
theBMB
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Permalink | Quote | PM | +Rep October 2, 2011 10:53am | Report
only problem with AD carries is that most of them are way too squishy early game, so if you make one mistake and she lands the dark binding + pool combo, you're pretty much gonna be zoned for the rest of the laning phase.
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theBMB wrote:

I think the main reason why morg is good is because she can take mid and pretty much be guaranteed to go against an AP champs, which makes her shield even more OP. I think it's about time we switched up the meta, I got bored with this one awhile ago.



I've already suggested:

-AP Carry/AP Support bot lane (Taric/Brand, Soraka/Annie, Sona/Cassiopeia type comps. These set ups promote MORE AGGRESSIVE PLAYSTYLE)

-Current top laners take mid (shorter lanes more action, better gank opportunities, more dynamic lane because the lack of distance between towers means a more agressive playstyle can be rewarded)

-Ranged AD solo top (Primarily a farm lane, but at the same time allows 1 on 1 poke 1 on 1 action. Creates a more dynamic lane)

-Junglers (with this set up junglers have more opportunities to gank, less passivity, no more BS "No ganks till 6 kthx" because the availability of ganks will be higher. Less mobile but more durable champs mid, less durable but highly mobile ranged champs top, super squishy but high damage champs bot)

I've suggested it, just need a competent team to try it out with me :/
SirSpankAlot
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I've already suggested:

-AP Carry/AP Support bot lane (Taric/Brand, Soraka/Annie, Sona/Cassiopeia type comps. These set ups promote MORE AGGRESSIVE PLAYSTYLE)

-Current top laners take mid (shorter lanes more action, better gank opportunities, more dynamic lane because the lack of distance between towers means a more agressive playstyle can be rewarded)

-Ranged AD solo top (Primarily a farm lane, but at the same time allows 1 on 1 poke 1 on 1 action. Creates a more dynamic lane)

-Junglers (with this set up junglers have more opportunities to gank, less passivity, no more BS "No ganks till 6 kthx" because the availability of ganks will be higher. Less mobile but more durable champs mid, less durable but highly mobile ranged champs top, super squishy but high damage champs bot)

I've suggested it, just need a competent team to try it out with me :/


I am so doing this.
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Exodia does it all <.< lol. But no really morgana is awesome and if you want to counter her just get morgana and have a morgana face off and hopefully you're the better morgana.
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Exodia does it all <.< lol. But no really morgana is awesome and if you want to counter her just get morgana and have a morgana face off and hopefully you're the better morgana.


Haha.
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theBMB
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I've already suggested:

-AP Carry/AP Support bot lane (Taric/Brand, Soraka/Annie, Sona/Cassiopeia type comps. These set ups promote MORE AGGRESSIVE PLAYSTYLE)

-Current top laners take mid (shorter lanes more action, better gank opportunities, more dynamic lane because the lack of distance between towers means a more agressive playstyle can be rewarded)

-Ranged AD solo top (Primarily a farm lane, but at the same time allows 1 on 1 poke 1 on 1 action. Creates a more dynamic lane)

-Junglers (with this set up junglers have more opportunities to gank, less passivity, no more BS "No ganks till 6 kthx" because the availability of ganks will be higher. Less mobile but more durable champs mid, less durable but highly mobile ranged champs top, super squishy but high damage champs bot)

I've suggested it, just need a competent team to try it out with me :/


well the main reasons the meta is the way it is now is because
AD carries need farm
AP carries need farm and levels
AD carries need someone to babysit them until they're properly farmed
Not saying your meta wouldn't work, it's just that the meta is what it is because the game itself favors it. Until Riot makes some groundbreaking changes or people discover something that works drastically better, it's going to stay the same.
TL;DR the meta you give is countered by the current meta.
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theBMB wrote:



well the main reasons the meta is the way it is now is because
AD carries need farm
AP carries need farm and levels
AD carries need someone to babysit them until they're properly farmed
Not saying your meta wouldn't work, it's just that the meta is what it is because the game itself favors it. Until Riot makes some groundbreaking changes or people discover something that works drastically better, it's going to stay the same.
TL;DR the meta you give is countered by the current meta.


Quoted for truth.

The meta isn't changing any time soon.
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My meta> current meta.

And how is ~6 lines TL;DR?

Ranged AD champs dont need a baby sitter if they're 1v1. That's the whole point.
They get farm and levels just fine solo top. They can actually risk being agressive because their damage wont just get negated or healed away.

AP champs DO need baby sitters because they're typically less mobile/less durable but have superior early game damage. But they go mid because mid is a short lane, they farm, and farm, and farm, and farm. It's boring, it's dumb, it's wrong. They're too squishy to push for long when alone. Send them bot with a healer their issues and required need to sit and farm like a bunch of wimps are gone. They can farm and attack and push, get ganked or escape a gank. They can be rewarded for pushing a lane rather than constantly punished if they "over extend".

OT Solo Tops go mid: Short lanes, more exposed, but stronger pushers, mid lane actually becomes dynamic. Mid lane being important it behooves them to push and win the lane ASAP rather than farm ALL DAY LONG.

Junglers can actually gank and have more incentive to.

Dont confuse "superiority" with "easier" BMB. Theoryetically my suggested meta provides a shorter more dynamic game. Lanes are actually fought over, not just farmed until mid game and then split pushed.

An easier meta is not better, it's just lazy, slow ,and boring.

If people actually started playing differently the meta would shift. But instead we get people who just go with the flow because it's the easy way. **** the easy way.

@Whoever suggested Morg V Morg: Boring mid lane becomes infinitely more boring because all you're doing is playing your mirror :/
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An aggressive LeBlanc is pretty much of a ***** for her, but I think her best counter is Cassiopeia since she can farm at par and destroy her shield with Noxious Blast and Twin Fang

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My meta> current meta.

Ranged AD champs dont need a baby sitter if they're 1v1. That's the whole point.
They get farm and levels just fine solo top. They can actually risk being agressive because their damage wont just get negated or healed away.

AP champs DO need baby sitters because they're typically less mobile/less durable but have superior early game damage. But they go mid because mid is a short lane, they farm, and farm, and farm, and farm. It's boring, it's dumb, it's wrong. They're too squishy to push for long when alone. Send them bot with a healer their issues and required need to sit and farm like a bunch of wimps are gone. They can farm and attack and push, get ganked or escape a gank. They can be rewarded for pushing a lane rather than constantly punished if they "over extend".

OT Solo Tops go mid: Short lanes, more exposed, but stronger pushers, mid lane actually becomes dynamic. Mid lane being important it behooves them to push and win the lane ASAP rather than farm ALL DAY LONG.

Junglers can actually gank and have more incentive to.

Dont confuse "superiority" with "easier" BMB. Theoryetically my suggested meta provides a shorter more dynamic game. Lanes are actually fought over, not just farmed until mid game and then split pushed.

An easier meta is not better, it's just lazy, slow ,and boring.

If people actually started playing differently the meta would shift. But instead we get people who just go with the flow because it's the easy way. **** the easy way.

What have you been smoking? AD carries LOSE 1v1 to AP carries early game. That's just how most champions work. Most AP carries have either a hard CC or too much burst for an AD to do anything. AD carries don't really do much until they get some damage items, while all AP carries just need to hit 6.

If AP carries need a babysitter, why are they so successful in the solo lanes? This thread is about how to counter Morgana: an AP/support. I hardly think she needs a babysitter with her crazy defense, sustain and damage output. Putting an AD carry in bot lane so they can passively farm (which you consider "boring") means they'll have a ridiculous mid game with a ton of items and just crush the team using your meta setup. Ranged DPS champions also tend to have the lowest survivability (in terms of health and escape mechanisms), meaning they're very vulnerable to ganks in a solo lane.

I don't know about putting the melee champs in mid. It would probably be fine, but that leaves the vulnerable AD carries in the long top lane where they can be ganked.

If a certain way is an "easier" way to win, it's better. You don't ignore Smite when you're jungling because it makes it too "easy". You don't skip Wriggle's because the monsters are too "easy" to kill. You don't solo dragon because asking for help is too "easy." Of course you're going to pick the meta that will be the most successful and win you the most games. Picking a more "difficult" meta means you will lose more, or else it wouldn't be difficult, would it?

People don't go with the flow because it's "easier" than a more intense game. They play to win. I'm sure your meta could produce some more intense matches, but I'm sure it would result in more losses as well. If it didn't, the meta would have shifted by now.

Also: farmed AD + leveled AP > farmed AP + leveled AD. That's how the champions are designed.
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