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Name is just great :D
Back to the future = <3
My underlying strategy for these builds is to dominate mid quickly. This means maxing out damage as much as possible for the first few levels of the game. That is why I choose Morello's instead of Rod of Ages as an early game item. That is also why I choose flat AP runes instead of AP per level. Yes, you'll get more total AP from the per level runes, but those during those crucial first levels where you establish lane dominance, flat AP will provide you with far more damage.
I choose not to build Deathfire Grasp or choose Ignite because I feel they encourage you to get in close with Xerath which is generally not good for his health. I pick teleport because it allows you to buy and return to lane quickly or to pick up easy kills by using it to gank the side lanes. Had you actually read my guide, you would know that I explained this in my spells and items section.
I didn't finish the sheets because I was only showing core items. Obviously you will build situational items later depending on your opponents and the kind of damage you take. Again, I explained this in the items section
Well that was about it. I hope you are willing to make some changes to your guide.
Sincerely,
GrandmasterD
Just wanted to point out that xerath does have a great scaling in his ultimate. It may look like its only 0.6, but he is able to use him 3 times so actually it is a 1.8 scaling for the whole damage. Great guide =).
May i ask, what is the variation between each build, and when do we use them?
The builds I have at the top are just the core items--after that, you should buy items as necessary for your game. Banshee's Veil if they have lots of CC, Zhonya's Hourglass if you want more damage/armor, Mejai's Soulstealer if you're carrying hard, etc.
In my introduction I have a short description of each build and when to use it. You can also go to the Items section for a more in-depth description of each build.