I build some on-hit items with Warwick but just for utility.
Frozen Mallet is my favorite one, after build Phage i give red buff to the team´s ranged carry. Usually i build Malady or Black Cleaver to debuff and help the carries to be more effective. And always get Wit's End if we are being owned by mid game.
Frozen Mallet is my favorite one, after build Phage i give red buff to the team´s ranged carry. Usually i build Malady or Black Cleaver to debuff and help the carries to be more effective. And always get Wit's End if we are being owned by mid game.
Luther3000 wrote:
because with teemo it is super awesome.
currently the best item combo in game is Phage+Wits End. So yes, on hit is *very* viable.
Of course, building full on hit is not optimal on every champion. Bruisers scale very well with Wits End and Frozen Mallet. The only champion that I can think of that does really well with a full on hit build is Teemo. Some people build Hecarim with full on hit...but those people are just lame...and not awesome.
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Malady should get some buffs.^^
Here is my Malady rework. It would now cost more, but be way more effective
Recipe: Recurve Bow (1050) + Blasting Wand (860) + 690
Cost: 2600
Effect: + 50 AP, + 50% AS
Unique Passive: Your basic attacks deal 40 bonus magic damage and reduce magic resistance by 10 for 5 seconds (maximum 4 stacks).
It could be maybe already OP, but it is this way at least a very viable on-hit item.
And a buff to this makes Madred's Bloodrazor also more viable. But I would still reduce it's combine cost by 300 and increase the armor to 40.
Here is my Malady rework. It would now cost more, but be way more effective
Recipe: Recurve Bow (1050) + Blasting Wand (860) + 690
Cost: 2600
Effect: + 50 AP, + 50% AS
Unique Passive: Your basic attacks deal 40 bonus magic damage and reduce magic resistance by 10 for 5 seconds (maximum 4 stacks).
It could be maybe already OP, but it is this way at least a very viable on-hit item.
And a buff to this makes Madred's Bloodrazor also more viable. But I would still reduce it's combine cost by 300 and increase the armor to 40.
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