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There's been much debate about Trinity vs Iceborn.
Donald and I have been theory crafting over the past few months concerning the addition of iceborn to the game and the effects it has had upon poppy's playstyle.
She loses part of her burst, this is true. But the advantages that it has over Trinity Force is simply amazing, plus If you ever have laned against a hard AD solo top, with sufficent poke and burst. ie. Zed or Wukong, you know how hell Poppy is building Trinity force. You are simply too weak to stand up to any of them for it takes the first 20minutes to build it on her. Iceborn negates that warm up time. Iceborn Gauntlet is mainly built against heavy CC/peel teams, as you wont get anywhere near their carry if they know what they are doing. She misses the movement speed and the extra damage that Trinity Force applies, but its the cost to adapt to the team composition you are facing. Note that I have put in the notes section of my build order, that Iceborn should replace Trinity Force if you are running up against a heavy AD caster/Sustained champion top lane and a heavy CC team comp. But its personal preference.
Lifesteal, yes she needs that, hence why I've noted pretty much everywhere to build a Vampiric scepter on her before your main sustained damage items ie. Infinity Edge.
You sound like a good Poppy player in your own right and I respect that. But ultimately it comes down to:
a) who your up against - mainly tanky ad casters/sustained
b) Your burst is still sufficient to instagib their carry
c) Your useless before the 30 minute mark building Trinity.
--> P.s Thanks for raising the point, I've decided to rework my guide back into how it was before, just adding iceborn as an alternative rather than a main item. It was how I was planning to present it but it obviously didnt quite come across like that :D
Iceborn vs Trinity
Trintiy have better damage, when Poppy build Iceborn, she loses some burst(I realized that).
And she needs some type of lifesteal for dueling capabilities.
Still, it could be bad. Look at what he did to Karma. However, Trundle and Sejuani worked out fine, so I think it'll probably be good.
Spelling issues/improper item or champion input I noticed:
Health Crystal - Ruby Crystal
Gangplanks - [codimijiger]Gangplank[codimijiger]s
Phsycic Scream - Feral Scream
****py (what i assume to be p-o-o-p-p-y) - p-o-o-p-y
Maw of Malmoritus - Maw of Malmortius (switch i and t)
Mercury Tread's - Mercury's Treads
Dr Mundo - Dr. Mundo
Zhyona's Hourglass - Zhonyas Hourglass
Phantom Dancers - [codimijiger]Phantom Dancer[codimijiger]s
Seal of Armor - Greater Seal of Armor
Beserker's Greaves - Berserker's Greaves (forgot an r)
Bugger - Booger (Buggers are enemys in Ender's Game).
PS: you seriously need a REAL sig.
Content: 9/10
Your build seems viable enough (although I can't really say for Poppy, I've never played her myself haha). Your pros and cons could probably be expanded to include the pros and cons of playing AP vs AD. You could just put in a divider and be okay, imo. Love the stats and the skills are explained very well. Pictures are always nice! For runes, maybe you could consider listing alternates for others to take. Masteries are nice, but here's where I start to notice some coding issues. Also, maybe you could list a 9/21 set? All the items are explained well and look good to me. Matchups are fine, but perhaps expand them? There aren't that many champions. :b Your jungle guide is looking good, too, but I'll just comment on the main part of your guide. :)
Appearance: 7/10
Looks good! I really like your banners. Battle Regalia Poppy has some of my favorite splash art. c: One thing I was wondering: why doesn't your introduction have a banner even though your other sections do? Looks off kinda. Plus your cheat sheet is structured oddly. Rather than a straight purchase order, try dividing it up into little sections. It'll look a lot nicer that way. Your bb coding all looks great, too.
The Bad
All you really have that's wrong is a few bb coding errors, like when you're calling on items and other champions. Fix those up and rework your cheat sheet and you'll have a solid guide.
The Good
Cute banners, great bb coding, pictures, and fantastic knowledge of your champion. Keep it up!
Final Grade: 8/10 and a +1 from me.
1. Minimal structure in cheatsheet, try to change the build orders to something like "Starting items 1# -> Starting items 2# -> First recall -> Core -> Optional -> Example Build", this will help the reader a lot.
2. "not unlike", remove the "not" and the "un" :P
3. I saw AS glyphs in your build, you didn't explain why you should take them (put it in the guide)
4. "Elisa's Miracle" coding errors. I found more of these, try to fix them.
5. Try to finish your jungle part of your guide asap, since it's better to upload the whole section at once a bit later, then uploading it part by part.
Thy blessing
1. Comment to vote
2. Can't say too much about Poppy, but overal seems like a decent build.
3. All basics included
4. Decent use of coding + structure
5. Lots and lots of content
6. Bonus: Matchups section
Result: Path of the Successor
It's a good guide :P
I found some minor coding errors here and there, no big deal.
Some big deals though:
You will need some structure in your cheatsheet to help with granting overview to what you want to build. Right now, it looks a bit chaotic.
Also don't forget to put in the jungle part asap, since it would be sad if someone came in special for jungle Poppy, and still misses some necessary information to play jungle Poppy well.
Those were my main points ;P
Have fun :D
(Do not forget to vote! :D)
Great Work!!