Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

MOBAFire's second Mini Guide Contest of Season 14 is here! Create or update guides for the 30 featured champions and compete for up to $200 in prizes! 🏆
's Forum Avatar

Proof?

Creator: DemonSovereign January 6, 2013 7:08pm
22 posts - page 2 of 3
Which is better proof?
PsiGuard
<Retired Admin>
PsiGuard's Forum Avatar
Show more awards
Posts:
10290
Joined:
Jun 26th, 2011
Permalink | Quote | PM | +Rep January 7, 2013 7:12am | Report
Athan wrote:

Let me tell you something: **** your KDA. **** your wins.

Ill tell you what counts: the amount of deaths you got per game. A truly good player won't die more than 2-3 times in a 35-40 min game.

Actually if that happens every game, that either means:
A) Your opponents don't know how to capitalize on an advantage.
B) You are a completely useless team member that won't take risks or make sacrifices to win.

Maybe you were just being facetious, but if you were serious I hope you'll just take a look at some professional play and count the number of deaths. No one stays under 3 deaths every single game.
Thanks to The_Nameless_Bard for the sig!
Pølsemanden
<Member>
Pølsemanden's Forum Avatar
Show more awards
Posts:
3805
Joined:
Jan 6th, 2011
Permalink | Quote | PM | +Rep January 7, 2013 7:20am | Report
Athan wrote:

Let me tell you something: **** your KDA. **** your wins.

Ill tell you what counts: the amount of deaths you got per game. A truly good player won't die more than 2-3 times in a 35-40 min game.

Worst. advice. ever. My average is a lot over that. My average deaths per game with my best played character is 5. That's not because i'm bad, that's because i play a character that blows up in teamfights and most of the time dies for trying to make a dive - does that make me a bad player? i don't think so when my bot-lane just got a double kill and a bot-tower.
Ty MM and Blood for the sigs :3 | Rammus is comming back - heard it here first!


"Carrying"-guide | My reviewservice
Athan
<Member>
Athan's Forum Avatar
Show more awards
Posts:
139
Joined:
Dec 15th, 2012
Permalink | Quote | PM | +Rep January 7, 2013 11:02am | Report
Quoted:


Worst. advice. ever. My average is a lot over that. My average deaths per game with my best played character is 5. That's not because i'm bad, that's because i play a character that blows up in teamfights and most of the time dies for trying to make a dive - does that make me a bad player? i don't think so when my bot-lane just got a double kill and a bot-tower.


Oh, so, what, you're telling me dying is a good thing now?
But honestly, if you play a character that "blows up" - Get GA and don't make headless moves?
Look at some of the really good players in LoL - You won't see them dying anything much at ALL.

So because you play like that and have succes with it, my advice is the worst ever?
That's nice... I think i'll just leave you to your thoughts, to be honest.
PsiGuard
<Retired Admin>
PsiGuard's Forum Avatar
Show more awards
Posts:
10290
Joined:
Jun 26th, 2011
Permalink | Quote | PM | +Rep January 7, 2013 11:08am | Report
Athan wrote:

Oh, so, what, you're telling me dying is a good thing now?

Knowing when to die is one of the greatest skills you can ever learn in League.
Athan wrote:

But honestly, if you play a character that "blows up" - Get GA and don't make headless moves?

If you honestly think that buying a GA will always keep you alive, you're sorrily mistaken.
Athan wrote:

Look at some of the really good players in LoL - You won't see them dying anything much at ALL.

Actually if you read my post, I made the opposite claim. Some of the greatest players in the world die a lot more than 3 times per game. It really depends on the champion and role as to whether dying that infrequently is even going to be an option in an evenly matched game. You can't win if you don't take risks or make sacrifices.
Thanks to Minho for the sig!
Athan
<Member>
Athan's Forum Avatar
Show more awards
Posts:
139
Joined:
Dec 15th, 2012
Permalink | Quote | PM | +Rep January 7, 2013 12:12pm | Report
No no, that is not my point.
My point here is that you should strive to die as little as possible - IF possible.

People in this game have a WAY too FPS approach: I kill you, you kill me, it's K.

I see this every day, people claiming that a death for a death is all cool.

Let me rephrase myself: A lot of the best ADC/APCs in the world die as little as possible for obvious reasons. A tank is a tank for obvious reasons. But dying because of a mistake is never preferable if you could've played better and survived.

I happend to watch pro games as often as possible, and i don't see people taking too many of these so-called risks... There's calculated risks and stupidity, many who seems to favour the second one and call it "luck".

Apparently there's no leniency in anything on these forums... Can't say a thing without people taking it to heart. Of course i don't mean you should NEVER DIE, man. And i'm not saying GA has no cooldown. I'm saying people should think more about WHY they die and HOW they could've avoided it to greater avail.
PsiGuard
<Retired Admin>
PsiGuard's Forum Avatar
Show more awards
Posts:
10290
Joined:
Jun 26th, 2011
Permalink | Quote | PM | +Rep January 7, 2013 12:53pm | Report
Except that's not what you said.
Athan wrote:

Ill tell you what counts: the amount of deaths you got per game. A truly good player won't die more than 2-3 times in a 35-40 min game.

The amount of times you die in a game is a poor indicator for your skill or success. All "truly good" players die more than 3 times some games.
Thanks to Minho for the sig!
Athan
<Member>
Athan's Forum Avatar
Show more awards
Posts:
139
Joined:
Dec 15th, 2012
Permalink | Quote | PM | +Rep January 7, 2013 1:13pm | Report
PsiGuard wrote:

Except that's not what you said.

The amount of times you die in a game is a poor indicator for your skill or success. All "truly good" players die more than 3 times some games.


Okay, we can do this the hard way too...
I had chosen a poor choice of wording.
I meant in "GENERAL" a good player won't die more than 2-3 times a game.
In. General.

This seems like a moot argument: You are obviously right.
DemonSovereign
<Member>
DemonSovereign's Forum Avatar
Posts:
407
Joined:
Sep 14th, 2012
Permalink | Quote | PM | +Rep January 7, 2013 5:00pm | Report



To be fair; I look at the information and I can immidiately see if it's good or not. If the cheet sheet looks correct, I bother reading it. Your explanations will show if you really understand what's going on or not. "I take AP Quints cuz gives me more damage early.", "AP Quints give as much as a Doran's ring so it's strong.", etc. are explanations that show you have no clue. "I take AP Quints as they, overall, grant me more damage than mpen quints and movement speed quints are not beneficial." is an explanation that truly shows you've explored other options.


Oh I see. I'll take some more time to make my explanations in-depth and detailed as opposed to the simplest and most common explanations. Thanks for the advice!
Thanks TinyStar for the amazing sig<3
Care to check out my Mordekaiser guide? I'd appreciate it :D
Dark Metallica-Rocking With Mordekaiser
Opeth
<Member>
Opeth's Forum Avatar
Show more awards
Posts:
92
Joined:
Aug 30th, 2012
Permalink | Quote | PM | +Rep January 9, 2013 7:53am | Report
I totally understand your problem DemonSovereign.
I never really played ranked (atm it wouldn't be a great idea with my bad laptop which freeses LoL every 5th game for a minute) but I think that I'm really really good with playing champs like Katarina, Evelynn or Galio.

But there's another problem you have if you are good with a champ and only play him in low ELO/non ranked games.
Like Mikuroo said you can play quite everything you want at this level - if you're good enough because you just know everything beside the champion's build which improves your gameplay (for example I can last hit every minion with Kata just with a stupid Q at rank 1 without paying attention. This is completly stupid reagarding to the fact that I could have a good game with this champ although my build is total garbage.)

On the other hand I would say that you are competent enough to write a guide for a champion you played in many many (perhaps 100?) games and had succes with.
bitpik
<Member>
bitpik's Forum Avatar
Show more awards
Posts:
550
Joined:
Apr 25th, 2011
Permalink | Quote | PM | +Rep January 9, 2013 9:09pm | Report



To be fair; I look at the information and I can immidiately see if it's good or not. If the cheet sheet looks correct, I bother reading it. Your explanations will show if you really understand what's going on or not. "I take AP Quints cuz gives me more damage early.", "AP Quints give as much as a Doran's ring so it's strong.", etc. are explanations that show you have no clue. "I take AP Quints as they, overall, grant me more damage than mpen quints and movement speed quints are not beneficial." is an explanation that truly shows you've explored other options.


http://www.mobafire.com/league-of-legends/build/zilean-tic-tac-tic-tac-boom-updated-2-oct-2012-82644 is a perfect example of someone stating the complete obvious like "I take magic penetration runes for magic penetration". However, it seems to be something people are actually looking for.

What really rustles my jimmies is that the comments for this guide say that the explanations are great. Why? I guess because they want to see things they agree with. Saying that 15 AP is as much as a dorans ring and its good might not attract high level players but it attracts the majority.
I was born nude but now i am dude

You need to log in before commenting.

League of Legends Champions:

Teamfight Tactics Guide