MOBAFire Blog Feed

A funnel for all the blogs on MOBAFire. Clicking an article will take you to the members personal blog page to read the entire blog post.

Boredom and New Guide

On this day, I finally archived my Caitlyn guide because of how out of date it was and I have no plans to continue with it.

For about 5 months now though, I've really been wanting to start working and launch another champion guide, however I've been busy with LoL among other things.

Now however, with my recent boredom on waiting for Season 4 to start and with nothing else to do right now, I finally started to work on my next guide.

I'm hoping to make it much more in-depth than my previous guides and I'm currently working on it, not sure how long it will take though.

I'm hoping to put work into it almost everyday until I release it but I'll have to wait and see how things turn out. I hope to get as much of it done today and tomorrow before I have stuff to do again.

The guide will be on Miss Fortune, to replace outdated

Help on Twisted Fate ...

Twisted Fate has been part of my champion roster for quite some time now and I finaly decided that I wanted to become a pro with him, the reason for this is because he is one of the most fun champions I have everplayed and with the harrowing here I also bought the Underworld Twisted Fate skin so I reaaaly need to learn him better or I will feel asif I had wasted 975 RP ...

It's not to say that I'm total garbage with him I am quite addiquite with him wich doesn't help when you wan't to climb the elo ladder so here are a few questions I had on him ...

.1 THE BIG ONE ... what counter's

Items make the Champion Viable: Items are Important...

In League of Legends, we are always discussing strategies and builds and which Champions are viable, etc... Summoners may not realize the importance of Items play in making a Champion viable. A Champion can exist and be considered 'not viable' for numerous reasons, but one of the biggest factors is Itemization. If items do not exist that compliment that Champion's kit, then that Champion will continue to be 'not viable'. I want to discuss the importance of Itemization and Champion viability.

This Article is divided into
-History of the League
-Recurring Themes in League History
-Items = Champion Viability
-Mixed Damage: Magic and Physical Damage and AP Scaling Ultimates
-Item Niches still unfulfilled

Historical Context: This is my description of League History to the best of my knowledge.

Season 1 Dominant Strategies:
-S1: Alistar and Roaming Supports and GP/10: Back when there were 4 Items that gave Gold per 10 Seconds, a Champion could build any combination of the 4 and roam the S…

About Me

Hello, my "user" name is Jonasx45, but my real name is Jonas. ^_^


My summoner name is, AsongTumatalon12 . You must be asking why my name is that, because... I'm a player from Philippines. I'm in silver IV but originally, I'm in Gold V. My teammates screw me all over and I'm demoted by many.

My best heroes are AD's and Farmer. I hate AP and Tanker also support. I'm having troubles creating my own guide because of proper usage of code's, picture's and correct information. Soon, I like the role ADR because of Draven. Now I'm a AD, ADR, and FARMER summoner.

SKarma: a Rework gone wrong

Skarma is an abomination. While I do find it fun to play her, I don't consider her viable in any way. Old Karma had a better kit that only needed some minor tuning to make it viable.

Old Karma's kit emphasized 'karma' and duality. If you damaged her, she would hurt you back even more. Her Q did Damage/Heal. Her W was a Slow/Speed. Her E was a Shield/Damage. Even without Mantra's, her abilities did what they needed to do (W was undertuned though).

Karma's old kit should be brought back and polished.

This is my take on Skarma's current abilities. Her kit is not cohesive, the abilities fight each other, and she is like a Mordekaiser that deals no damage. And Riot never fixed any of the issues Karma had such as long CDs, needing too many stats at once, and poor CC.

Passive: This passive suffers from Shyvana and Renekton Passive syndrome: it's not a 'real' passive and should be moved into her kit and be given a new passive.
Q: This is Damage + a Slow ranged Poke. Mantra'd makes it de…

Champion Idea: Hektor, the Harbinger of Assimilation

I wanted to create a hybrid caster-ish champion and came up with this. Think of Hektor as some greedy Hextechnician who aspired to embody perfection by trying to do everything at once.
  • Health 440 (+80)
  • Attack damage 52 (+3.825)
  • Health regen. 6.5 (+0.7)
  • Attack speed 0.620 (+3.3%)
  • Mana 270 (+65)
  • Mana regen. 7.1 (+0.8)
  • Armor 15 (+3.5)
  • Magic res. 30
  • Range 550
  • Mov. speed 340

Techmaturgical Erosion: (Passive) Champions damaged by Hektor's abilities receive a debuff that causes them to take increased damage from Hektor for 6 seconds, stacking additively.

Damage amplification per stack: 7.5% / 10% / 12.5% / 15%

Hexiler Strike (Q): (Active) Fires a beam of destruction at a target location from orbit, dealing damage to all enemies hit and leaving behind a hex core that grants vision in a 350 radius for 6 seconds. If a Hex Core already exists elsewhere, it is destroyed.

If Hektor has more AD than AP: Deals 30/70/110/150/190 (+0.4 AD) (+1.0 AP) magic damage.
If Hektor has more AP than AD

Team Fight Panic Attack!!!

Hello everyone!

Lately I started to play a bit of PvP, since I feel that bots have nothing more to teach me and I would like to see how other people play the game. You know, just to get the feeling. And I encountered strange... "condition" of mine while playing those few matches and wonder, if there is more players like me, with similar (or even the same) problem. Here it goes:

Usually I have no problem when fighting 1v1, 1v2 or even 1v3. I mean - no mental problem. I am excited (either about to get the kill, or - if it's the other way round - to get the hell out of there), but can play as usually.

But if I happen to engage in a team fight, with 3v3 or more players, all hell breaks loose!

As if having 6 or more champions all in the same place wasn't enough (it can get little confusing since you don't know which health bar belong to which character), now everybody go ape**** and spam all their abilities - each one of them with its own fancy animation.

All of a sudden my screen turn

Taking a break from mobafire (and league)

to make it short, i will take a break from mobafire because school and stuff.
i don't know yet when i'll be back, prohably in a month or something like that.
i might still post a little bit, but i'll be less active, if at all, so goodbye to everyone :3
@banana and janitsu why did you tell everyone that you will stop your halloween joke? it has ruined the surprise when you change it back :D