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[10.21] ScaredyKat's d1 Jhin ADC Guide! The Stage is Set
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Runes: Best Rune Page
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Heal
Items
Ability Order Skill order
Whisper (PASSIVE)
Jhin Passive Ability
Threats & Synergies
Lucian
He wins every extended all in and his mobility is easy to trade with. Outscale him when you get 1st ite,
Leona
Kill pressure all game
Leona
Kill pressure all game
Champion Build Guide
Q - Best used for harassing in lane and dealing with minion wave state pushing and farming. Use this ability only when it is safe to after auto attacking to maximize damage.
W - The best ability Jhin has as it allows him to do damage and root targets from an absurd range. Usage of this ability makes or breaks good Jhin players.
E - an underrated ability that can be used to deal with clearing minion waves, protecting flanks, deals damage on kill resets and also can be set in unsuspecting spots with upcoming objectives to follow up with W for picks.
R - Another ability that determines Jhin players efficiency. This ability can be used to finish off low targets after a fight, deal damage when you've been pushed out of the fight, poke enemies out of lane and or start fights on out of position targets. Starting fights on out of position targets is by far the most underutilized way this ability is used as most Jhin players tunnel on the execute damage the bullets contain. Most of the time it is better to use this ability at a time the utility is useful, such as helping your team run down fleeing enemies, rather than just holding it to execute players similar to Cait ult.
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