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Master Yi Build Guide by ZionLiam

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Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author ZionLiam

(5.15) Jungle Master Yi guide

ZionLiam Last updated on August 12, 2015
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
14
15
17
18
Ability Key W
3
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0



Threats to Master Yi with this build

Threat
Low
High
Show all
Threat Champion Notes
3
Jax Jax's only defense vs you is his counter strike which when is on cooldown will let you absoluetly destroy him 1v1.
3
Sejuani She cant slow you and you can kill her easily in a 1v1.
3
Amumu same as sejuani
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Introduction


Hello :) my name is Liam, i am a current Platinum jungle main. I have been playing since the start of season 2 but only in the last year taken to playing ranked play. My favourite types of champion are assassin/fighter's ( Master Yi, Shaco, Vi ect.) as well as unconventional junglers ( Twisted Fate, Cho'Gath, Zed). I managed to get from bronze 4 after my provisional games to gold 3 in just a few weeks and after a bad spell (not feeling up to league/bored of league) i decided to stop playing for a while. However the new updates to summoners rift and all the new champions coming out have drawn me back in and I'm having so much fun. I've decided to make some guides to champions that i have lots of experience with and hope to share my knowledge with the community of mobafire. Sorry for the TLDR but i hope you enjoy my guide, a rating would also be greatly appreciated and I'm open to any suggestions/criticisms that you guys have! see you on the rift!


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Want to see more guides?

Check out my youtube channel - here
and my twitch channel - Here to keep up to date with new guides and Unconventional jungle picks


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Wise words!

"A true master is an eternal student" when playing yi always be sure to try out new things as he is an incredibly diverse champion with multiple routes that you can take to become the ultimate wuju warrior!


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An introduction to jungle Master Yi

Master Yi is an incredibly powerful 1v1 duelist and late game beast, when played right he will become the champion that will make the other team flame and cry over how badly you are cutting them up. His abilities give him a great jungle clear with plenty of sustain, which helps him to keep up with the more popular choices of junglers. Even if you build tanky yi you will still do insane amounts of damage with your Alpha Strike and Wuju Style true damage bonus! At higher ELO's players know how to beat a full assassin Master Yi therefore i feel that this tankier build is more efficient for competitive play.


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Pros and Cons

Pros

+ Great jungle sustain
+ strong 1v1
+ Passive 10% AD from E
+ Hypercarry
Cons

- No CC without items
- Hard to master


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Runes

Runes

Greater Mark of Lethality
9

Greater Seal of Scaling Health
9

Greater Glyph of Scaling Magic Resist
9

Greater Quintessence of Attack Speed
3

For this build, these runes are by far the best choice. Armor penetration reds will give you an insane burst potential vs the more common tank meta, the scaling hp yellows will scale with Skirmisher's Sabre - Cinderhulk into the late game giving you a huge HP bonus, scaling MR blues will help for the late game damage from AP champs and Attack speed quints help proc Double Strike more often for tons of damage!


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Ability Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Alpha Strike is always the first ability to max on Master Yi, it is your main source of damage (to one target and multiple targets)

Max Wuju Style second as it has no mana cost, and when active will give you a +11 / 13.75 / 16.5 / 19.25 / 22% AD to your true damage bonus.

highlaner is maxed as soon as it is available and then medidate is maxed last, this is because the bonus hp regen scales with AP and is a very small increase so it is not worth maxing.


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items

Master yi has two main great ways to be played, Tanky and full assassin. I prefer playing tanky yi when in ranked games as it means you are less susceptible to being destroyed by the enemy champions while at the same time giving you the ability to delete champions.

skirmisher's saber - cinderhulk is great as it scales with health items and has a really strong AOE burn.

Frozen Mallet gives you a huge health boost and adds a CC effect with the slowing auto attacks.

Blade of the Ruined King is always a great item for Master Yi it gives you a great attack speed increase while giving you life steal, tons of damage and a slow/hp steal.

The Black Cleaver is another great item for this build. Armor pen, AD, armor shred and a health boost contribute greatly to your enevitable beast mode.


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Farming

When playing Master Yi it is best to keep farming throughout the game as yi is very item reliant, below is a map and a description of how to do your first clear.

1. Krug camp - I always start the krug camp as when you Smite it you get the heavy hands buff which means that every 5 basic attacks you will stun your target, master yi has very low mana costs so he is not blue buff reliant and as such will not need to start the blue buff side.

2. Red buff - Red buff gives you passive healing when in combat with monsters which helps a lot with your sustain when clearing camps.

3. Blue buff - blue buff gives you the extra mana sustain that helps a lot with jungle clears.

4. Murk Wolves - If you smite the blue buff then its a good idea to do wolves as you can heal up and get some mana back before you head to the next camp.

5. Gromp - Smite the gromp to get the poison buff that it gives, it will help a lot with jungle clears.

6. Raptors - Finish off your clear by clearing the raptor camp, after you have cleared the raptors head to base for your first purchases.

The new jungle has many benefits from the buff's that the new jungle camps give, which you can use to your advantage. For example if i wanted to scout a lane and i didn't know if it was warded, i would smite the raptor camp to give me the true vision buff to clear any wards on/near that lane. Or say there was a team fight about to occur, i would smite the Gromp camp to get the poison buff that it gives which would aid me when taking damage from basic attacks in teamfights. Be sure to plan your jungle route in consideration with what you want to do next.


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Ganking

Pre level 6 Master Yi doesnt have the best gank potential as he has no cc and without his ult he will be unable to keep up with the enemy you are ganking and your attack speed will be slow, however if your laner has a good engage then you will be able to secure a kill with your ability sequence.

After level 6 is reached it is best to ask your laners to ward in deep bushes so that you can teleport in behind the opponents and ult + alpha strike + wuju style. This combo is almost always a certain kill.


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My other guides

Thanks for reading my guide, and i hope it has helped! If you are interested in any other of my guides i have left links to them below. Thanks again and take care!


Jungle Evelynn

Jungle Rengar

Jungle Ekko

Jungle Twisted Fate

Jungle Cho'Gath