My personal insight as a level
Starting items 2
Finishing Item Options
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Threats to Ekko with this build
|Karthus||All too simple really, just don't get cocky. Treat him like a threat and that he can kill you until you are 3 kills in, then you can relax some.|
Pros / Cons
- High damage assassin
- Lots of mobility
- Large AOE stun
- Great skins! (Sandstorm is the best in my opinion, though I own and use them all)
- Stupendous all-in potential
- Effective with many builds
- Easy to learn, hard to master
- Sufficient in a good amount of team comps
- Doesn't fall off unless the Ekko player fed badly
- Skirmisher, small window of time to kill an enemy
- Stun can be hard to predict to cast
- Lots of value lost when behind, but not always all
- Mostly skill shot reliant
- Most effective only when ahead
Let's kill the squishy!
-Land your W then use your E to dash and blink into the area. Once the are stunned and you landed your E, use your Q and auto. If still not dead, keep auto-ing and/or ignite them. Use the movement speed from your passive to bolt on out unless you keep auto-ing, in that case, use your speed to keep up with them and finish them off.
-Cast your W where the enemy team is GOING to be, don't cast it where they are at the moment unless they wont move any time soon. Once you E in, prioritize the biggest threat to your team and blink to them to get your 3-hit passive off. Once you do that, do NOT stay unless your team kills any threats that will kill you. Otherwise, run away and join back into the fight with your ult if there are any left (at least to you can hit with the ult's AOE damage).
Quick and Nimble
-This one is a bit more risky and, thus, more advanced. Throw out your Q and, if it hits your enemy laner/opponent, then immediately E forward and go ham. Position yourself so that your Q will come back and hit your enemy again and keep going until fried. Best used in the mid game on anyone that isn't a tank and won't have any CC available.
Farming should be left to mostly two things, your passive and your Q. Auto a minion and throw out your Q but don't get your 3rd proc on anything yet. Then get as many minions as possible to the 2nd mark of your passive and return to the front of the wave before it comes back. Once you go to the front, any creep on only 2 hits will then go to 3, activating your passive on them and leaving the rest you didn't get on 2 for you to finish off!
This is some important info on effectively playing Ekko, make sure to comment your opinion on the guide and happy winning everyone!